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The King of Fighters '98 UMFE/Andy Bogard: Difference between revisions
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'''Super Sonic Swirl''' - qcb,db,f + B/D | '''Super Sonic Swirl''' - qcb,db,f + B/D | ||
== Combos == | |||
== Strategy & Tips == | |||
== Videos == | |||
== External Links == | |||
{{Navbox 98UMFE}} | |||
[[Category:The King of Fighters '98 Ultimate Match Final Edition]] | |||
[[Category:Andy Bogard]] |
Revision as of 17:06, 8 May 2020
Introduction
Normal Moves
Throws
Original Iron Press - f/b + C (close)
Wrap-Around Slam - f/b + D (close)
Command Moves
Facelift Smash - df + A
Chin Raiser - f + B
Special Move
Hishou Ken - qcb + A
Geki Hishou Ken - qcb + C
Dam Breaker Punch - hcf + A/C (near)
Sonic Split - hcf + B/D
Syo Ryu Dan - dp + A/C
Zen ei Ken - db, f + A/C
> Ga dan kou - qcf + A/C
Shiranui Shadow - qcf + B/D (in air)
> Downward Jab - A/C while landing
> Uppercut Crush - B/D while landing
Desperation Moves
Flying Comet Punch - qcf x 2 + A/C
Super Sonic Swirl - qcb,db,f + B/D