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Samurai Shodown IV/Galford: Difference between revisions

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Created page with "'''WIP''' ==Overview== ===Slash=== ===Bust=== {{StrengthsAndWeaknesses | pros= | cons= }} ==Move List== ===Normals=== ===Special Moves and WFTs=== ==Combos== ===Universal=== ===Slash=== ===Bust=== {{Navbox SS4}} Category:Galford Category:Samurai Shodown IV"
 
Line 17: Line 17:
==Combos==
==Combos==
===Universal===
===Universal===
* Throw > 2C
* Throw > 14-hit CD
: Possible on Nakoruru and Rimururu but is exceptionally difficult.
* Back throw > [66A]xN
: Backhit infinite with 66A, with backhit being the only real condition needed. One of the easier infinites in the game, too, once you land the first 66A.
* (During Rage Explosion) j.C > n.5B > Rage SCS (9) > Rage SCS > (9) > Issen
===Slash===
===Slash===
===Bust===
===Bust===

Revision as of 21:12, 7 June 2023

WIP

Overview

Slash

Bust

[ Info Needed ]
Pros Cons


Move List

Normals

Special Moves and WFTs

Combos

Universal

  • Throw > 2C
  • Throw > 14-hit CD
Possible on Nakoruru and Rimururu but is exceptionally difficult.
  • Back throw > [66A]xN
Backhit infinite with 66A, with backhit being the only real condition needed. One of the easier infinites in the game, too, once you land the first 66A.
  • (During Rage Explosion) j.C > n.5B > Rage SCS (9) > Rage SCS > (9) > Issen

Slash

Bust

Samurai Shodown IV
General

FAQControlsMechanicsHUD

Characters