Difference between revisions of "The King of Fighters '98 UMFE/Yuri Sakazaki"

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''Very Close''
''Very Close''
* cl.C, qcb+D, ABC, st.C, qcf,hcb+K
* cl.C, qcb+D, st.A, ABC, st.C, qcf,hcb+K
: -Note: this cannot be done out of a jump-in, and it only works on standing opponents
: -Note: this cannot be done out of a jump-in, and it only works on standing opponents



Revision as of 03:36, 8 October 2021

Kof98umfeyuri.jpg

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Kof98umyurimovelist.png


Introduction

Normal Moves

Format for Normals section. Be sure to add bullet points for multiple moves having a property (e.g. j. B/D cross-up; st/cr. A/B/C/D are whiff/cancelable). REMOVE AFTER WRITING IN

Close

  • cl. A:
  • cl. B:
  • cl. C:
  • cl. D:

Stand

  • st. A:
  • st. B:
  • st. C:
  • st. D:

Crouch

  • cr. A:
  • cr. B:
  • cr. C:
  • cr. D:

Jump

  • j. A:
  • j. B:
  • j. C:
  • j. D:

Blowback

  • st. CD:
  • j. CD:

Throws

Oni Harite: b/f + C (close)

Silent Nage: b/f + D (close)

Tsubame Otoshi: b/d/f + C/D (close in the air)

Command Moves

En Yoku: f + B

  • is an overhead attack

Special Moves

Ko'oh Ken: qcf + A/C

Yuri Chou Upper: dp + A/C

Double Yuri Chou Upper: dp + C (during C version of Yuri Chou Upper)

Yuri Chou Knuckle: qcb + A/C

Rai'oh Ken: qcf + B/D (in the air)

Yuri Chou Mawashi Geri: qcb + B/D

Desperation Moves

Haoh Shokou Ken: f,hcf + A/C

Hien Rekkou: qcf,qcf + A/C

Hien Hou'ou Kyaku: qcf,hcb + B/D

Combos

0 Stock

Low

  • cr.Bx1~2, cr.A/st.A, dp+C > dp+C

Anywhere

  • (jump-in), cl.C, qcf+P
  • (jump-in), cl.C, dp+C > dp+C

Very Close

  • cl.C, qcb+D, st.A, dp+C > dp+C
-Note: this cannot be done out of a jump-in, and it only works on standing opponents

1 Stock

Low

  • cr.Bx1~2, cr.A/st.A, qcf,hcb+K
-Note: this can be done as cr.Bx1~2, qcf+A, hcb+K for an easier cancel

Anywhere

  • (jump-in), cl.C/cr.C, qcf,hcb+K

Quick Max

Low

  • cr.Bx2, ABC, cl.D, f,hcf+P
-Note: hold forward during quick max activation to ensure you're close enough for cl.D
  • cr.B, st.A, ABC, st.C, qcf,hcb+K

Overhead

  • f+B, ABC, st.A, dp+C > dp+C

Very Close

  • cl.C, qcb+D, st.A, ABC, st.C, qcf,hcb+K
-Note: this cannot be done out of a jump-in, and it only works on standing opponents

3 Stock/2 Stock Max/Low Health 1 Stock Extra Mode

  • In any 1 stock combo, replace qcf,hcb+K with qcf,hcb+BD or f,hcf+P with f,hcf+AC

Strategy & Tips

Videos

King of Fighters 98 UM FE: Yuri Guide by Mash It Out

External Links

The King of Fighters '98 Ultimate Match Final Edition
System

FAQSystemControlsGuidesChangelistMatch VideosAdvanced StrategyFrame Data & Hitboxes

Characters

Andy BogardAthena AsamiyaBenimaru NikaidoBilly KaneBlue MaryBrian BattlerChang KoehanChin GentsaiChizuru KaguraChoi BoungeChrisClark StillEiji KisaragiGeese HowardGoro DaimonHeavy D!HeidernIori YagamiJoe HigashiKasumi TodohKim KaphwanKingKyo KusanagiLeona HeidernLucky GlauberMai ShiranuiMatureMr. BigRalf JonesRobert GarciaRugal BernsteinRyo SakazakiRyuji YamazakiSaisyu KusanagiShermieShingo YabukiSie KensouTakuma SakazakiTerry BogardViceWolfgang KrauserYashiro NanakaseYuri Sakazaki

EX Characters

EX AndyEX BillyEX Blue MaryEX GeeseEX JoeEX KingEX KyoEX MaiEX RobertEX RyoEX TerryEX YamazakiEX YuriOrochi ChrisOrochi ShermieOrochi Yashiro