The King of Fighters '98 UMFE/Athena Asamiya

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Introduction

Normal Moves

Standing

  • st.A :

a standard jab with some good reach, useful for stopping hops. Chainable and cancelable.

  • st.b :

an upwards angled kick. A fast poking move. Whiffs on low crouchers. Not chainable.

  • st.C :

a long range forward punch. Has good priority and is one of her best pokes. Not Cancelable.

  • st.D :

a hopping kick. has quite a bit of startup but has a lot of low invulnerability. Not cancelable.

Close cl.A :

a close elbow strike. good hitbox. Chainable.

cl.B :

same as st.B

cl.C :

a close elbow strike. One of Athenas fastest normals and a staple combo tool.

cl.D :

a close Knee strike. has some low invulnerability.

Crouching cr.A :

fast crouching jab. has some nice priority. Chainable.

cr.B :

a crouching low kick. Athenas only low combo starter. Has good reach. Chainable

cr.C :

a crouching double palm strike. A long poke with nice priority. Useful to poke with and then cancel into psycho ball or teleport.

cr.D :

a fast upwards angled sweep. Has a nice upwards hitbox. Cancelable.

Jumping j.A :

an aerial finger gun strike. has a great hitbox for air to airs with loads of priority.

neutral j.A :

aerial palm strike. also great as an anti air as the hitbox and priority are very similar to j.A.

j.B :

downward angled jumping kick. has a long hitbox. Can be used for instant overheads and crossups. Not Cancellable.

neutral j.B :

j.C :

neutral j.C :

j.D:

neutral j.D :

Throws

Bit Throw: b/f + D (close)


Psychic Throw: b/f + C (close)


Psychic Shoot: b/d/f + C/D (close in the air)


Command Moves

Phoenix Bomb: d + B (in air)

Renkantai: f + B


Special Moves

Psycho Ball: qcb + A/C

Psycho Sword: dp + A/C (can also be performed in the air)

Phoenix Arrow: qcb + B/D (in the air)

Super Psychic Throw: hcf + A/C (close)

Psycho Reflector: qcb + B/D

Psychic Teleport: qcf + B/D


Desperation Moves

Psycho Ball Revolution: qcf,qcf + A/C

Phoenix Fang Arrow: qcf,qcf + B/D (in the air)

Shining Crystal Bit: hcb,hcb + A/C (can also be performed in the air)

> Crystal Shoot: qcb + A/C (can be held)

> Deactivate: Press A+B+C+D

Combos

Strategy & Tips

Videos

External Links

The King of Fighters '98 Ultimate Match Final Edition
System

FAQSystemControlsGuidesChangelistMatch VideosAdvanced StrategyFrame Data & Hitboxes

Characters

Andy BogardAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryBrian BattlerChang KoehanChin GentsaiChizuru KaguraChoi BoungeChrisClark StillEiji KisaragiGeese HowardGoro DaimonHeavy D!HeidernIori YagamiJoe HigashiKasumi TodohKim KaphwanKingKyo KusanagiLeona HeidernLucky GlauberMai ShiranuiMatureMr. BigRalf JonesRobert GarciaRugal BernsteinRyo SakazakiRyuji YamazakiSaisyu KusanagiShermieShingo YabukiSie KensouTakuma SakazakiTerry BogardViceWolfgang KrauserYashiro NanakaseYuri Sakazaki

EX Characters

EX AndyEX BillyEX Blue MaryEX GeeseEX JoeEX KingEX KyoEX MaiEX RobertEX RyoEX TerryEX YamazakiEX YuriOrochi ChrisOrochi ShermieOrochi Yashiro