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The King of Fighters XIV/Iori Yagami: Difference between revisions
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Ge-Shiki • Yumebiki - [[image:fd.gif]] + [[image:a.gif]] | Ge-Shiki • Yumebiki - [[image:fd.gif]] + [[image:a.gif]] | ||
: | :'''┗'''Ge-Shiki • Yumebiki (Follow Up) - [[image:a.gif]] | ||
Ge-Shiki • Gofu In 'Shinigami' - [[image:fd.gif]] + [[image:b.gif]] | Ge-Shiki • Gofu In 'Shinigami' - [[image:fd.gif]] + [[image:b.gif]] | ||
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127 Shiki • Aoibana 1 - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''*''') | 127 Shiki • Aoibana 1 - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''*''') | ||
: | :'''┗'''127 Shiki • Aoibana 2 - [127 Shiki • Aoibana 1] [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] | ||
:: | ::'''┗'''127 Shiki • Aoibana 3 - [127 Shiki • Aoibana 2] [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] | ||
212 Shiki • Kototsuki In - [[image:hcb.gif]] + [[image:b.gif]] / [[image:d.gif]] ('''*''') | 212 Shiki • Kototsuki In - [[image:hcb.gif]] + [[image:b.gif]] / [[image:d.gif]] ('''*''') | ||
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Kin 1211 • Yaotome - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''!''') | Kin 1211 • Yaotome - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''!''') | ||
: | |||
:'''┗'''Ura 316 Shiki • Saika [Kin 1211 • Yaotome [[image:a.gif]] or [[image:c.gif]] ] [[image:qcf.gif]] '''x4''' + [[image:a.gif]] + [[image:c.gif]] | |||
Ura 1018 Shiki • Yashiori - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''!''') | Ura 1018 Shiki • Yashiori - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] ('''!''') |
Revision as of 15:16, 21 July 2016
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Ge-Shiki • Gofu In 'Shinigami' - +
Special Moves
108 Shiki • Yamibarai - + / (*)
127 Shiki • Aoibana 1 - + / (*)
212 Shiki • Kototsuki In - + / (*)
311 Shiki • Tsumakushi - + / (*)
Super Special Moves
Ura 1018 Shiki • Yashiori - + / (!)
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
Far A
Far B
Far C
Far D
Close
Close A
Close B
Close C
Close D
Crouching
Crouching A
Crouching B
Crouching C
Crouching D
Jumping
Jump A
Jump B
Jump C
Jump D
Blowback Stand CD Jumping CD
Throws
Sakahagi - (b/f+C) close
- (description)
- Can be broken
- (soft or hard knockdown)
Kanyarai - (b/f+D) close
- (description)
- Can be broken
- (soft or hard knockdown)
Command Moves
Ge-shiki * Yumebiki - - (f+A)
- (description here)
- Additional command - (A)
- (description here)
Ge-shiki * Yuri Ori - (back+B) in air
- (description here)
Ge-shiki * Gofu In "Shinigami" - (f+B)
- (description here)
Special Moves
Yami Barai - (qcf + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
Oniyaki - (dp + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
127 Shiki * Aoibana 1 - (qcb + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
- 127 Shiki * Aoibana 2 - (qcb + A/C)
- (description here)
- 127 Shiki * Aoibana 3 - (qcb + A/C)
- (description here)
212 Shiki * Kototsuki In - (hcb + B/D)
- (description here)
- (description here)
- (description here)
- EX: (description here)
Kuzukaze - (hcb,f + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
311 Shiki * Tsumakushi - (dp + B/D)
- (description here)
- (description here)
- (description here)
EX: (description here)
Super Special Moves
Kin 1211 Shiki * Yaotome - (qcf~hcb + A/C)
- (description here)
- (description here)
- (description here)
Max:
- Ura 316 Shiki * Saika - (qcfx4 + B/D)
- (description here)
- (description here)
- (description here)
Max:
Ura 1018 Shiki * Yashiori - (qcb~hcf + A/C)
- (description here)
- (description here)
- (description here)
Max:
Climax Super Special Moves
Kin 1218 Shiki * Yatagarasu - - (qcf, qcf + B+D)
- (description here)
- (description here)
- (description here)
Combos
- (any special information about the character combos if needed)
0 meter
- (place combo here) = (place damage amount here)
(place combo description here)
1 meter
- (place combo here) = (place damage amount here)
(place combo description here)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
4 meters
- (place combo here) = (place damage amount here)
(place combo description here)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)