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The King of Fighters '98 UMFE/Mai Shiranui: Difference between revisions
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Waterfowl Fandango: qcf, qcf + A/C | Waterfowl Fandango: qcf, qcf + A/C | ||
== Combos == | |||
== Strategy & Tips == | |||
== Videos == | |||
== External Links == | |||
{{Navbox 98UMFE}} | |||
[[Category:The King of Fighters '98 Ultimate Match Final Edition]] | |||
[[Category:Mai Shiranui]] |
Revision as of 19:25, 8 May 2020
Introduction
Normal Moves
Throws
Shiranui Flaming Steel Crush: b/f + C
Windmill Destroyer: b/f + D
Cherry Blossom Phantasm: b/d/f + C (in the air)
Command Moves
Crimson Crane Dance: df + B
Black Swallow Dance: f + B
Fortune's Wheel Drop: d + B (in the air)
Special Moves
Kacho Sen: qcf + A/C
Ryu En Bu: qcb + A/C
Flying Dragon Blast: dp + B/D
Deadly Ninja Bees: hcf + B/D
Snowy Heron Dance: dp + A/C
Flying Squirrel Dance: d~u + A/C held down or qcb + A/C in the air
Desperation Moves
Super Deadly Ninja Bees: qcb, hcf + B/D
Phoenix Fandango (also can be performed in the air): qcf, qcf + A/C
Waterfowl Fandango: qcf, qcf + A/C