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The King of Fighters XIV/Leona Heidern

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Movelist

(*) = EX OK

(!) = MAX OK

Throws

Leona Crash (Forward) - / +

Leona Crash (Backward) - / ; +

Command Normals

Strike Arch - +

Special Moves

Moon Slasher - (charge) + / *

Baltic Launcher - (charge) + / *

Earring Bomb - / *

Grand Saber - (charge) + / *

Grand Saber (Follow Up) - after Grand Saber, +

X-Calibur - in air, / *

Desperation Moves

V-Slasher - in air, /  !

Slash Saber - /  !

Climax Desperation Move

Leona Blade - +

Quick Combo Reference

Quick Combo Reference

Notation Key (place notation here)

0 Meter

Anywhere
Low, Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) = 231 dmg

1 Meter

Corner
Anywhere
Low, Anywhere

(Combo 1) = (damage number here) dmg
(Combo 2) = (damage number here) dmg
(Combo 3) = (damage number here) dmg

2 Meters Anywhere (Combo 1) = (damage number here) dmg

Gameplay Overview

Leona is an excellent KOFXIV character with no major weaknesses. As of patch 2.0, her health was nerfed to 900 (along with Kula, Athena and Mai). Her damage was also toned down quite a bit as X-Calibur won’t combo from any air normal anymore, but overall her damage went down too. She still has an amazing set of normals and combo potential to take down anyone. Leona also has the fastest back roll in the game and a run animation so low that it runs under several pokes from the whole cast. She is execution-heavy with plenty of charge moves and tight cancels, but a strong character for anyone willing to learn her.

Strengths:

  • Crazy damage
  • cr.B links into cr.C, also acts as frametrap
  • Complete set of great normals, both ground and air
  • V-Slasher to punish for slip-ups
  • Versatile, can be played defensively as well as rushdown
  • Two instant overheads with big damage potential

Weaknesses:

  • Bad meterless reversals
  • Demanding execution
  • Low health means she can be killed in one hit against certain anchors
  • Somewhat low damage for 1-bar combos

Normals

Standing

  • st. A
  • st. B
  • st. C
  • st. D

Close

  • cl. A
  • cl. B
  • cl. C
  • cl. D

Crouching

  • cr. A
  • cr. B
  • cr. C
  • cr. D

Jumping

  • j. A
  • j. B
  • j. C
  • j. D

Blowback

  • st. CD
  • j. CD

Throws

  • (Throw description)


  • (Throw description)

Command Moves

Special Moves

Notation Key (*) = EX OK

(!) = MAX OK


Super Special Moves

Climax Super Special Moves

Combos

  • Any bnb ending in [2]8+C (charge down then up+heavy kick) can be followed up with any amount of bar you want to spend with Slash Saber (EX) to Leona Blade or just Leona Blade. Input as 2147C 41236KK

Any combo where you end with V-Slasher, can be extended with Leona Blade or Advance canceled to Saber slasher. You can also EX V-Slasher for more damage.

Notation

Rush Auto Combo

Meterless: description here

1 Meter: description here

EX: description here


0 meter

  • cl.D, f+B, qcb+C, [2]8+C
  • cr.B, (cr.B,) cr.C, f+B, qcb+C, [2]8+C,

(omit one cr.B if too far or you hopped in with a button.)

  • cr.B, (cr.B,) cr.A, f+B, qcb+C, [2]8+C

(same confirm without link and cr.C whiffs on block. Less dmg.)

  • nj.D or forward hop j.A, 214C, V-Slasher.

(Instant overhead combo.)

  • st.CD [4]6+D, f+D, V-Slasher
  • st.CD (fully recovered) [2]8C.

(Does not work from max range. Useful if you did not buffer [4]6D from your CD poke.)

  • st.CD (fully recovered) TK V-Slasher.

(Useful if you do not have charge. Does not work from too far away.)

1 meter

  • Far C [BC] cl.D, f+B, qcb+C, [2]8C
  • Far C [BC] cl.D qcb+BD, [4]6+BD, [2]8C = (339 DMG)

(standing only. 50 more damage.)

  • cr.B, (cr.B,) st.A [BC] cl.D, qcb+BD
  • cr.B, cr.C [BC] cl.D, qcb+BD

Corner


  • j.CD Counterhit. [2]8C.

(Start charging during j.CD animation. Depending on the height you catch them, you might put yourself to corner or not. Be ready for this for Leona Blades input. Works on both ground and air hit.)


  • j.CD Counterhit. TK V-Slasher.

(Works on both ground and air hit.)

2 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

3 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

4 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

5 meters

  • (place combo here) = (place damage amount here)

(place combo description here)

Misc

Videos

Leona Slow Motion Hitboxes

External Links

Discussion Threads

Discuss at Dream Cancel

The King of Fighters XIV
System

NotationFrame DataMovementDefensive SystemsOffensive SystemsThe Power Gauge

Characters

AliceAndy BogardAngelAntonovAthena AsamiyaBandeiras HattoriBenimaruBilly KaneBlue MaryChang KoehanChin GentsaiChoi BoungeClarkGang-IlGeese HowardGoro DaimonHeidernHeinIori YagamiJoe HigashiK'Kim KaphwanKing of DinosaursKingKukriKula DiamondKyo KusanagiLeona HeidernLove HeartLuongMai ShiranuiMatureMaximaMeitenkunMianMui MuiNajdNakoruruNelsonOswaldRalf JonesRamonRobert GarciaRock HowardRyo SakazakiShun'eiSie KensouSylvie Paula PaulaTerry BogardTung Fu RueVanessaVerseViceWhipXanaduYamazakiYuri SakazakiZarina