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The King of Fighters XIV/Verse: Difference between revisions
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=Gameplay Overview= | =Gameplay Overview= | ||
=Normals= | |||
'''Standing''' | |||
* st. A | |||
* st. B | |||
* st. C | |||
* st. D | |||
'''Close''' | |||
* cl. A | |||
* cl. B | |||
* cl. C | |||
* cl. D | |||
'''Crouching''' | |||
* cr. A | |||
* cr. B | |||
* cr. C | |||
* cr. D | |||
'''Jumping''' | |||
* j. A | |||
* j. B | |||
* j. C | |||
* j. D | |||
'''Blowback''' | |||
* st. CD | |||
* j. CD | |||
=Throws= | |||
'''name of throw''' - (b/f+C) close | |||
* (description) | |||
* Can be broken | |||
* (soft or hard knockdown) | |||
'''name of throw''' - (b/f+D) close | |||
* (description) | |||
* Can be broken | |||
* (soft or hard knockdown) | |||
=Command Moves= | |||
'''name of command normal''' - - (place motion here example f+A) | |||
* (description here) | |||
'''name of command normal''' - (motion here) (if in air) | |||
* (description here) | |||
'''name of motion''' - (motion here) | |||
* (description here) | |||
=Special Moves= | |||
'''name of special move''' - (place motion here example qcf + A/C) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''EX:''' (description here) | |||
'''name of special move''' - (place motion here) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''EX:''' (description here) | |||
'''name of move''' - (motion here) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''EX:''' (description here) | |||
::'''name of follow up move''' - (motion here) | |||
::* (description here) | |||
:::'''name of follow up move''' - (motion here) | |||
:::* (description here) | |||
* EX: (description here) | |||
'''name of move here''' - (motion here) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''EX:''' (description here) | |||
'''name of move''' - (motion here) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''EX:''' (description here) | |||
=Super Special Moves= | |||
'''name of move''' - (motion here) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
'''Max:''' | |||
::'''follow up move''' - (motion if possible qcfx4 + B/D) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
=Climax Super Special Moves= | |||
'''name of move''' - (motion here qcf, qcf + B+D) | |||
* (description here) | |||
* (description here) | |||
* (description here) | |||
=Combos= | |||
* (any special information about the character combos if needed) | |||
[http://dreamcancel.com/wiki/index.php?title=The_King_of_Fighters_XIV#Notation Notation] | |||
===Rush Auto Combo=== | |||
'''Meterless:''' description here | |||
'''1 Meter:''' description here | |||
'''EX:''' description here | |||
==0 meter== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
==1 meter== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
==2 meters== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
==3 meters== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
==4 meters== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
==5 meters== | |||
* (place combo here) = (place damage amount here) | |||
(place combo description here) | |||
=Misc= | |||
=Videos= | |||
=Contributors= | |||
=External Links= | |||
=Discussion Threads= | |||
Discuss at [http://dreamcancel.com/forum/index.php?board=166.0 Dream Cancel] | |||
{{Navbox XIV}} | |||
[[Category:The King of Fighters XIV]] |
Revision as of 18:41, 8 September 2016
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
- st. A
- st. B
- st. C
- st. D
Close
- cl. A
- cl. B
- cl. C
- cl. D
Crouching
- cr. A
- cr. B
- cr. C
- cr. D
Jumping
- j. A
- j. B
- j. C
- j. D
Blowback
- st. CD
- j. CD
Throws
name of throw - (b/f+C) close
- (description)
- Can be broken
- (soft or hard knockdown)
name of throw - (b/f+D) close
- (description)
- Can be broken
- (soft or hard knockdown)
Command Moves
name of command normal - - (place motion here example f+A)
- (description here)
name of command normal - (motion here) (if in air)
- (description here)
name of motion - (motion here)
- (description here)
Special Moves
name of special move - (place motion here example qcf + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of special move - (place motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of move - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
- name of follow up move - (motion here)
- (description here)
- name of follow up move - (motion here)
- (description here)
- EX: (description here)
name of move here - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of move - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
Super Special Moves
name of move - (motion here)
- (description here)
- (description here)
- (description here)
Max:
- follow up move - (motion if possible qcfx4 + B/D)
- (description here)
- (description here)
- (description here)
Climax Super Special Moves
name of move - (motion here qcf, qcf + B+D)
- (description here)
- (description here)
- (description here)
Combos
- (any special information about the character combos if needed)
Rush Auto Combo
Meterless: description here
1 Meter: description here
EX: description here
0 meter
- (place combo here) = (place damage amount here)
(place combo description here)
1 meter
- (place combo here) = (place damage amount here)
(place combo description here)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
4 meters
- (place combo here) = (place damage amount here)
(place combo description here)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)
Misc
Videos
Contributors
External Links
Discussion Threads
Discuss at Dream Cancel