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The King of Fighters '98 UMFE/Mature
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Introduction
Changes from KOF 98UM
- QCB+D - slower startup but less recovery
- dp+P - more damage
Normal Moves
Close
- cl. A: good range and speed making it an excellent checking button. whiffs on regular crouchers. Cancelable. Chainable.
- cl. B: low hitting kicks in two parts. Great for hitconfirming and empty jump mixups. Cancelable. not chainable.
- cl. C: fast attack that is good for combos. Cancelable.
- cl. D: slow two hit kick, first hit hits low to the ground and the second one higher up. Cancelable.
Stand
- st. A: same as cl.A
- st. B: same as cl.B
- st. C: decent poking normal at the mid distance. whiffs on tiny crouchers.
- st. D: slow but very long ranged kick. it has a lot of recovery so it will need to be spaced out to not get punished for.
Crouch
- cr. A: similar to her cl.A but hits lower. One of her main pokes and light chain button. Cancelable. Chainable.
- cr. B: low hitting kick. one of her main low combo starters and close range pressure buttons. Not cancelable. Chainable.
- cr. C: fast and high hitting. it has two stages, the first one has a nice anti airing hitbox but the second one will get beat out easily. Cancelable.
- cr. D: a sweep with good range. hits low. Cancelable on whiff and contact.
Jump
- j. A: Matures most reliable jumpin normal.
- j. B: Matures other jumpin normal. hits two times and is good for mixups but is less consistent than j.A.
- j. C: Matures best air to air. hits straight in front of Mature with great priority.
- j. D: Matures other air to air normal. Hits higher up than j.C but is slower and has less priority.
Blowback
- st. CD: slow startup but it has good range. Cancelable on whiff and on contact.
- j. CD: great jumpin button for pressure but it has a lot of startup.
Throws
Death Blow: (close) b/f + C
- regular throw, techable. Mature grabs the opponent and slashes them while throwing them almost fullscreen away. causes soft knockdown
Back Rush: (close) b/f + D
- regular throw, techable. Mature throws the opponent right behind her, causes a backturned hard knockdown.
Command Moves
Crematory: f + B
- long range poke with great priority.
- not cancelable so its only real use is as a poke.
Special Moves
Death Downer: qcb + A/C (can be entered 3 times in a row)
Metal Massacre: qcb + B/D
Despair: qcf + A/C
Deceaser: hcb + B/D
Sacrilege: dp + A/C
Ebony Tears: qcf, hcb + A/C
Desperation Moves
Nocturnal Lights: qcf, qcf + A/C
Heaven's Gates: qcb, hcf + B/D