-Happy New Year 2025!
Samurai Shodown IV/Nakoruru
Jump to navigation
Jump to search
WIP
Overview
Slash
Bust
[ Info Needed ] | |
Pros | Cons |
|
|
Normals
Far Slashes
5A |
---|
5B |
---|
5C |
---|
2A |
---|
2B |
---|
2C |
---|
Near Slashes
n.5A |
---|
n.5B |
---|
n.5C |
---|
n.2A |
---|
n.2B |
---|
n.2C |
---|
Special Moves and WFTs
Combos
Universal
- Throw > 66A > 66A
- Back throw > 66A > 5C > 2S OTG
- Requires a microwalk for 5C to connect.
- Back throw > [66A > 5D]xN
- Infinite combo taking advantage of Nakoruru's strong 66A. The infinite can be difficult as the 5D requires precise spacing to keep going, plus not accidentally doing 6D. Harder against a midscreen Kyoshiro.
- Throw > [66A > 421A]xN
- Infinite that does not work on Ukyo, Basara, Shizumaru, and Jubei. Against Nakoruru, Galford and Tam Tam, it works only in the corner.
- Back throw > 66A > 5D > 66B > 66C > 2S OTG
- 66A > Anything
- [421A]xN
- Incredibly impractical combo due to the extremely low damage of Kamui Rimuse. That said, the link is easy and doesn't leave much room to be punished if it's dropped.
- n.5B > 66A > 421A > 5B
- j.C > n.5B xx 421A > 66A > 14-hit CD (9) > 421A > 66A > 14-hit CD (9) > 421A > 66A > 14-hit CD (6) > 421A > 66A > 66A > 2S OTG