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The King of Fighters XIV/Choi Bounge: Difference between revisions
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Senpuu Hien Shitotsu - charge briefly [[image:bk.gif]] then [[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]] * | Senpuu Hien Shitotsu - charge briefly [[image:bk.gif]] then [[image:fd.gif]] + [[image:b.gif]] / [[image:d.gif]] * | ||
:Shitotsu Bunki - after Senpuu Hien Shitotsu, any direction | :Shitotsu Bunki - after Senpuu Hien Shitotsu, any direction [[image:b.gif]] / [[image:d.gif]] | ||
Kyoushuu Shitotsu - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] * | Kyoushuu Shitotsu - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] * |
Revision as of 05:10, 2 August 2016
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Sankaku-Tobi - in air near edge of the screen,
Special Moves
Tatsumaki Shippuzan - charge briefly then + / *
Hishou Kuretsuzan • Front - charge briefly then + / *
- Shitotsu Bunki - after Hishou Kuretsuzan, any direction
Hishou Kuretsuzan • Back - charge briefly then / + / *
- Shitotsu Bunki - after Hishou Kuretsuzan, any direction
Senpuu Hien Shitotsu - charge briefly then + / *
Super Special Moves
Shin! Chouzetsu Tatsumaki Shinkuzan - + / !
Climax Desperation Move
Shin! Chouzetsu Senpuu Hien Shitotsu - +
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
Far A
Far B
Far C
Far D
Close
Close A
Close B
Close C
Close D
Crouching
Crouching A
Crouching B
Crouching C
Crouching D
Jumping
Jump A
Jump B
Jump C
Jump D
Blowback
Stand CD
Jumping CD
Throws
- (Throw description)
- (Throw description)
Command Moves
Special Moves
Notation Key (*) = EX OK
(!) = MAX OK
Super Special Moves
Climax Super Special Moves
Combos
0 meter
- (place combo here) = (place damage amount here)
(place combo description here)
1 meter
- (place combo here) = (place damage amount here)
(place combo description here)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
4 meters
- (place combo here) = (place damage amount here)
(place combo description here)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)