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The King of Fighters XIV/Luong: Difference between revisions

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Low, Anywhere<br/>
Low, Anywhere<br/>
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(Combo 1) = (damage number here) dmg<br/>
cr.C, f+B, hcb+D, qcf+B = 222 dmg<br/>
(Combo 2) = (damage number here)  dmg<br/>
cr.B ×2, cr.A, qcf+B = 131 dmg<br/>
(Combo 3) = (damage number here) = 231 dmg<br/>
cr.B, st.A, hcb+B, qcf+B = 167 dmg<br/>
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| '''1 Meter'''
| '''1 Meter'''
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=Gameplay Overview=
=Gameplay Overview=



Revision as of 01:43, 24 August 2016

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Sen - close / +  

Chou - close / +

Command Normals

Tsui  - +

Special Moves

Geki - + / / (*)

Geki (Keep) [Geki / / (Hold)]
Geki (cancel) [Geki (Keep) / / ] press

Ren - + / (*)

Rin - + / (*)

Super Special Moves

Tou - + / (!)

Tei - + / (!)

Climax Super Special Moves

Ben - +

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

cr.C, f+B, hcb+D, qcf+B = 222 dmg
cr.B ×2, cr.A, qcf+B = 131 dmg
cr.B, st.A, hcb+B, qcf+B = 167 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Normals

Standing

Far A

Appears neutral on block. Hits high. Luong will strike the opponents face with her palm. Does not chain. Will cancel into special moves.

Far B

-1 on block (?). Slightly disadvantageous but safe. Hits high. Luong does a high side kick. Does not chain. Does not cancel into special moves.

Far C

Surprisingly, there is only a slight disadvantage on this normal when blocked. Hits mid. Luong leans forward a little to perform a strike with her palm. Does not chain. Does not cancel into special moves.

Far D

Very negative on block but the push back makes it somewhat safe. Hits high. Luong will do a leaning high roundhouse kick. Does not chain. Does not cancel.

Close

Close A

Close B

Close C

Close D

Crouching

Crouching A

Crouching B

Crouching C

Crouching D

Jumping

Jump A

Jump B

Jump C

Jump D

Blowback

Stand CD

Jumping CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

External Links

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina