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The King of Fighters '98 UMFE/Clark Still: Difference between revisions

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== Throws ==
== Throws ==


Gallanting German:  b/f + C (close)  
'''Gallanting German''':  b/f + C (close)  


Fisherman Buster:  b/f + D (close)  
'''Fisherman Buster''':  b/f + D (close)  


Death Lake Driver: b/d/f + C/D (in the air)
'''Death Lake Driver''': b/d/f + C/D (in the air)




== Special Moves ==
== Special Moves ==
                      
                      
Vulcan Punch: press A/C repeatedly   
'''Vulcan Punch''': press A/C repeatedly   


Flashing Elbow: qcf+ A/C after ($) moves  
'''Flashing Elbow''': qcf+ A/C after ($) moves  
                                      
                                      
Super Arabian Burglary Backbreaker: hcf + A ($)
'''Super Arabian Burglary Backbreaker''': hcf + A ($)


Rolling Cradle: hcf + C ($)     
'''Rolling Cradle''': hcf + C ($)     
                  
                  
Super Argentine Backbreaker: hcf + B/D (close) ($)
'''Super Argentine Backbreaker''': hcf + B/D (close) ($)


Napalm Stretch: dp + A/C ($)  
'''Napalm Stretch''': dp + A/C ($)  


Frankensteiner: dp + B/D (close) ($)
'''Frankensteiner''': dp + B/D (close) ($)


== Desperation Moves ==
== Desperation Moves ==


Ultra Argentine Backbreaker: hcb,hcb + A/C (close)   
'''Ultra Argentine Backbreaker''': hcb,hcb + A/C (close)   
              
              
Running Three: hcf,hcf + B/D
'''Running Three''': hcf,hcf + B/D
                                        
                                        
Napalm Strike:  hcb,hcb + B/D
'''Napalm Strike''':  hcb,hcb + B/D


== Combos ==
== Combos ==

Revision as of 16:18, 1 November 2020


Introduction

Normal Moves

Format for Normals section. Be sure to add bullet points for multiple moves having a property (e.g. j. B/D cross-up; st/cr. A/B/C/D are whiff/cancelable). REMOVE AFTER WRITING IN

Close

  • cl. A:
  • cl. B:
  • cl. C:
  • cl. D:

Stand

  • st. A:
  • st. B:
  • st. C:
  • st. D:

Crouch

  • cr. A:
  • cr. B:
  • cr. C:
  • cr. D:

Jump

  • j. A:
  • j. B:
  • j. C:
  • j. D:

Blowback

  • st. CD:
  • j. CD:

Throws

Gallanting German: b/f + C (close)

Fisherman Buster: b/f + D (close)

Death Lake Driver: b/d/f + C/D (in the air)


Special Moves

Vulcan Punch: press A/C repeatedly

Flashing Elbow: qcf+ A/C after ($) moves

Super Arabian Burglary Backbreaker: hcf + A ($)

Rolling Cradle: hcf + C ($)

Super Argentine Backbreaker: hcf + B/D (close) ($)

Napalm Stretch: dp + A/C ($)

Frankensteiner: dp + B/D (close) ($)

Desperation Moves

Ultra Argentine Backbreaker: hcb,hcb + A/C (close)

Running Three: hcf,hcf + B/D

Napalm Strike: hcb,hcb + B/D

Combos

Strategy & Tips

Videos

External Links

The King of Fighters '98 Ultimate Match Final Edition
System

FAQSystemControlsGuidesChangelistMatch VideosAdvanced StrategyTier ListsFrame Data & Hitboxes

Characters

Andy BogardAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryBrian BattlerChang KoehanChin GentsaiChizuru KaguraChoi BoungeChrisClark StillEiji KisaragiGeese HowardGoro DaimonHeavy D!HeidernIori YagamiJoe HigashiKasumi TodohKim KaphwanKingKyo KusanagiLeona HeidernLucky GlauberMai ShiranuiMatureMr. BigRalf JonesRobert GarciaRugal BernsteinRyo SakazakiRyuji YamazakiSaisyu KusanagiShermieShingo YabukiSie KensouTakuma SakazakiTerry BogardViceWolfgang KrauserYashiro NanakaseYuri Sakazaki

EX Characters

EX AndyEX BillyEX Blue MaryEX GeeseEX JoeEX KingEX KyoEX MaiEX RobertEX RyoEX TerryEX YamazakiEX YuriOrochi ChrisOrochi ShermieOrochi Yashiro