-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

Samurai Shodown IV/Sogetsu: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Line 23: Line 23:
===Slash===
===Slash===
===Bust===
===Bust===
* Backhit [236A]xN
* Backhit (n.5B) xx [236A]xN
: Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too.
: Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too.



Revision as of 04:21, 10 June 2023

WIP

Overview

Slash

Bust

[ Info Needed ]
Pros Cons


Move List

Normals

Special Moves and WFTs

Combos

Universal

  • Throw > 5B
  • Back throw > 5C > 14-hit CD
Impossible if Sogetsu's back is facing right next to the corner.

Slash

Bust

  • Backhit (n.5B) xx [236A]xN
Basara only infinite. Juggle him high enough with 236A and you can throw 236B in, too. 236C startup is too slow to be used in the infinite. If you're not close enough to the edge of the screen the combo might drop due to the projectile not disappearing offscreen before it can be used again, but it's unlikely. Works midscreen, too.
Samurai Shodown IV
General

FAQControlsMechanicsHUD

Characters