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The King of Fighters '98 UMFE/Yashiro Nanakase

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Revision as of 15:32, 7 October 2021 by VolcanoShed (talk | contribs) (Filled out Yashiro's combo section)
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Introduction

Normal Moves

Close

  • cl. A: Hits high
  • cl. B:
  • cl. C:
  • cl. D:

Stand

  • st. A:
  • st. B: Good poke
  • st. C: Whiff-cancelable. Slow start-up and recovery.
  • st. D: Decent poke. Slow recovery.

Crouch

  • cr. A:
  • cr. B:
  • cr. C:
  • cr. D:

Jump

  • j. A: Great hitbox for jump-ins with good priority
  • j. B: Good air-to-air
  • j. C: Has less priority than j. A but more reach. Can cross-up.
  • j. D: Good jump-in and air-to-air.

Blowback

  • j. CD has fast start-up and is a good air-to-air. Whiffs on crouchers.

Throws

Liver Blow: (close) b/f + C

Hatchet Throw: b/f + D

Command Moves

Regret Bash: F + A

  • Hits overhead
  • Hard knockdown
  • Hits OTG. Can combo into itself
  • Can be cancelled into. Overhead property is lost.

Step Side Kick: F + B

  • Hits mid
  • Free-cancellable

Special Moves

Mighty Missile Bash: hcb + A/C

Dual Upper: dp + A/C

Sledgehammer: qcb + B/D

Jet Counter: hcf + A/C

Steel Jet Counter: (during Jet Counter hit) qcf + A/C

Desperation Moves

Million Bash Stream: qcb, hcf + A/C

Final Impact: qcf, qcf + A/C

Combos

-Note: cr.B, cr.A is quite a hard link, so you can also use cr.A in place of cr.B in any of the following combos, although cr.A doesn't hit low

0 Stock

Low

  • cr.B/cr.A, cr.Ax2, st.B
  • cr.B/cr.A, cr.A, dp+A

Anywhere

  • (jump-in), cl.D, f+A, hcf+A, qcf+C
  • (jump-in), cl.D, f+A, hcb+C
-Note: same damage as the first combo, this one grants slightly better oki but you have one less hit to hit confirm

1 Stock

Low

  • cr.B/cr.A, cr.A, cr.A/st.A, qcfx2+P

Anywhere

  • (jump-in), cl.D, f+A, qcb,hcf+P (mash)
-Note: qcb,hcf+P normally does 5 hits, but you can mash to get up to 13 hits

Quick Max

Anywhere

  • (jump-in), cl.D, f+A, hcf+A > qcf+A, ABC, qcfx2+P

3 Stock/2 Stock Max/Low Health 1 Stock Extra Mode

  • In any 1 stock combo, replace qcfx2+P with qcfx2+AC or qcb,hcf+P with qcb,hcf+AC
-Note: qcb,hcf+AC normally does 7 hits, but you can mash to get up to 23 hits

Strategy & Tips

Videos

King of Fighters 98 UM FE: Yashiro Guide by Mash It Out

External Links

The King of Fighters '98 Ultimate Match Final Edition
System

FAQSystemControlsGuidesChangelistMatch VideosAdvanced StrategyTier ListsFrame Data & Hitboxes

Characters

Andy BogardAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryBrian BattlerChang KoehanChin GentsaiChizuru KaguraChoi BoungeChrisClark StillEiji KisaragiGeese HowardGoro DaimonHeavy D!HeidernIori YagamiJoe HigashiKasumi TodohKim KaphwanKingKyo KusanagiLeona HeidernLucky GlauberMai ShiranuiMatureMr. BigRalf JonesRobert GarciaRugal BernsteinRyo SakazakiRyuji YamazakiSaisyu KusanagiShermieShingo YabukiSie KensouTakuma SakazakiTerry BogardViceWolfgang KrauserYashiro NanakaseYuri Sakazaki

EX Characters

EX AndyEX BillyEX Blue MaryEX GeeseEX JoeEX KingEX KyoEX MaiEX RobertEX RyoEX TerryEX YamazakiEX YuriOrochi ChrisOrochi ShermieOrochi Yashiro