-The Dream Cancel Wiki has successfully upgraded it's wiki software and editing has returned. Tables for data have returned.

The King of Fighters 2002 UM/Mai Shiranui: Difference between revisions

From Dream Cancel Wiki
Jump to navigation Jump to search
Krazykone123 (talk | contribs)
Franck Frost (talk | contribs)
No edit summary
 
(37 intermediate revisions by 9 users not shown)
Line 1: Line 1:
[[File:Mai.jpg]]
<section begin="image"/>[[File:02UM Mai Profile.png|right|thumb]]<section end="image"/>[[File:02UM Mai 0.gif|right|x300px]]


==Basic information==
==Movelist==
*Fighting Style: Shiranui style of ninja arts
*Birthday: January 1
*Blood Type: B
*Height: 177 cm
*Weight: 48 kg
*Favorite food: Rice cake soup
*Favorite sport: Battledore
*Impt things: Ornamental hairpin
*Hated things: Spiders


'''Throws'''


==Throw==
Shiranui Gourin - close, [[image:bk.gif]] / [[image:fd.gif]] + [[image:c.gif]]
Shiranui Flaming Steel Crush - f/b + C
* Forward Throw


Windmill Destroyer - f/b + D
Fuusha Kuzushi - close, [[image:bk.gif]] / [[image:fd.gif]] + [[image:d.gif]]
* Reversed Throw


Cherry Blossom Phantasm - Air + C
Yume-zakura - close in air, [[image:bk.gif]] / [[image:dn.gif]] / [[image:fd.gif]] + [[image:c.gif]]
* Air Grapple, Works in all directions except upward motions(ub + C, u + C, uf + C)


==Command Moves==
'''Command Moves'''
Black Swallow Dance - f + B
* Overhead, slow but good range


Crimson Crane Dance - df + B
Tsubakuro no Mai - [[image:fd.gif]] + [[image:b.gif]]
* Sliding low


Fortune's Wheel Drop - in air, d + A
Benitsuru no Mai - [[image:df.gif]] + [[image:b.gif]]
* Cancels into qcb + A/C


Ukihane - in air, d + B
Daiwa Fuusha Otoshi - in air, [[image:db.gif]] / [[image:dn.gif]] / [[image:df.gif]] + [[image:a.gif]]


Yusura - in air, d + D
Ukihane - in air, [[image:dn.gif]] + [[image:b.gif]]
* Good crossup tool, cannot be performed with short hop


Wall Jump - in air uf or ub
Yurasura Ume - in air, [[image:db.gif]] / [[image:dn.gif]] / [[image:df.gif]] + [[image:d.gif]]


==Special Attacks==
'''Special Moves'''


'''Ryu Enbu''' - (qcb+A/C)
Ryuuenbu - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]]
* Mai spins and unleashes flames with the tail of her Kimono, A version strikes once, C version is two strikes and can combo off of all cl.attacks(A/B/C/D).


Koyasen Tori - [[image:qcb.gif]] + [[image:b.gif]] / [[image:d.gif]]


'''Sayo Chidori''' - (qcb+B/D)
Ka Chou Sen - [[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]]
* Mai Swings her fan swiftly in a downward motion
* Anti-air tool when baited


Hissatsu Shinobi Hachi - [[image:hcf.gif]] + [[image:b.gif]] / [[image:d.gif]]


'''Kachou Sen''' - (qcf+A/C)
Midare Kachou Ougi - [[image:qcb.gif]] + [[image:d.gif]] (Up to 4 times in a row)
* Mai hurls her fan toward an opponent and reveals a hidden fan to replace the previously thrown.


Musasabi no Mai - in air, [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]]


'''Dishevelled Kacho Sen''' - (qcb+D) (Can enter 4 times in a row)
Musasabi no Mai - charge [[image:dn.gif]] ~ [[image:up.gif]] + [[image:a.gif]] / [[image:c.gif]]
* Swings fans in an upward motion as they transform into sakura petals. When the maximum inputs is reached mai unleashes a barrage of fans at close range knocking back the opponent.
* Rekkas
* Good pressure tool


::Musasabi no Mai - [[image:qcb.gif]] + [[image:a.gif]] / [[image:c.gif]]


'''Deadly Ninja Bees''' - (hcf+B/D)
::Yurasura Ume - [[image:dn.gif]] + [[image:a.gif]] / [[image:c.gif]]
* Mai performs a cartwheel rushing into an opponent with her elbow
* Very unsafe when blocked
* Distance covered by cartwheel varies by B and D


::Ukihane - [[image:dn.gif]] + [[image:b.gif]] / [[image:d.gif]]


'''Triangle jump/Musasabi No Mai''' - (d~u+A/C~qcb+A/C)
::Toukajou Tsubute - close, [[image:dn.gif]] + [[image:d.gif]]
* Mai jumps to the wall and bounces off toward the opponent
* Mai can utilize all air command moves
* Flying Squirrel Dance can be performed without Triangle jump


'''Desperation Moves'''


'''Peach Blossom Bounce''' - (d+D) in air
Hissatsu Shinobi Hachi - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]] + [[image:b.gif]] / [[image:d.gif]]
* Mai snatches an opponent by thier neck with her thighs and drops to the ground
* Must perform Triangle jump
* If the opponent is blocking Ukihane will Substitute


==DM's==
Hanaarashi - [[image:qcf.gif]][[image:qcf.gif]] + [[image:a.gif]] / [[image:c.gif]]


Blossom Storm - qcf x2 + A/C
'''Super Desperation Move'''
* Mai rushes toward an opponent. If the rush connects or wiff,she swings her fan upwards and twirls upwards in the air.


Super Deadly Ninja Bees - qcb hcf + B/D
Chou Hissatsu Shinobi Hachi - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]] + [[image:b.gif]][[image:d.gif]]
* Mai performs her similar cartwheel but ignites into fire when she reaches her elbow strike animation.


'''Hidden Super Desperation Move'''


==SDM==
Shiranui Ryuu Kyuubi no Kitsune - [[image:qcb.gif]][[image:db.gif]][[image:qcf.gif]] + [[image:a.gif]][[image:c.gif]]


'''Super Deadly Ninja Bees''' - (qcb hcf+BD)
{| border="1" align="center" style="font-size:90%"
* Mai instantly goes into her elbow animation of her original Super Deadly Ninja Bees and Strikes with a larger flame doing more damage then her SDM version.
|+


== MAX 2 ==
== Quick Starter Combo Reference ==
'''[[The_King_of_Fighters_2002_UM/Controls|Notation]]'''<br>
You can input qcb+C(1), (SC) qcb hcf+K/BD as qcb+C(1), (SC) hcf+K/BD
|-
| '''0 Bar'''
|
Low<br/>


'''Shiranui Nine tails fox''' - (qcb hcf+AC)
Anywhere<br/>
* Mai jumps in the air and hawks toward the opponent. When the move connects mai performs various vertical and horizontal dives at the opponent,She then spins in her Ryu En Bu motion and then blows a kiss in a provacative style.
|
* During the middle of her MAX 2 Mai can appear in a wedding attire before the Ryu En Bu motion(appears randomly)
cr.B, cl.A/B, df+B(1), qcb+B, qcb+C = 29%<br/>
* During the middle of her MAX 2 Mai can appear in a Black and purple dress barly covering her feminine parts.


== Combos ==
(jump-in), cl.C, df+B(1), qcb+B, qcb+C = 31%<br/>
|-
| '''2 Bar'''
|
Low<br>


'''Mid Screen/Anywhere'''
Anywhere<br/>
* d + B, Close A, qcb + C 
<br/>
* d + B, Close A, hcf + B
|
* d + B, Close A, qcb + D
cr.B, cl.A/B, df+B(1), BC, cr.C, df+B(1), qcb+B, qcb+C(1), (SC) qcb hcf+K = 43%<br/>
* d + B, Close A, df + B
* Close C, df + B, qcb + B, qcb + C


==Notes==
(jump-in), cl.C, df+B, qcb+C(1), (SC) qcb hcf+B = 41%<br/>
(jump-in), cl.C, df+B(1), BC, cr.C, df+B(1), qcb+B, qcb+C(1), (SC) qcb hcf+K = 45%<br/>
|-
| '''3 Bar'''
|
Low<br/>


===Mai Damage Chart===
Anywhere<br/>
|
cr.B, cl.A/B, df+B(1), BC, cr.C, df+B(1), hcf+B(1), qcb,hcf+BD = 52%<br/>


'''Close Normals'''
(jump-in), cl.C, df+B(1), BC, cr.C, df+B(1), hcf+B(1), qcb,hcf+BD = 54%<br/>
|-
|}


cl.A - 5 (6)
== Gameplay Overview ==
{{StrengthsAndWeaknesses
| description =&nbsp;}}


cl.B - 4 (5)
==Normals==


cl.C - 12 (14)
'''Close'''
cl.A/B/C/D are cancelable.


cl.D - 11 (14)
'''Standing'''


'''Crouching'''
Crouch C/D are whiff-cancelable.
Crouch C is cancelable on hit, but Crouch D is not.


'''Far Normals'''
'''Jumping'''
Has different animations for neutral jump vs ub or uf jump/hop, super jump, neutral hop, and hyper hop.


st.A - 3 (4)
==Throws==
'''Shiranui Flaming Steel Crush''' - (b/f+C)
* Forward Throw


st.B - 4 (5)


st.C - 11 (13)  
'''Windmill Destroyer''' - (b/f+D)
* Reversed Throw


st.D - 12 (14)


CD - 13 (15)
'''Cherry Blossom Phantasm - (b/d/f+C)
* Air Grapple, Works in all directions except upward motions(ub + C, u + C, uf + C)




'''Crouch Normals'''
==Command Moves==
'''Black Swallow Dance''' - (f+B)
* Overhead, slow but good range. It beats out lows, and can be linked to crouching A or crouching C for more damage. It can even catch people off guard in frametraps in some given instances.


cr.A - 5 (6)


cr.B - 4 (5)  
'''Crimson Crane Dance''' - (df+B)
* Sliding low


cr.C - 9 (11)


cr.D - 13 (15)
'''Fortune's Wheel Drop''' - (d+A) in air
* Cancels into qcb + A/C




'''Jump Normals'''
'''Ukihane''' - (d+B) in air


j.A - 6 (7)


j.B - 7 (9)  
'''Yusura''' - (d+D) in air
* Good crossup tool, cannot be performed with short hop


j.C - 11 (13)


j.D - 11 (14)
'''Wall Jump''' - in air uf or ub


j.CD - 12 (14)


==Special Moves==


'''Short Hop Normals'''
'''Ryu Enbu''' - (qcb+A/C)
* Mai spins and unleashes flames with the tail of her Kimono, A version strikes once, C version is two strikes and can combo off of all cl.attacks(A/B/C/D).


sh.A - 6 (7)


sh.B - 7 (9)
'''Sayo Chidori''' - (qcb+B)
* Mai Swings her fan swiftly in a downward motion
* Anti-air tool when baited
* Can cancel into qcb+A/C


sh.C - 11 (13)


sh.D - 10 (12)
'''Kachou Sen''' - (qcf+A/C)
* Mai hurls her fan toward an opponent and reveals a hidden fan to replace the previously thrown.
* Her projectile can be used for not only zoning, but for okizeme as well. When timing her soft knock downs correctly, Mai can place her light punch fan right on top of the opponent and get in with her df+B or long range air normals to get in easily and damage.




'''Neutral Jump Normals'''
'''Dishevelled Kacho Sen''' - (qcb+D) (Can enter 4 times in a row)
* Swings fans in an upward motion as they transform into sakura petals. When the maximum inputs is reached mai unleashes a barrage of fans at close range knocking back the opponent.
* Rekkas
* Good pressure tool


nj.A - 5 (6)


nj.B - 7 (9)  
'''Deadly Ninja Bees''' - (hcf+B/D)
* Mai performs a cartwheel rushing into an opponent with her elbow
* Very unsafe when blocked
* Distance covered by cartwheel varies by B and D


nj.C - 11 (13)


nj.D - 12 (14)
'''Triangle jump/Musasabi No Mai''' - (d~u+A/C~qcb+A/C)
* Mai jumps to the wall and bounces off toward the opponent
* Mai can utilize all air command moves
* Flying Squirrel Dance can be performed without Triangle jump
* This move helps compliment her air dominance, catching people trying to play Mai in the air or for very confusing and scary pressure.




'''Super Jump Normals'''
'''Peach Blossom Bounce''' - (d+D) in air
* Mai snatches an opponent by their neck with her thighs and drops to the ground
sj.CD - 10 (12)
* Must perform Triangle jump
* If the opponent is blocking Ukihane will Substitute


==Desperation Moves==


'''Command Normals'''
'''Blossom Storm''' - (qcfx2+A/C)
* Mai rushes toward an opponent. If the rush connects or wiff,she swings her fan upwards and twirls upwards in the air.


Fortune's Wheel Drop - 13 (15)


Ukihane - 11 (14)
'''Super Deadly Ninja Bees''' - (qcb hcf+B/D)
* Mai performs her similar cartwheel but ignites into fire when she reaches her elbow strike animation.


Yusura -  11 (14)


Crimson Crane Dance - 5+5 (6+5)
==Super Desperation Move==


Black Swallow Dance
'''Super Deadly Ninja Bees''' - (qcb hcf+BD)
*[1] - 11 (14)
* Mai goes into her elbow animation of her original Super Deadly Ninja Bees and Strikes with a larger flame doing more damage then her DM version. It's fast and invuln up to hit which makes it a better although expensive candidate for punishes or reversals than the DM.
*[Close]…6(7)
* There's an extra version where Mai changes into a one piece bikini before attacking with a different animation on the flames. As for its properties :
** It has the same damage and framedata as the normal version
** It is invincible from start to end, recovery included. Reducing to zero the already low chances of the move being beaten and forcing the opponent to only grab to punish on block.
** OTG
** Probability : 7.35%


==Hidden Super Desperation Move==


'''Throws'''
'''Shiranui Nine tails fox''' - (qcb hcf+AC)
* Mai jumps in the air and hawks toward the opponent. When the move connects mai performs various vertical and horizontal dives at the opponent, before showing three possible outfits. You can press/hold a button before the move connects to decide the clothing and if you don't it'll be randomized :
:* Normal outfit. Press/hold '''A/D'''.
:* Black and purple dress. Press/hold '''B'''.
:* Wedding dress. Press/hold '''C'''.
::If you end the match with the wedding dress, she wears it as her secret victory art.


Shiranui Flaming Steel Crush/Windmill Destroyer - 10
== Combos ==


 
'''Mid Screen/Anywhere'''
Cherry Blossom Phantasm - 10
* d + B, cl.A, qcb + C 
 
* d + B, cl.A, hcf + B
 
* d + B, cl.A, qcb + D x4
'''Special Attacks'''
* d + B, cl.A, df + B
 
* d + B, cl.A, df + B qcb + B, qcb + C
Kacho Sen - 11 (14)
* cl.C/cr.C, df + B, qcb + B, qcb + C
 
* cl.C/cr.C, df + B, qcb + D x4
 
* cl.C/cr.C, df + B, hcf + B
Ryu En Bu
* j.d + A, j.qcb + A
*[weak] - 8 (10)
* j.d + A, (dash), cl.C, df + B
*[strong] - 8+3 (10+3)
* j.d + A, (dash), cl.C, df + B, qcb + D x4
 
* j.d + A, (dash), cl.C, df + B, qcb + B, qcb + C
 
* f + B, d + C, qcf x2 + P/qcb hcf + B
Deadly Ninja Bees
* cl.C/cr.C, df + B, qcf x2/qcb hcf + B
*[weak] - 12+5 (14+5)
* cl.C, df + B(1), BC, cr.C/run cl.C, df + B(1), qcb + B, hcf + B(1), qcb + C(1), qcb hcf + K
*[strong] - 14+6+2 (16+7+3)
* crossup j.B/j.d + A, cl.C/cr.C, df + B(1) BC cr.C, df + B (1), qcb + B, hcf + B(1), qcb + C(1) hcf + B (1), qcb + C(1), qcb hcf + BD (Backturn combo)
 
 
Sayo Chidori>weak Ryu En Bu - 9+8 (11+8)
 
Sayo Chidori>strong Ryu En Bu - 9+8+3 (11+8+3)
 
 
Dishevelled Kacho Sen - 2*8 (3+2*7)
 
 
Musasabi no Mai
*[weak] - 12 (14)
*[strong] - 13 (15)
 
 
Peach Blossom Bounce - 20 (20)
 
Fortune's Wheel Drop - 14 (18)
 
Ukihane
*[weak] - 7 (9)
*[strong] - 9 (11)
 
 
'''DM's'''
 
Blossom Storm - 3*7 (4+3*6)
 
Super Deadly Ninja Bees
*[Normal] - 4*6 (6+4*5)
*[6 Hits] - 24 (26)
 
 
'''SDM's'''
 
Super Deadly Ninja Bees
*[MAX] - 3*12(5+3*11)→Leotard version is the same
*[12 Hits] - 36 (38)
 
 
'''HSDM'''
 
Shiranui Nine tails fox - 48 (48)
 
==Frame Specifics==
 
===Frame Advantage===
 
'''Close Normals'''
 
cl.A - 5F (-2F)
 
cl.B - 6F (+0F)
 
cl.C - 4F (-5F)
 
cl.D - 6F (-10F)
 
 
'''Far Normals'''
 
st.A - 5F (+0F)
 
st.B - 6F (-6F)
 
st.C - 6F (-8F)
 
st.D - 9F (-2F)
 
CD - 21F (-26F)
 
 
'''Crouch Normals'''
 
cr.A - 8F (-2F)
 
cr.B - 6F (-1F)
 
cr.C - 4F (-5F)
 
cr.D - 7F (-10F)
 
 
'''Command Normals'''
 
Black Swallow Dance (f+B) - 29F (+4F)
 
Black Swallow Dance (f+B) Canceled - ?F (+3F)
 
↑Not using strong normals
 
 
Crimson Crane Dance (df+B) - 8F (-18F [2]Guard]
 
 
'''Special Attacks'''
 
qcb+A - 15F (+0F)
 
 
qcb+C
*[1] - 6F
*[2] - 15F (+0F)
 
 
qcb+B - 16F (-9F)
 
 
hcf+B  
*[1] - 8F
*[Elbow] - (-26F~+1)
 
 
hcf+D
*[1] - 9F
*[Elbow] - 23F (-30F~-3F)
 
 
qcf+A - 14F (-3F)[Guard]
 
qcf+C - 17F (-14F)[Guard]
 
 
qcb+D
*[1] - 8F (-9F)
*[2] - (-7F) [2]Guard]
*[3] - (-13F)[2]Guard]
*[4] - (-1F)[All Guard]
 
 
'''DM's'''
 
qcfx2+P - 6F
 
 
qcb hcf+B - 8F (-20F)
 
qcb hcf+D - 11F (-24F)




'''SDM's'''
== Videos ==
{{#ev:youtube|9F4WIHObmYI|||'''마이 플레이 모음(Mai Best Rounds) - Big Star(거성죠)'''|frame}}
{{#ev:youtube|1PMAotQohsQ|||'''Mai Master Class'''|frame}}


qcb hcf+BD - 7F (-18F)
==External Links==
Check [https://docs.google.com/spreadsheets/d/1lzpQMoGAboJezLT9WRd3O-vlNDNRlgF_47ShtBGZ3G4/edit#gid=84235852 {{SUBPAGENAME}}'s frame data]


Discuss at [https://discord.gg/8JNXHxf 02UM Discord server]


'''HSDM'''
Discuss at [http://dreamcancel.com/forum/index.php?topic=353.0 Dream Cancel]


qcb hcf+AC - 36F? (No Guard)
{{Navbox 2002UM}}
 


===KOF 2002 Mai Mook===
[[Category:The King of Fighters 2k2UM]]
[[Image:02mai-mook-data.jpg]]
[[Category:Mai Shiranui]]

Latest revision as of 19:46, 10 September 2022

Movelist

Throws

Shiranui Gourin - close, / +

Fuusha Kuzushi - close, / +

Yume-zakura - close in air, / / +

Command Moves

Tsubakuro no Mai - +

Benitsuru no Mai - +

Daiwa Fuusha Otoshi - in air, / / +

Ukihane - in air, +

Yurasura Ume - in air, / / +

Special Moves

Ryuuenbu - + /

Koyasen Tori - + /

Ka Chou Sen - + /

Hissatsu Shinobi Hachi - + /

Midare Kachou Ougi - + (Up to 4 times in a row)

Musasabi no Mai - in air, + /

Musasabi no Mai - charge ~ + /

Musasabi no Mai - + /
Yurasura Ume - + /
Ukihane - + /
Toukajou Tsubute - close, +

Desperation Moves

Hissatsu Shinobi Hachi - + /

Hanaarashi - + /

Super Desperation Move

Chou Hissatsu Shinobi Hachi - +

Hidden Super Desperation Move

Shiranui Ryuu Kyuubi no Kitsune - +

Quick Starter Combo Reference

Notation
You can input qcb+C(1), (SC) qcb hcf+K/BD as qcb+C(1), (SC) hcf+K/BD

0 Bar

Low

Anywhere

cr.B, cl.A/B, df+B(1), qcb+B, qcb+C = 29%

(jump-in), cl.C, df+B(1), qcb+B, qcb+C = 31%

2 Bar

Low

Anywhere

cr.B, cl.A/B, df+B(1), BC, cr.C, df+B(1), qcb+B, qcb+C(1), (SC) qcb hcf+K = 43%

(jump-in), cl.C, df+B, qcb+C(1), (SC) qcb hcf+B = 41%
(jump-in), cl.C, df+B(1), BC, cr.C, df+B(1), qcb+B, qcb+C(1), (SC) qcb hcf+K = 45%

3 Bar

Low

Anywhere

cr.B, cl.A/B, df+B(1), BC, cr.C, df+B(1), hcf+B(1), qcb,hcf+BD = 52%

(jump-in), cl.C, df+B(1), BC, cr.C, df+B(1), hcf+B(1), qcb,hcf+BD = 54%

Gameplay Overview

 

Normals

Close cl.A/B/C/D are cancelable.

Standing

Crouching Crouch C/D are whiff-cancelable. Crouch C is cancelable on hit, but Crouch D is not.

Jumping Has different animations for neutral jump vs ub or uf jump/hop, super jump, neutral hop, and hyper hop.

Throws

Shiranui Flaming Steel Crush - (b/f+C)

  • Forward Throw


Windmill Destroyer - (b/f+D)

  • Reversed Throw


Cherry Blossom Phantasm - (b/d/f+C)

  • Air Grapple, Works in all directions except upward motions(ub + C, u + C, uf + C)


Command Moves

Black Swallow Dance - (f+B)

  • Overhead, slow but good range. It beats out lows, and can be linked to crouching A or crouching C for more damage. It can even catch people off guard in frametraps in some given instances.


Crimson Crane Dance - (df+B)

  • Sliding low


Fortune's Wheel Drop - (d+A) in air

  • Cancels into qcb + A/C


Ukihane - (d+B) in air


Yusura - (d+D) in air

  • Good crossup tool, cannot be performed with short hop


Wall Jump - in air uf or ub


Special Moves

Ryu Enbu - (qcb+A/C)

  • Mai spins and unleashes flames with the tail of her Kimono, A version strikes once, C version is two strikes and can combo off of all cl.attacks(A/B/C/D).


Sayo Chidori - (qcb+B)

  • Mai Swings her fan swiftly in a downward motion
  • Anti-air tool when baited
  • Can cancel into qcb+A/C


Kachou Sen - (qcf+A/C)

  • Mai hurls her fan toward an opponent and reveals a hidden fan to replace the previously thrown.
  • Her projectile can be used for not only zoning, but for okizeme as well. When timing her soft knock downs correctly, Mai can place her light punch fan right on top of the opponent and get in with her df+B or long range air normals to get in easily and damage.


Dishevelled Kacho Sen - (qcb+D) (Can enter 4 times in a row)

  • Swings fans in an upward motion as they transform into sakura petals. When the maximum inputs is reached mai unleashes a barrage of fans at close range knocking back the opponent.
  • Rekkas
  • Good pressure tool


Deadly Ninja Bees - (hcf+B/D)

  • Mai performs a cartwheel rushing into an opponent with her elbow
  • Very unsafe when blocked
  • Distance covered by cartwheel varies by B and D


Triangle jump/Musasabi No Mai - (d~u+A/C~qcb+A/C)

  • Mai jumps to the wall and bounces off toward the opponent
  • Mai can utilize all air command moves
  • Flying Squirrel Dance can be performed without Triangle jump
  • This move helps compliment her air dominance, catching people trying to play Mai in the air or for very confusing and scary pressure.


Peach Blossom Bounce - (d+D) in air

  • Mai snatches an opponent by their neck with her thighs and drops to the ground
  • Must perform Triangle jump
  • If the opponent is blocking Ukihane will Substitute

Desperation Moves

Blossom Storm - (qcfx2+A/C)

  • Mai rushes toward an opponent. If the rush connects or wiff,she swings her fan upwards and twirls upwards in the air.


Super Deadly Ninja Bees - (qcb hcf+B/D)

  • Mai performs her similar cartwheel but ignites into fire when she reaches her elbow strike animation.


Super Desperation Move

Super Deadly Ninja Bees - (qcb hcf+BD)

  • Mai goes into her elbow animation of her original Super Deadly Ninja Bees and Strikes with a larger flame doing more damage then her DM version. It's fast and invuln up to hit which makes it a better although expensive candidate for punishes or reversals than the DM.
  • There's an extra version where Mai changes into a one piece bikini before attacking with a different animation on the flames. As for its properties :
    • It has the same damage and framedata as the normal version
    • It is invincible from start to end, recovery included. Reducing to zero the already low chances of the move being beaten and forcing the opponent to only grab to punish on block.
    • OTG
    • Probability : 7.35%

Hidden Super Desperation Move

Shiranui Nine tails fox - (qcb hcf+AC)

  • Mai jumps in the air and hawks toward the opponent. When the move connects mai performs various vertical and horizontal dives at the opponent, before showing three possible outfits. You can press/hold a button before the move connects to decide the clothing and if you don't it'll be randomized :
  • Normal outfit. Press/hold A/D.
  • Black and purple dress. Press/hold B.
  • Wedding dress. Press/hold C.
If you end the match with the wedding dress, she wears it as her secret victory art.

Combos

Mid Screen/Anywhere

  • d + B, cl.A, qcb + C
  • d + B, cl.A, hcf + B
  • d + B, cl.A, qcb + D x4
  • d + B, cl.A, df + B
  • d + B, cl.A, df + B qcb + B, qcb + C
  • cl.C/cr.C, df + B, qcb + B, qcb + C
  • cl.C/cr.C, df + B, qcb + D x4
  • cl.C/cr.C, df + B, hcf + B
  • j.d + A, j.qcb + A
  • j.d + A, (dash), cl.C, df + B
  • j.d + A, (dash), cl.C, df + B, qcb + D x4
  • j.d + A, (dash), cl.C, df + B, qcb + B, qcb + C
  • f + B, d + C, qcf x2 + P/qcb hcf + B
  • cl.C/cr.C, df + B, qcf x2/qcb hcf + B
  • cl.C, df + B(1), BC, cr.C/run cl.C, df + B(1), qcb + B, hcf + B(1), qcb + C(1), qcb hcf + K
  • crossup j.B/j.d + A, cl.C/cr.C, df + B(1) BC cr.C, df + B (1), qcb + B, hcf + B(1), qcb + C(1) hcf + B (1), qcb + C(1), qcb hcf + BD (Backturn combo)


Videos

마이 플레이 모음(Mai Best Rounds) - Big Star(거성죠)
Mai Master Class

External Links

Check Mai Shiranui's frame data

Discuss at 02UM Discord server

Discuss at Dream Cancel

Navigation

The King of Fighters 2002 Unlimited Match
System

FAQControlsMovementOffenseDefenseGaugesAdvanced StrategyMiscellaneous

Characters
Bosses