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The King of Fighters XIV/Antonov
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Bering Wave - (in air) + / (*)
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
- st. A
- st. B
- st. C
- st. D
Close
- cl. A
- cl. B
- cl. C
- cl. D
Crouching
- cr. A
- cr. B
- cr. C
- cr. D
Jumping
- j. A
- j. B
- j. C
- j. D
Blowback
- st. CD
- j. CD
Throws
name of throw - (b/f+C) close
- (description)
- Can be broken
- (soft or hard knockdown)
name of throw - (b/f+D) close
- (description)
- Can be broken
- (soft or hard knockdown)
Command Moves
name of command normal - - (place motion here example f+A)
- (description here)
name of command normal - (motion here) (if in air)
- (description here)
name of motion - (motion here)
- (description here)
Special Moves
name of special move - (place motion here example qcf + A/C)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of special move - (place motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of move - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
- name of follow up move - (motion here)
- (description here)
- name of follow up move - (motion here)
- (description here)
- EX: (description here)
name of move here - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
name of move - (motion here)
- (description here)
- (description here)
- (description here)
EX: (description here)
Super Special Moves
name of move - (motion here)
- (description here)
- (description here)
- (description here)
Max:
- follow up move - (motion if possible qcfx4 + B/D)
- (description here)
- (description here)
- (description here)
Climax Super Special Moves
name of move - (motion here qcf, qcf + B+D)
- (description here)
- (description here)
- (description here)
Combos
- (any special information about the character combos if needed)
Rush Auto Combo
Meterless: description here
1 Meter: description here
EX: description here
0 meter
- cr.B, cr.B, dp+C (162 DMG)
(standing/point blank only)
- cl.C/cr.C, f+A, qcb+A (190 DMG)
Corner Only
- st. CD, st. D, cr. B (167 DMG)
(air reset)
1 meter
- cl.C/cr.C, f+A, qcfx2+A (289 DMG)
(place combo description here)
- cr.B, cr.B, qcfx2+C (220/360 DMG)
- cr.B, cr.B, qcfx2+B (166/328 DMG)
- cl.C/cr.C, f+A, qcb+A, [SC] qcfx2+B (292 DMG)
- cl.C/cr.C, f+A, BC cl.C/cr.C, f+A, hcb+BD, dash, qcb+AC (399 DMG)
Corner Only
- cr.B, cr.B, qcfx2+B, st.D, cr.B (258 DMG)
(air reset)
- cl.C/cr.C, f+A, qcb+A, qcfx2+A (342 DMG)
- st. CD, hcb+B, qcfx2+B, st.D, cr.B (328 DMG)
- cl.C/cr.C, f+A, qcb+A, qcfx2+B, st.D, cr.B (378 DMG)
- cl.C/cr.C, f+A, BC, cl.C/cr.C, f+A, hcb+BD, dp+AC (393 DMG)
- cl.C/cr.C, f+A, BC, cl.C/cr.C, f+A, hcb+BD, hcb+BD, dp+A (472 DMG)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
- st. CD, qcb+A (whiff) qcfx2+A/C (227/358 DMG)
(near corner)
- st. CD, qcb+A (whiff), qcfx2+BD (330 DMG)
(near corner)
Corner Only
- st. CD, hcb+B, [SC] qcfx2+BD (391 DMG)
- st. CD, hcb+B, qcfx2+B, st.D, [BC], hcb+BD, hcb+BD, dp+A (480 DMG)
- cl.C/cr.C, f+A, qcb+A, qcfx2+B, st.D, [BC], hcb+BD, hcb+BD, dp+A (544 DMG)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
- cr.B, cr.B, hcbx2+AC (470 DMG)
- cl.C/cr.C, f+A, qcfx2+A, [AC] qcfx2+BD (499 DMG)
- cl.C/cr.C, f+A, qcb+A, [AC] hcbx2+AC (579 DMG)
- st.CD, qcb+A, (whiff) hcbx2+AC (464 DMG)
- cl.C/cr.C, f+A, [BC] cl.C/cr.C, f+A, hcb+BD, dash, qcfx2+BD (500 DMG)
(works in corner, just omit the dash)
Corner Only
- cl.C/cr.C, f+A, qcb+A, [SC] qcfx2+A, [AC] qcfx2+BD (537 DMG)
4 meters
- cl.C/cr.C, f+A, qcb+A [SC] qcfx2+B, hcbx2+AC (656 DMG)
(don't super cancel the level 1 super)
Corner Only
- cl.C/cr.C, f+A, qcb+A, [SC] qcfx2+A, [AC] hcbx2+AC (635 DMG)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)
Misc
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