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The King of Fighters XV/Yashiro Nanakase/Strategy

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Revision as of 17:39, 15 April 2024 by MIDDLEBEAST (talk | contribs) (→‎Pressure)
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The King of Fighters XV

OverviewStrategyDataCombosReplays

General Gameplan

Neutral

Pressure

Yashiro's CD (+ when spaces) mixed with 214B and 426P gives Yashiro lots of options to continue his pressure and setup some meaties.

Yashiro meaties and setups

Mixups

Defense

Safejumps

Forward throw (corner) > 2A > forward jump (4f)

41236C ~ 236A (in a juggle, corner) > full jump (4f)

41236A/C ~ 236C (ground, corner) > short hop (4f)

Countering Yashiro

External Resources

Navigation

The King of Fighters XV
System

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Characters