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[[File:Charaimg (char).png]]
[[File:Charaimg whip.png]]


=Movelist=
=Movelist=
Line 9: Line 9:
'''Throws'''
'''Throws'''


Name of throw - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]  
Strike Three - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]  


Name of throw - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]
Assassin Trap - close [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]


'''Command Normals'''
'''Command Normals'''


Name of f+B  - [[image:fd.gif]] + [[image:b.gif]]
Whip Shot - [[image:fd.gif]] + [[image:a.gif]]


df+D command normal - [[image:df.gif]] + [[image:d.gif]]
Talon Shot - [[image:bk.gif]] + [[image:a.gif]]
 
name of f+A - [[image:fd.gif]] + [[image:a.gif]], [[image:a.gif]]
 
jump back+B move - in air, [[image:bk.gif]] + [[image:b.gif]]


'''Special Moves'''
'''Special Moves'''


dragon punch special move - [[image:dp.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)
Boomerang Shot 'Code: SC' - [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (*)
 
reverse dragon punch move - [[image:rdp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)
 
qcf kick move - [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]]


qcf punch move - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]]
Strength Shot Type A 'Code: Superior' - [[image:hcb.gif]] + [[image:a.gif]] (HOLD OK) (*)
:∟Strength Shot Type D 'Code: Rain' - [[image:d.gif]]


hcb punch move - [[image:hcb.gif]] + [[image:a.gif]] / [[image:c.gif]]
Strength Shot Type A 'Code: Strength' - [[image:hcb.gif]] + [[image:b.gif]] (HOLD OK) (*)
:∟Strength Shot Type D 'Code: Rain' - [[image:d.gif]]


hcb kick move - [[image:hcb.gif]] + [[image:b.gif]]/[[image:d.gif]]
Strength Shot Type A 'Code: Superior' - [[image:hcb.gif]] + [[image:c.gif]] (HOLD OK) (*)
:∟Strength Shot Type D 'Code: Rain' - [[image:d.gif]]


hcb,f punch move - close, [[image:hcb.gif]], [[image:fd.gif]] + [[image:a.gif]]/[[image:c.gif]]
Hook Shot "Code Zephyr" - (in air) - [[image:qcb.gif]] + [[image:a.gif]]/[[image:c.gif]]


down up charge kick move: charge briefly [[image:dn.gif]] then [[image:up.gif]] + [[image:b.gif]]/[[image:d.gif]]
Cresent Swatter 'Code: FS' - [[image:rdp.gif]] + [[image:b.gif]] / [[image:d.gif]] (*)
 
back forward charge kick move charge briefly [[image:bk.gif]] then [[image:fd.gif]] + [[image:b.gif]]/[[image:d.gif]]  


'''Super Special Moves'''
'''Super Special Moves'''


qcb~hcf punch move - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
Sonic Slaughter "Code: KW" - [[image:qcb.gif]] [[image:hcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
 
qcf~hcb punch move - [[image:qcf.gif]], [[image:hcb.gif]] + [[image:a.gif]]/[[image:c.gif]]


qcfx2 punch move - [[image:qcf.gif]] [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]] (!)
Destruction Barrage "Code: YGW" - [[image:qcf.gif]] [[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]] (!)


'''Climax Super Special Move'''
'''Climax Super Special Move'''


qcbx2 punch move - [[image:qcb.gif]] [[image:qcb.gif]] + [[image:a.gif]] [[image:c.gif]]
Depravity Branding "Code: FA" - [[image:qcf.gif]] [[image:hcb.gif]] + [[image:a.gif]] [[image:c.gif]]


hcbx2 punch move - [[image:hcb.gif]] [[image:hcb.gif]] + [[image:a.gif]] [[image:c.gif]]
=Gameplay Overview=
=Gameplay Overview=



Revision as of 19:04, 5 December 2017

Movelist

(*) = EX OK

(!) = MAX OK

Throws

Strike Three - close / +

Assassin Trap - close / +

Command Normals

Whip Shot - +

Talon Shot - +

Special Moves

Boomerang Shot 'Code: SC' - + / (*)

Strength Shot Type A 'Code: Superior' - + (HOLD OK) (*)

∟Strength Shot Type D 'Code: Rain' -

Strength Shot Type A 'Code: Strength' - + (HOLD OK) (*)

∟Strength Shot Type D 'Code: Rain' -

Strength Shot Type A 'Code: Superior' - + (HOLD OK) (*)

∟Strength Shot Type D 'Code: Rain' -

Hook Shot "Code Zephyr" - (in air) - + /

Cresent Swatter 'Code: FS' - + / (*)

Super Special Moves

Sonic Slaughter "Code: KW" - + / (!)

Destruction Barrage "Code: YGW" - + / (!)

Climax Super Special Move

Depravity Branding "Code: FA" - +

Gameplay Overview

Whip is one of the younger members of Heidern’s group of elite soldiers and made her first appearance in The King of Fighters ‘99. Whip unfortunately has a harder time compared to most of the cast in XIV, and thus is generally considered to be a low tier character. Regardless of such, Whip does have qualities to her worth noting, but requires a good understanding of KOF neutral to use her effectively. She has excellent long range normals such as jump C and back A, a good whiff punisher in cr. B, has a variety of less than conventional mixups, unique air mobility, and has pretty good damage when provided the meter.


Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

name of throw - (b/f+C) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

name of throw - (b/f+D) close

  • (description)
  • Can be broken
  • (soft or hard knockdown)

Command Moves

name of command normal - - (place motion here example f+A)

  • (description here)


name of command normal - (motion here) (if in air)

  • (description here)


name of motion - (motion here)

  • (description here)

Special Moves

name of special move - (place motion here example qcf + A/C)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of special move - (place motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

name of follow up move - (motion here)
  • (description here)
name of follow up move - (motion here)
  • (description here)
  • EX: (description here)


name of move here - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)


name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

EX: (description here)

Super Special Moves

name of move - (motion here)

  • (description here)
  • (description here)
  • (description here)

Max:

follow up move - (motion if possible qcfx4 + B/D)
  • (description here)
  • (description here)
  • (description here)


Climax Super Special Moves

name of move - (motion here qcf, qcf + B+D)

  • (description here)
  • (description here)
  • (description here)

Combos

  • (any special information about the character combos if needed)

Notation

Rush Auto Combo

Meterless: description here

1 Meter: description here

EX: description here

0 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

1 meter

  • (place combo here) = (place damage amount here)

(place combo description here)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Whip Slow Motion Hitboxes

Contributors

External Links

Discussion Threads

Discuss at [add character section link here Dream Cancel]

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina