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The King of Fighters '98 UMFE/Shermie: Difference between revisions
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[[Category:The King of Fighters '98 Ultimate Match Final Edition]] | |||
[[Category:Shermie]] | [[Category:Shermie]] |
Revision as of 19:55, 8 May 2020
Introduction
Normal Moves
St.A: things
Throws
Shermie Flash Original: (close) b/f + C
Front Flash: (close) b/f + D
Command Moves
Shermie Stand: f + B
Special Moves
Shermie Spiral: (close) hcf + A/C
Shermie Whip: qcb + A/C
Shermie Shoot: hcf + B/D
Axle Spin Kick: qcb + B/D
Shermie Clutch: dp + B/D
Shermie Cute: (after Shermie Spiral, Shermie Whip or Shermie Clutch) qcf + B/D
Desperation Moves
Shermie Carnival: (close) hcf, hcf + A/C
Shermie Flash: (close) hcb, hcb + A/C