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The King of Fighters XIV/Verse
Movelist
(*) = EX OK
(!) = MAX OK
Throws
Command Normals
Special Moves
Super Special Moves
Climax Super Special Moves
Quick Combo Reference
0 Meter |
Anywhere |
(Combo 1) = (damage number here) dmg |
1 Meter |
Corner |
(Combo 1) = (damage number here) dmg |
2 Meters | Anywhere | (Combo 1) = (damage number here) dmg |
Gameplay Overview
Normals
Standing
- st. A
- st. B
- st. C
- st. D
Close
- cl. A
- cl. B
- cl. C
- cl. D
Crouching
- cr. A
- cr. B
- cr. C
- cr. D
Jumping
- j. A
- j. B
- j. C
- j. D
Blowback
- st. CD
- j. CD
Throws
Giga Power Bomb - (b/f+C) close
- (description)
- Can be broken
- (soft or hard knockdown)
Brain Stem Buster - (b/f+D) close
- (description)
- Can be broken
- (soft or hard knockdown)
Command Moves
Star Crash - - (f+B)
- Verse flips forward then stomps on the ground.
- Special cancels when Verse lands, and used for some combos.
- Landing has a low hitbox, and can sometimes cross-up the opponent.
Special Moves
Hate Knuckle - (qcb + A/C)
- (description here)
EX: (description here)
Stray Hand - (qcf + A/C)
- (description here)
EX: (description here)
Stray Scaffold - (hcb + B/D)
- (description here)
EX: (description here)
Darkness Collision - (dpb + A/C)
- (description here)
EX: (description here)
Dark Quanta - (d + AC)
- (description here)
EX: (description here)
- Forward - ( f )
- Backward - ( b )
Super Special Moves
Verse Run - (qcfX2 + A/C)
- (description here)
- (description here)
- (description here)
Max:
- Meteor Verse - (qcfx2 + B/D)
- (description here)
- (description here)
- (description here)
Climax Super Special Moves
name of move - (motion here qcf, qcf + B+D)
- (description here)
- (description here)
- (description here)
Combos
- (any special information about the character combos if needed)
Rush Auto Combo
Meterless: description here
1 Meter: description here
EX: description here
0 meter
- (place combo here) = (place damage amount here)
(place combo description here)
1 meter
- (place combo here) = (place damage amount here)
(place combo description here)
2 meters
- (place combo here) = (place damage amount here)
(place combo description here)
3 meters
- (place combo here) = (place damage amount here)
(place combo description here)
4 meters
- (place combo here) = (place damage amount here)
(place combo description here)
5 meters
- (place combo here) = (place damage amount here)
(place combo description here)
Misc
Videos
Contributors
External Links
Discussion Threads
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