Difference between revisions of "The King of Fighters XV/Yashiro Nanakase/Strategy"
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==Safejumps== | ==Safejumps== | ||
Forward throw (corner) > 2A > forward jump (4f) | |||
41236C ~ 236A (in a juggle, corner) > full jump (4f) | |||
41236A/C ~ 236C (ground, corner) > short hop (4f) | |||
==Countering Yashiro== | ==Countering Yashiro== |
Revision as of 05:29, 11 April 2022
General Gameplan
Neutral
Pressure
Mixups
Defense
Safejumps
Forward throw (corner) > 2A > forward jump (4f)
41236C ~ 236A (in a juggle, corner) > full jump (4f)
41236A/C ~ 236C (ground, corner) > short hop (4f)