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Created page with "File:Charaimg (char).png =Movelist= (*) = EX OK (!) = MAX OK '''Throws''' Name of throw - close image:bk.gif / image:fd.gif + image:c.gif Name of throw..."
 
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'''Throws'''
'''Throws'''


Name of throw - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]  
Piercing Malice - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]  


Name of throw - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]
Blinding Mercy - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]


'''Command Normals'''
'''Command Normals'''


Name of f+B  - [[image:fd.gif]] + [[image:b.gif]]
Wings of Eternity - [[image:fd.gif]] + [[image:a.gif]], [[image:a.gif]]


df+D command normal - [[image:df.gif]] + [[image:d.gif]]
Storm of Valor  - in air, [[image:fd.gif]] + [[image:c.gif]]


name of f+A - [[image:fd.gif]] + [[image:a.gif]], [[image:a.gif]]
'''Special Moves'''


jump back+B move - in air, [[image:bk.gif]] + [[image:b.gif]]
Alluring Rains - [[image:hcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)


'''Special Moves'''
Blades of Purity 1 - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)


dragon punch special move - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)
:Blades of Purity 2 - [[image:hcb.gif]] + [[image:a.gif]] / [[image:c.gif]]


reverse dragon punch move - [[image:rdp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)
::Blades of Purity 3 - [[image:fd.gif]] + [[image:a.gif]]


qcf kick move - [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]]
Vow of Glory - [[image:hcb.gif]] + [[image:b.gif]] (*)


qcf punch move - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]]
Vow of Glory - [[image:hcb.gif]] + [[image:d.gif]] (*)


hcb punch move - [[image:hcb.gif]] + [[image:a.gif]] / [[image:c.gif]]
Calamity Flash - [[image:hcf.gif]]+ [[image:b.gif]] (*)


hcb kick move - [[image:hcb.gif]] + [[image:b.gif]]/[[image:d.gif]]
Retribution of the Unknown: Hold then release [[image:b.gif]]/[[image:d.gif]]  


hcb,f punch move - close, [[image:hcb.gif]], [[image:fd.gif]] + [[image:a.gif]]/[[image:c.gif]]


down up charge kick move: charge briefly [[image:dn.gif]] then [[image:up.gif]] + [[image:b.gif]]/[[image:d.gif]]
back forward charge kick move charge briefly [[image:bk.gif]] then [[image:fd.gif]] + [[image:b.gif]]/[[image:d.gif]]


'''Super Special Moves'''
'''Super Special Moves'''


qcb~hcf punch move - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
Exhale of the Earth - [[image:qcb.gif]] [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)


qcf~hcb punch move - [[image:qcf.gif]], [[image:hcb.gif]] + [[image:a.gif]]/[[image:c.gif]]
Virtue of Deceit - [[image:qcf.gif]] [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
 
qcfx2 punch move - [[image:qcf.gif]] [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)


'''Climax Super Special Move'''
'''Climax Super Special Move'''


qcbx2 punch move - [[image:qcb.gif]] [[image:qcb.gif]] + [[image:a.gif]] [[image:c.gif]]
Scorching Fate - [[image:qcf.gif]] [[image:hcb.gif]] + [[image:b.gif]] [[image:d.gif]]
 
hcbx2 punch move - [[image:hcb.gif]] [[image:hcb.gif]] + [[image:a.gif]] [[image:c.gif]]


=Normals=
=Normals=

Revision as of 16:11, 12 April 2018

File:Charaimg (char).png


Movelist

(*) = EX OK

(!) = MAX OK

Throws

Piercing Malice - close / +

Blinding Mercy - close / +

Command Normals

Wings of Eternity - + ,

Storm of Valor - in air, +

Special Moves

Alluring Rains - + / (*)

Blades of Purity 1 - + / (*)

Blades of Purity 2 - + /
Blades of Purity 3 - +

Vow of Glory - + (*)

Vow of Glory - + (*)

Calamity Flash - + (*)

Retribution of the Unknown: Hold then release /


Super Special Moves

Exhale of the Earth - + / (!)

Virtue of Deceit - + / (!)

Climax Super Special Move

Scorching Fate - +

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

name of throw - (b/f+C) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

name of throw - (b/f+D) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Command Moves

name of command normal - - (place motion here example f+A)

  • (description here)


name of command normal - (motion here) (if in air)

  • (description here)


name of motion - (motion here)

  • (description here)

Special Moves

name of special move - (place motion here example qcf + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of special move - (place motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

name of follow up move - (motion here)
  • (description here)
name of follow up move - (motion here)
  • (description here)
  • EX: (description here)


name of move here - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Super Special Moves

name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

Max:

follow up move - (motion if possible qcfx4 + B/D)
  • (description here)
  • (description here)
  • (description here)


Climax Super Special Moves

name of move - (motion here qcf, qcf + B+D)

  • (description here)
  • (description here)
  • (description here)

Combos

  • (any special information about the character combos if needed)

Notation

Rush Auto Combo

Meterless: description here

1 Meter: description here

EX: description here

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Contributors

External Links

Discussion Threads

Discuss at [add character section link here Dream Cancel]

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina