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  • King of Fighters 98UMFE Advanced & Extra Mode Tutorial by Rome_Himself

      Rome_Himself has created a video breaking down the super meters in King of Fighters 98 Ultimate Match Final Edition! Advanced and Extra Mode are explained in detail, as well […]

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  • Why is KOF Considered Hard?

    Have you ever wondered why many fighting game players feel that the KOF series is very hard to learn on a competitive gameplay level? If so, check out the new […]

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  • An Intermediate Guide To Opening People Up – Offensive Strategy

    An Intermediate Guide To Opening People Up by Jenny Cage So you’ve been learning KOF13, grinding out those elite combos in practice mode and looking real badass while doing it. […]

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  • The King of Details #5: Counterhits

    By PhoeniX Today, we will discuss the way counterhits work in the King of Fighters series. Just so that we’re all on the same page, counterhits in fighting games generally […]

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  • Learning with Laban: Tick throws and alternating guard

    Laban is back with a new tutorial on tick throws and alternate guarding in KOFXIII. Some time back, PhoeniX wrote a text piece covering these topics in exhaustive detail. Both […]

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  • Whiff cancel tutorial by PhoeniX

    The King of Details #4: Whiff and late cancelling cancel buffering trick By PhoeniX Today I’ll discuss some special properties of cancels in KOF. Whiff cancelling Unlike in most fighting […]

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    Hitstun and Blockstun miniguide

    By OmegaRyuji Introduction: Set your phasers to “stun” When an attack makes contact with a character in a KOF game, that character will usually go into one of five states: […]

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  • A Guide to Frame Data

    By OmegaRyuji Introduction: What am I getting into? If you have been looking for information on fighting games in the past decade, chances are you have at least come across […]

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    The King of Details #3: Buffering Tricks and Motion Shortcuts

    Author: PhoeniX The King of Fighters has a couple of buffering tricks that most people are unaware of, but make some parts of execution a lot easier. In the first […]

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    The King of Details #2: Throws by PhoeniX

    PhoeniX has written another great tutorial to help players new and old to the King of Fighters series. The King of Details #2: Throws This article will discuss the various […]

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The first re-edition, the 1993 Pre-Vendome Panerai Mare Nostrum 5218-301 Long before Panerai acquired the 1943 prototype, just as the brand was being revived in 1993, a re-edition of the Mare Nostrum Chronograph was created not an extremely faithful one though, as only limited documentation survived the flood in Florence in 1966 and the 1943 model was not yet in the hands of the manufacture. https://www.watchesreplica.is https://www.replicawatches.to The Mare Nostrum 5218-301 however quickly became an icon, due to a limited production of less than 500 pieces (said to be 492 pieces). This 42mm steel watch featured a blue dial, an engraved bezel with tachymeter scale and an ETA 2801 (manual-wind) movement with Dubois-Depraz module.

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