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The King of Fighters 2002 UM/EX Kensou

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Normals

Close

  • cl.A/B/C/D are all cancellable
  • cl.A/B chain into themselves
  • cl.A chains into cl.B

Standing

  • s.A/C are cancellable
  • s.B is EX Kensou's furthest poke
  • s.C is a two hit move that is cancellable on the 2nd hit. Has very decent range and usually connects both hits.

Crouching

  • cr.A/B chain into themselves
  • cr.A chains into cr.B
  • cr.A/C are cancellable

Jumping

  • j.B remains EX Kensou's best crossup tool

Blowback

Throws

Inch Blast - (b/f + C)

  • causes hard knockdown

Psychic Slam - (b/f + D)

  • causes soft knockdown

Command Moves

Tiger Takedown Punch - f + A

Reverse Mass Kick - f + B


Special Moves

Arrow Dash Blast - qcb + A/C

  • Super cancellable


Dragon Drubbing - dp + A/C (C rapidly)

  • Super cancellable


Dragon Scale Tackle - rdp + A/C


Earth Dragon Fang Nibble - hcf + A


Heaven Dragon Fang Nibble - hcf + C


Arrow Kick - qcf + B/D


Dragon Uppercut - rpd + B/D

  • Super cancellable


Dragon Talon Tear - qcb + A/C in air


Desperation Moves

Dragon God Kick - qcf, hcb + B


Dragon God Drubbing - qcf, hcb + D


Super Dragon Fist - qcf x 2 + A/C


Super Desperation Moves

Dragon God Drubbing - qcf, hcb + BD


HSDM

Arrow Dash Dragon Crunch - qcf, b, f + AC


Discussion Threads

Discuss at Dream Cancel


Videos

Ex Kensou Master Class

Navigation

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