-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.
Samurai Shodown IV: Difference between revisions
Created page with "center|frame| '''Community''' — [https://discord.com/invite/Tt2SDFS Samurai Shodown (Discord)] • [https://discord.com/invite/AnFuyDH Samurai Friends!]<br/> '''Resources''' — [https://www.fightcade.com/ FightCade] ==Introduction== Samurai Shodown IV: Amakusa’s Revenge (サムライスピリッツ天草降臨, Samurai Supirittsu Amakusa Kōrin) is the fourth entry in the Samurai Shodown fra..." |
|||
Line 6: | Line 6: | ||
Samurai Shodown IV: Amakusa’s Revenge (サムライスピリッツ天草降臨, Samurai Supirittsu Amakusa Kōrin) is the fourth entry in the Samurai Shodown franchise, developed by SNK and released in 1996 for the Neo Geo arcade system. | Samurai Shodown IV: Amakusa’s Revenge (サムライスピリッツ天草降臨, Samurai Supirittsu Amakusa Kōrin) is the fourth entry in the Samurai Shodown franchise, developed by SNK and released in 1996 for the Neo Geo arcade system. | ||
Samurai Shodown IV is like an updated version of Samurai Shodown III, as it features some of the mechanics present from the previous game, as well as additional mechanics such as the Combo Slash and Rage Explosion. This game is considered a high point in the series by many due to it's diverse roster, fast gameplay, and unique combo system. It also introduces universal WFT inputs for the entire cast, which is now a staple for the series. | Samurai Shodown IV is like an updated version of Samurai Shodown III, as it features some of the mechanics present from the previous game, as well as additional mechanics such as the Puruit, Combo Slash, and Rage Explosion. This game is considered a high point in the series by many due to it's diverse roster, fast gameplay, and unique combo system. It also introduces universal WFT inputs for the entire cast, which is now a staple for the series. | ||
==Characters== | ==Characters== |
Revision as of 03:10, 27 May 2023
Introduction
Samurai Shodown IV: Amakusa’s Revenge (サムライスピリッツ天草降臨, Samurai Supirittsu Amakusa Kōrin) is the fourth entry in the Samurai Shodown franchise, developed by SNK and released in 1996 for the Neo Geo arcade system.
Samurai Shodown IV is like an updated version of Samurai Shodown III, as it features some of the mechanics present from the previous game, as well as additional mechanics such as the Puruit, Combo Slash, and Rage Explosion. This game is considered a high point in the series by many due to it's diverse roster, fast gameplay, and unique combo system. It also introduces universal WFT inputs for the entire cast, which is now a staple for the series.
Characters
In terms of the roster, 5 characters were added in SSIV that weren't in SSIII, 2 of them new (Sogetsu and Kazuki) and 3 of them veterans (Tam Tam, Jubei, and Charlotte).
Tam Tam | Sogetsu | Amakusa | Kazuki | Charlotte | |
Nakoruru | Genjuro | Haohmaru | Rimururu | ||
Gaira | Ukyo | Galford | Shizumaru | ||
Kyoshiro | Hanzo | Jubei | Basara |