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The King of Fighters 2002 UM/Takuma Sakazaki: Difference between revisions
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'''Stand''' | '''Stand''' | ||
* | *none of his stand normals are cancellable, including on whiff | ||
*s.B is a good fast poke and anti air | *s.B is a good fast poke and anti air | ||
Revision as of 14:54, 3 October 2014
Normal Moves
Close
- A/B/C are cancellable
- A/B chain into lights
Stand
- none of his stand normals are cancellable, including on whiff
- s.B is a good fast poke and anti air
Crouch
- cr.A/B/C are cancellable
- cr.A/B chain into lights
- cr.B/C/D are whiff cancellable
Jumping
- j.B best crossup on crouching opponents
- j.CD best general air tool
- j.D great tool, crosses up
Throws
Oosotogari - close, b/f + C: hard knockdown
Nage Ippon seoi - close, b/f + D: hard knockdown
Command Moves
Kawara Wari - f + B
Special Moves
Or Ken Ko - qcf + A/C
Hien Shippukyaku - hcb + B/D
Mouko Shikouken - qcb + A/C
Haohshoukoken - f, hcf + A/C
San Ikusa No Kate - d, d + A/C
Desperation Moves
Ryuuko Ranbu - qcf, hcb + A/C
Shin Kishin Geki - close, qcf x 2 + A/C
Super Desperation Moves
Ryuuko Ranbu - qcf, hcb + AC
Hidden Super Desperation Moves
Kosatsu Jin - b, f, d, df + AC
Discussion Threads
Discuss at Dream Cancel