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The King of Fighters '98 UMFE/EX Billy
Normal Moves
Format for Normals section. Be sure to add bullet points for multiple moves having a property (e.g. j. B/D cross-up; st/cr. A/B/C/D are whiff/cancelable). REMOVE AFTER WRITING IN
Close
- cl. A:
- cl. B:
- cl. C:
- cl. D:
Stand
- st. A:
- st. B:
- st. C:
- st. D:
Crouch
- cr. A:
- cr. B:
- cr. C:
- cr. D:
Jump
- j. A:
- j. B:
- j. C:
- j. D:
Blowback
- st. CD:
- j. CD:
Throws
Drop into Hell: (close) b/f + C
Skewering Toss: (close) b/f + D
Command Moves
Wide Revolving Kick: f + A
Pole Vault Kick: f + B
Special Moves
Midsection Club Cruncher: hcf + A/C
┗ Flaming Midsection Club Cruncher ( During Midsection Club Cruncher hit): qcf + A/C
Whirlwind Cane: A tapped repeatedly
Focus Continuous Beat Canes: C tapped repeatedly
Pursuing Fire Dragon Cane: qcb + B/D
Sparrow Drop: qcb + A/C
Soaring Crackdown Cane: dp + B/D
Desperation Moves
Crimson Lotus Crush: qcf, qcf + B/D
Super Fire Wheel: qcf, hcb + A/C
Salamander Stream: qcf, qcf + A/C