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The King of Fighters XV/Haohmaru/Strategy: Difference between revisions
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Haomaru Safe Jumps
Created page with "{{CharNavbox_XV}} ==General Gameplan== ==Neutral== ==Pressure== ==Mixups== ==Defense== ==Okizeme== ===Safejumps=== ==Countering Haohmaru== ==External Resources== {{Navbox XV}} Category:Haohmaru Category:The King of Fighters XV" |
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Line 12: | Line 12: | ||
==Okizeme== | ==Okizeme== | ||
===Safejumps=== | ===Safejumps=== | ||
{| class="wikitable sortable" | |||
! Position !! Safe Jumps X Frame Reversals !! Action !! Note | |||
|- | |||
| '''Anywhere''' || 4 || 6623 > Jump || Tech recovery | |||
|- | |||
| '''Corner''' || 4 || 623C > Jump || Tech recovery | |||
|- | |||
|} | |||
<br> | |||
{{#ev:youtube|JPQVFRFjKCM|||'''Haomaru Safe Jumps'''|frame}} | |||
==Countering Haohmaru== | ==Countering Haohmaru== |
Revision as of 09:14, 3 May 2024
General Gameplan
Neutral
Pressure
Mixups
Defense
Okizeme
Safejumps
Position | Safe Jumps X Frame Reversals | Action | Note |
---|---|---|---|
Anywhere | 4 | 6623 > Jump | Tech recovery |
Corner | 4 | 623C > Jump | Tech recovery |