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Samurai Shodown IV

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Revision as of 03:34, 27 May 2023 by Lichmassacre (talk | contribs) (Switched to Infobox. Much cleaner looking.)
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Samurai Shodown IV: Amakusa's Revenge
Developers

SNK

Systems

NeoGeo
JP: October 25, 1996
NA: 1996

Online Play

Rollback (Fightcade 2)

Player Resources

FightCade

Japanese Wiki by Ponnsyabu02
Community Channels

Samurai Shodown (Discord)Samurai Friends!

Introduction

Samurai Shodown IV: Amakusa’s Revenge (サムライスピリッツ天草降臨, Samurai Supirittsu Amakusa Kōrin) is the fourth entry in the Samurai Shodown franchise, developed by SNK and released in 1996 for the Neo Geo arcade system.

Samurai Shodown IV is like an updated version of Samurai Shodown III, as it features some of the mechanics present from the previous game, as well as additional mechanics such as the Puruit, Combo Slash, and Rage Explosion. This game is considered a high point in the series by many due to it's diverse roster, fast gameplay, and unique combo system. It also introduces universal WFT inputs for the entire cast, which is now a staple for the series.

Characters

In terms of the roster, 5 characters were added in SSIV that weren't in SSIII, 2 of them new (Sogetsu and Kazuki) and 3 of them veterans (Tam Tam, Jubei, and Charlotte).

Tam Tam Sogetsu Amakusa Kazuki Charlotte
Nakoruru Genjuro Haohmaru Rimururu
Gaira Ukyo Galford Shizumaru
Kyoshiro Hanzo Jubei Basara
Samurai Shodown IV
General

FAQControlsMechanicsHUD

Characters