Difference between revisions of "The King of Fighters XV/Orochi Yashiro/Combos"

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| '''Heavy Starter''' > CD > 632146C || 296 || 160 || 0 || 0.37 || Anywhere || Meterless ender after a 6B. Poor oki, especially in the corner.
| '''Heavy Starter''' > CD > 632146C || 296 || 160 || 0 || 0.37 || Anywhere || Meterless ender after a 6B. Poor oki, especially in the corner.
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| 214A/C~P, 6A || 138/158 || 80 || 0 || .19/.21 || Anywhere || 6A can OTG after a deep 214P~P. 6A OTG grants solid oki.
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| 41236P, 6A || 131 || 0 || 0 || .24 || Anywhere || Command grab into OTG. Grants solid oki at the cost of damage.  
| 41236P, 6A || 131 || 0 || 0 || .24 || Anywhere || Command grab into OTG. Grants solid oki at the cost of damage.  

Revision as of 01:31, 27 February 2023

Template:ComboLegend-KOFXV

The King of Fighters XV

OverviewStrategyDataCombosReplays

Combo Notation Guide

Notation Meaning
X Starter Use the corresponding starter(s) from the 'Starters' section of this page.
> Cancel the previous move into the following move.
If preceded by a move in brackets, must cancel the start of the preceding move (AKA a 'Kara Cancel').
, Link the previous move into the following move.
(X) A move in brackets must whiff (not hit).
Can also mean the move must be Kara Canceled.
~ Cancel the previous special into the following special.
cl. Close to opponent.
f. Far from opponent.
j. Jumping move.
AA Anti-air. Hit the opponent while they're mid-air.
[X] Hold input briefly.
P & K P and K each denote "Any Punch (A or C)" and "Any Kick (B or D)" respectively.
X/Y Do either X move or Y move in a combo (Both final damage & stun values will be shown).
X * N
{X} * N
Repeat 'X' input 'N' amount of times.
Multiple inputs will be bundled into "{}".

Starters

Keep in mind: The combos in the "Combos" section have been tested using the first starter in each category (the combos in Bold).
The other starters in each table should also work in each case, but may not.

Light Starters

Combo Damage Notes
2B > 2A > 5A~C 136 Technically not a Light Starter, but the routes are often distinct from Heavy Starter combos.

Heavy Starters

Note: All Light Starter combos can be accessed by any Heavy Starter

Combo Damage Notes
2C > 6B 117 Most basic heavy starter. The decreased number of hits grants better scaling in longer combos (i.e., meter dumps). cl.D does more damage but lacks 2C's forward momentum.
2B > cl.A, 2C > 6B 143 Heavy link from a light low confirm. Fantastic damage and stun.
cl.A > cl.B, 2C > 6B 158 Highest damage and stun from a light mid confirm. Great after j.C crossups.

Other Starters

Combo Damage Stun Meter Cost Meter Build Location Notes
CD, 66, 6B > 632146C 232 140 0 .33 Anywhere Meterless Blowback combo. If the 6B is too shallow after dashing, the 632146C will whiff.

(Note: 'Other Starters' won't be referenced in the 'Combos' section.)

Combos

General Notes

Rush Auto Combo

Combo Damage Meter cost notes
cl.A > A > A > B 204 0 Rush combo ending in a special move.
cl.A > A > A > C 260 1 Rush combo ending in a super.
cl.A > A > A > D 364 2 Rush combo ending in a Max super.
cl.A > A > A > A 430 3 Rush combo ending in a Climax super.

Meterless

Combo Damage Stun Meter cost Meter Gain Location notes
Light Starter > 41236D 198 125 0 0.285 Anywhere Great corner carry.
Heavy Starter > CD > 632146C 296 160 0 0.37 Anywhere Meterless ender after a 6B. Poor oki, especially in the corner.
214A/C~P, 6A 138/158 80 0 .19/.21 Anywhere 6A can OTG after a deep 214P~P. 6A OTG grants solid oki.
41236P, 6A 131 0 0 .24 Anywhere Command grab into OTG. Grants solid oki at the cost of damage.
41236P, 6B > 632146C 142 0 0 .29 Anywhere Command grab into anti-air grab ender. Increased damage and meter build but worse oki (especially in the corner).

EX

Combo Damage Stun Meter cost Meter Gain Location notes
Light Starter > 41236BD 206/291 125/180 .5 0.115 Anywhere 41236BD has better oki than 41236D.
Light Starter > 41236D, 632146AC 288 125 .5 .285 Midscreen When 41236D leaves both characters in the corner, 632146AC can OTG for added damage.
Heavy Starter > CD > 41236BD 281 160 .5 0.18 Anywhere 41236BD can combo on juggled opponents, allowing it to combo after 6B > CD.
2C > 6B > 41236AC, 6B > 632146C 325 150 .5 .36 Anywhere Incredible damage but 41236A only combos after 2C > 6B due to its tiny range.
41236AC, 6A 220 0 .5 .04 Anywhere With .5 meter, using 41236AC is more efficient than spending .5 after 41236P.
41236AC, 6B > 632146C 230 0 .5 .24 Anywhere With .5 meter, using 41236AC is more efficient than spending .5 after 41236P.
214AC, 2C > 6B > 41236D 177 110 .5 .29 Anywhere Pitiful damage but its the highest possible from the cheeky throw.

1 Bar

Note: O. Yashiro cannot meaningfully string multiple EX moves in combos, so he'll generally cash out with supers.

Combo Damage Stun Meter cost Meter Gain Location notes
Light Starter > 41236D > 6321463214P 370 125 1 0.285 Anywhere Basic 1 bar meter dump off his Light Starter
Heavy Starter > CD > 632146C > 6321463214P 480 160 1 0.37 Anywhere Basic 1 bar meter dump off his Heavy Starter
Heavy Starter > 236CD, cl.A > cl.B, 2C > 6B > CD > 632146C 376 330 1 0.545 Anywhere Meter positive combo that deals significant damage and stun.
41236P, 6B > 632146C > 6321463214P 290 40 1 .29 Anywhere Meter dump after a meterless command grab. Rather meter inefficient but important to know.
Heavy Starter > 236CD, 2C > 6B > 41236AC, 6A 338 220 1.5 0.28 Anywhere Astonishingly meter inefficient but it does deal more damage while retaining 6A OTG oki.
41236AC, 6B > 632146C > 6321463214P 384 40 1.5 .24 Anywhere After an EX command grab, a 1 bar super dump adds a hefty amount of damage.
214AC, 2C > 6B > 41236D 331 110 1.5 .29 Anywhere 1 bar meter dump after the cheeky throw.

2 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Starter > BC > cl.C > 6B > CD > 632146P > 6321463214P 447/547 285/360 2 0.1 Anywhere Quick Max combo.
Heavy Starter > 6B > CD > 632146C > 6321463214PP 576/613 160/230 2 0.4 Anywhere

3 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Starter > BC > cl.D > 6B > 214214B > 2141236CD 565/684 235/290 3 0.1 Anywhere

4 Bars

Combo Damage Stun Meter cost Meter Gain Location notes
Starter > BC > cl.D > 6B > 41236D > 6321463214PP > 2141236CD 676/789 235/290 4 0.1 Anywhere

5 Bars

Combo Damage Stun Meter cost Meter Gain Location notes

External Links

Navigation

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