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The King of Fighters '98 UMFE/FAQ: Difference between revisions
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SSS: Iori (run), Yuri, Benimaru, O. Chris | SSS: Iori (run), Yuri, Benimaru, O. Chris | ||
S: EX King, Eiji, Geese, EX Geese, Krauser, O. Yashiro, Blue Mary, EX Blue Mary, EX Yuri, Chris | S: EX King, Eiji, Geese, EX Geese, Krauser, O. Yashiro, Blue Mary, EX Blue Mary, EX Yuri, Chris | ||
A: Rugal, Lucky, Vice, Heavy D!, EX Mai, Choi, Kyo, EX Kyo, Mai, EX Ryo, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (step dash), Iori (step dash), Brian (step dash), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern | A: Rugal, Lucky, Vice, Heavy D!, EX Mai, Choi, Kyo, EX Kyo, Mai, EX Ryo, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (step dash), Iori (step dash), Brian (step dash), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern | ||
B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash), Brian (run), Kim (run), EX Yamazaki | B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash), Brian (run), Kim (run), EX Yamazaki | ||
C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run) | C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run) | ||
D: Chang (roll), Chin (step dash) | D: Chang (roll), Chin (step dash) | ||
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SSS: Eiji, EX Blue Mary (sidestep), EX King, O. Chris | SSS: Eiji, EX Blue Mary (sidestep), EX King, O. Chris | ||
S: Iori (run), Yuri, Geese, EX Geese, Benimaru, O. Yashiro, Kim (step dash), Brian (step dash), Heavy D!, Choi, EX Ryo, Krauser, EX Blue Mary (roll) | S: Iori (run), Yuri, Geese, EX Geese, Benimaru, O. Yashiro, Kim (step dash), Brian (step dash), Heavy D!, Choi, EX Ryo, Krauser, EX Blue Mary (roll) | ||
A: Rugal, Lucky, EX Yamazaki, EX Yuri, EX Mai, Chris, Kyo, EX Kyo, Mai, Blue Mary, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (run), Iori (step dash), Brian (run), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern, Vice | A: Rugal, Lucky, EX Yamazaki, EX Yuri, EX Mai, Chris, Kyo, EX Kyo, Mai, Blue Mary, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (run), Iori (step dash), Brian (run), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern, Vice | ||
B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash) | B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash) | ||
C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run) | C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run) | ||
D: Chang (roll), Chin (step dash) | D: Chang (roll), Chin (step dash) | ||
Revision as of 01:14, 1 October 2021
This FAQ will be focused on KOF 98 UMFE but will also contain some links and resources for 98UM and vanilla 98 as well.
How do I play this online?
- 98UMFE is only available on Steam.
- 98UM can be played online on Xbox 360 and Xbox One via backwards compatibility.
- 98 is playable online via Fightcade 2 and RedGGPO with rollback netcode.
What are the differences between KOF 98 and 98UM?
What are the differences between KOF 98UM and 98UMFE?
The changes between these 2 versions aren't as drastic as the former. For a full list, please see the changelist page.
What characters are the easiest to learn?
What's the tier list?
Because the meter system used (Advanced or Extra) has a large effect on how characters are played, and some characters work much better with one system than another, KOF 98UMFE has two tier lists, one for when characters use the Advanced meter system and one for when they use the Extra meter system. As the game is still relatively unexplored in competitive play (at least compared to the original KOF 98), tier lists can be up for some debate, but the Chinese ratio tier lists (shown below) are considered to be the most up-to-date and accurate.
Advanced:
SSS: Iori (run), Yuri, Benimaru, O. Chris
S: EX King, Eiji, Geese, EX Geese, Krauser, O. Yashiro, Blue Mary, EX Blue Mary, EX Yuri, Chris
A: Rugal, Lucky, Vice, Heavy D!, EX Mai, Choi, Kyo, EX Kyo, Mai, EX Ryo, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (step dash), Iori (step dash), Brian (step dash), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern
B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash), Brian (run), Kim (run), EX Yamazaki
C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run)
D: Chang (roll), Chin (step dash)
Extra:
SSS: Eiji, EX Blue Mary (sidestep), EX King, O. Chris
S: Iori (run), Yuri, Geese, EX Geese, Benimaru, O. Yashiro, Kim (step dash), Brian (step dash), Heavy D!, Choi, EX Ryo, Krauser, EX Blue Mary (roll)
A: Rugal, Lucky, EX Yamazaki, EX Yuri, EX Mai, Chris, Kyo, EX Kyo, Mai, Blue Mary, King, Ryo, Daimon (run), Robert, Leona (run), Yashiro, Andy, Mature, Saisyu, Kim (run), Iori (step dash), Brian (run), Clark, Shermie, Chizuru, Mr. Big, Takuma, Heidern, Vice
B: Ralf, EX Andy, Yamazaki, O. Shermie, EX Robert, EX Billy, Shingo, Joe, Kasumi, Daimon (step dash), EX Terry, Athena, Leona (step dash)
C: Billy, Terry, Chang (sidestep), EX Joe, Kensou, Chin (run)
D: Chang (roll), Chin (step dash)
Banned No Matter What: O. Iori, O. Leona, Omega Rugal, Goenitz, Orochi
How do you use the training mode recording function?
The recording function can be found in the training mode menu under the name Command.
Both P1 and P2 have separate recording slots, which means that if you want to record something with the dummy you need to record it using P2s controls. In order to access P2 in training mode, follow these steps:
- Put the control setting to player
- Go into the menu and the command tab using P2s controls
- Choose the record option
- Press select to start the recording and go at it
In order to save the replay you simply hit the start button to go back to the menu after you're done recording. Then, select the Exit option to save the recording. There are 2 options to play back the recording:
- Assign a button to the command option for P2 in the button settings. Each time you press this button, the recording will play.
- Set the control setting to CPU and choose the command option in the attack setting. Then, the dummy will automatically do the recording repeatedly.