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Samurai Shodown IV/Sogetsu: Difference between revisions
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Lichmassacre (talk | contribs) m →Combos |
Lichmassacre (talk | contribs) m →Bust |
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===Slash=== | ===Slash=== | ||
===Bust=== | ===Bust=== | ||
* Backhit [236A]xN | * Backhit (n.5B) xx [236A]xN | ||
: Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too. | : Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too. | ||
Revision as of 04:21, 10 June 2023
WIP
Overview
Slash
Bust
[ Info Needed ] | |
Pros | Cons |
Move List
Normals
Special Moves and WFTs
Combos
Universal
- Throw > 5B
- Back throw > 5C > 14-hit CD
- Impossible if Sogetsu's back is facing right next to the corner.
Slash
Bust
- Backhit (n.5B) xx [236A]xN
- Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too.