Check how there is only minuscule hit back from this move allowing him to get another close C into poison again. Hoping this will not lead to a freakishly broken corner game where he might be able to loop that 5-6 times...
I like how instead of nerfing Raiden they tried to nerf Super Drop Kick but buffed others skills. This way people who really want to play with Raiden can explore and use all of his skills, and people who selected Raiden for his Drop kick spamming probably won't anymore.
It was C breath into a stand C into A breath into throw. A breath doesn't have enough frame advantage to lead into anything other than throw. They wouldn't just give him an easy-ass infinite.
Regarding Raiden's breath, there's a strange exception with Clark that may apply here: In the corner s.D, df.A, Ex Vulcan Punch (rapid punch), SABB (hcf+K) does not work whereas it does midscreen. Counter intuitive? Yep? I'm sure it's there to prevent unwanted combos.
Wait... so the command for Overkill has changed, or is it still the same?
the "new costume" for kyo was actually attainable at other atlus events for console. to get it you pressed the "back" or "select" button, i'm not sure if they changed it though.
Maybe it's cause I missed it, but have there been no Kim changes to the console version?
But the amount of work it'd take to make such things, is part of why I think it'd be great for DLC; such offering are always a "premium" compared to what's included with game. Compare how complex a character Iori WTPOF is compared to, say, Billy Kane; of how many more new animations NEST Kyo will need, compared to how much Saiki gets, after being based off Ash.
Is that the dancing punch (hcb+K)?
- 212-Shiki Kototsuki You
More likely Orochi Nagi than the others for regular DM, I'd think...it'd just too classic for Kyo (plus both Ioris have Maiden Masher). As for NM, either the grab HSDM from shin Kyo, the other DM from shin Kyo, or the other DM from Kyo-2 will probably be the base for it. Leaning towards the HSDM, since it giving characters a command grab as a NM is already there with Duo Lon and Ash.
- Super: Mushiki
- NeoMax: (maybe 524 Shiki- Kamukura??)
I'd really hope NESTS Kyo has his weak rekkas, since they're the ones with actually variety.
I'd really hope NESTS Kyo has his weak rekkas, since they're the ones with actually variety.Is that the dancing punch (hcb+K)?
- 212-Shiki Kototsuki You
Sans-culotte (ABCD) has had its damage scaling adjusted. It scales more overall.
QuoteSans-culotte (ABCD) has had its damage scaling adjusted. It scales more overall.
What does this mean exactly? Sans Culotte does less damage in combo now?
Wait... so the command for Overkill has changed, or is it still the same?
It's apparently less strict. Before, the ;db ;dn ;df ;fd ;uf ;up motion would have to had been ended with a perfect ;dn . Now, you can use a ;db , ;dn , or ;df as the final motion, and it'll still work.
So it sounds like they just made it less strict. There might also be a way to shortcut that easier now, with this change. It'll probably also make the new cancelling a bit easier.
The overheads are pretty punishable and not really a mixup, since he can't do them at a point where he can also do a low. Basically, they should only hit if your opponent either lacks knowledge or is drunk.
Likewise, the only fairly safe points for NESTS Kyo's rekkas are the first qcf+A or the third input K, unlike the others you mentioned who can use 1 input vs 2 inputs with delay vs 2 inputs with delay plus immediate 3rd (if you're really feeling your yomi's hot) to keep themselves safe.
The overheads are pretty punishable and not really a mixup, since he can't do them at a point where he can also do a low. Basically, they should only hit if your opponent either lacks knowledge or is drunk.
Likewise, the only fairly safe points for NESTS Kyo's rekkas are the first qcf+A or the third input K, unlike the others you mentioned who can use 1 input vs 2 inputs with delay vs 2 inputs with delay plus immediate 3rd (if you're really feeling your yomi's hot) to keep themselves safe.
But I'm a little confused. So what is the benefit to Rekka Kyo as opposed to Shoto Kyo other than different supers? Claw and Iori and Flame Iori are basically two different characters. Claw Iori is just a really good version of Freeman. But Rekka Kyo, what advantages does he have? I know I'm jumping the gun by quite a bit but I'm just curious.
The overheads are pretty punishable and not really a mixup, since he can't do them at a point where he can also do a low. Basically, they should only hit if your opponent either lacks knowledge or is drunk.
Likewise, the only fairly safe points for NESTS Kyo's rekkas are the first qcf+A or the third input K, unlike the others you mentioned who can use 1 input vs 2 inputs with delay vs 2 inputs with delay plus immediate 3rd (if you're really feeling your yomi's hot) to keep themselves safe.
But I'm a little confused. So what is the benefit to Rekka Kyo as opposed to Shoto Kyo other than different supers? Claw and Iori and Flame Iori are basically two different characters. Claw Iori is just a really good version of Freeman. But Rekka Kyo, what advantages does he have? I know I'm jumping the gun by quite a bit but I'm just curious.
At least speaking from the older rekkas Kyos (which one right?) the keypoints are:
- Guard Points on his rekkas
- Ability to delay the rekkas; great frame traps (I hate that terminology I dunno why),
- Guard Point on his Oniyaki (dp) at least in '96 which was so freaking fun playing with that recently
- High-low games with his d.B, d.A, Final Showdown DM (qcf x2+P)
- If they throw in his unblockable grab DM (hcb x2+P was it '99 or 2k?), he'll be pretty damn scary.
- Several years (forgot which one) he had a qcb+P counter move
One more point to consider, but it's too early to tell which version they'll choose (if any), his old 75-Shiki-Kai (qcf K) needed a manual second input for the second kick. That actually lead to more combos in the corner depending on how you would delay them (and in '95, an infinite).
Well since it's been revealed that you can cancel overkill after Splash hits the ground, you have forever and a day to cancel it and therefore no shortcut is necessary (back before you would have to [SC] into Overkill around the apex of the Splash, or before it).
I'd really hope NESTS Kyo has his weak rekkas, since they're the ones with actually variety.
KOF Trivia time! What does R.E.D Kick stand for?
[spoiler]Rainbow Energy Drop Kick[/spoiler]
Due to the wait, I decided to play some KOFXII the other day. Man that game still looks amazing. I wish SNKP would bring back those extra effects on the sprites, like the illumination caused by the attacks. If SNKP has the time, they should add them, makes the sprites look more awesome.
I think those effects were rather distracting.
Just a minor quibble, but is the thread title (Patch Note) really accurate? I thought a patch was an update that came out after the game was released. Since the console version isn't out yet, I don't think the change logs count as patches.
I know I'm just being persnickety. :P
Just wanted to say hi from the BF 3 fronts.I am ok! but i do not know for how long...well im glad to see at least one person here is playing battlefield
Ciao and god bless the jesus flashlight attachment!
And they are playing in Mr Karate's stage!!!
Only Iori was supposed to be available at MCM expo.
And they are playing in Mr Karate's stage!!!
Only Iori was supposed to be available at MCM expo.
Can't wait to see Nest's Kyo and Mr. karate he must be playable since they are playing on his stage.
Exactly!!!
I hope we can see those characters tomorrow in the stream, man, cant wait for the stream!!!
i like how this thread was talking about ex kyo yesterday and then we get to see him.
Hopefully we get to see Mr. Karate, since his stage is in there.
I can't wait to see EX Kyo in action. On a different note, is it me, or does EX Iori "skirt", for the lack of a better word, looks too long?
I still hope Mr. Karate has a new stance... but they seem to not like doing this to EX characters :( But what ELSE could they really change for his design? Hmmm...
Am I the only one that thinks of Flame Iori as "Iori threatened by change" and Rekka Kyo as "Kyo powered by scrub"
Since They're doing EX versions, can I have an EX version of Chin where he just lies down on the ground and travels across the screen along with his corkscrew jump and jug toss?
I also want Classic Clark where he had a throw for everything.
But seriously, I see the EX versions of Kyo and Iori as the birth of whiny complainers who cried so much about Iori changing or Kyo not having rekkas when most "rekka" users I've seen only refer to him in his Capcom VS SNK 2 usage.
The only character I can legitimately see complaining about change is Kensou users. He got changed every damn year for shits and giggles.
The stream is up.
http://www.facebook.com/exdragonproject?sk=app_161115993981786 (http://www.facebook.com/exdragonproject?sk=app_161115993981786)
He got changed every damn year for shits and giggles.
Am I the only one that thinks of Flame Iori as "Iori threatened by change" and Rekka Kyo as "Kyo powered by scrub"
Since They're doing EX versions, can I have an EX version of Chin where he just lies down on the ground and travels across the screen along with his corkscrew jump and jug toss?
I also want Classic Clark where he had a throw for everything.
But seriously, I see the EX versions of Kyo and Iori as the birth of whiny complainers who cried so much about Iori changing or Kyo not having rekkas when most "rekka" users I've seen only refer to him in his Capcom VS SNK 2 usage.
The only character I can legitimately see complaining about change is Kensou users. He got changed every damn year for shits and giggles.
I'm sorry, is it wrong for people to like certain styles of characters?
Except XIII Kyo isn't exactly new either, is he? If anything he's 2K2UM Kusanagi with some stuff shuffled around, and a few new things added.that's my same reason for choosing between the two in the older games as well, but i'm not sure which one i'll choose when 13 comes out.
And to paraphrase what a Kyo-playing (that's playing, not fangasm-ing) friend of mine says, he prefers Kyo with his firepunches because he prefers how that version of Kyo plays over fireball/uppercut Kyo. That's pretty much the gist of it.
And WHAT exactly is new with XIII Kyo? His moveset comes from older movesets as well. Rekka Kyo didn't come first. Hell, Rekka Kyo came about by the thing you're saying, to avoid Kyo becoming stagnant.
press B for BUTTON CONFIG reconfirmed! Point this out in tourneys all the time plz
Billy standing animation are fine considering that Clark has the lowest amount of animation in his stance than billy, billy, king, kim all have an average of 9-10 frames in there standing animation, Characters like Ralf have over 30+ frames.
press B for BUTTON CONFIG reconfirmed! Point this out in tourneys all the time plz
Sadly, the button config still is choosing the option for the button instead of just pressing it
Seriously?! Damn it SNKP!
@Sab kof xiii Clark standing animation has 7 frames compared to 2002 clark with around 39 frames, the first 4 frames of billy standing animation has him inhaling (4 frames of upper body moving up within 4 frames 1 frame of hand movement), the remain 5 frames has him exhaling while lowering the stick in his hand, at the end of the day billy is no more finish than king or clark
Seriously?! Damn it SNKP!
I'm just glad they got the On-char-select button config there. Though I'd still love to see the press = set thing added in somehow. Maybe patched in? Who knows...
Maybe they forgot to do so, lol...Seriously?! Damn it SNKP!
I'm just glad they got the On-char-select button config there. Though I'd still love to see the press = set thing added in somehow. Maybe patched in? Who knows...
What bothers me is that they do so many good thing so far, yet they screwed up in a simple part. I mean, thanks to all the guys who went at EVO, they all let SNKP know that kind of button config was the best. I give them credit for a lot of things, but come on, after been told by fans and after a delay. I think, it's unthinkable of them of not doing such a change, I won't say it's that simple to do or not, but they now had the time to do it. I hope they add it and not as a patch.
I think as far as priorities go, changing the button config would rate very low.
Ain't this supposed to be a site of KOF fans and shit cuz you could've have me fool man, and if you bitches won't say it i fucking will thank you SNKP for trying to deliver the best KOF possible to us from the bottom of my fighter's heart thank you very much and please keep up the good work.
U know to those guys that say they won't get the game cuz of some bullshit like that and believe me is all that is in the end bullshit i say FUCK you don't get it then and go play something else.
U know to those guys that say they won't get the game cuz of some bullshit like that and believe me is all that is in the end bullshit i say FUCK you don't get it then and go play something else.
I don't really see any of that on this forum. I assume you mean SRK and maybe gamefaqs.
The button config and the ping being represented by bars instead of numbers is a pain but it's all just nitpicking on account of being so hype to play it and hoping it turns out great unlike 12.
U know to those guys that say they won't get the game cuz of some bullshit like that and believe me is all that is in the end bullshit i say FUCK you don't get it then and go play something else.ok im gonna say this 1. i know your more than capable of spelling "you" and "cause" not "u" and "cuz' i dont mind it if you messing around as a joke but if your trying to get a point across it's going to be rather hard for me and maybe a few others to take you seriously
Tell me friend u ever heard of a fighter say " shit man i lost that match cuz there is no spectator mode " to me the king of fighter is first and foremost about the fight everything else is just extra shit.
Some players don't wanna get the game for whatever reason then hey what is a KOF fighter to do get sad or something, shit i say fuck all that noise i mean u guys can see it u can see the fight that SNKP is prepping for us and the more I see the more I like, so whoever doesn't want to join in this fucking fightfest what else can i say other than simply go fuck yourself and enjoy street fighter or whatever the fuck they do like.
I hate Chin. Just hate him. I never liked old man characters in fighters because they almost always excel in turtling.
He's just an innocent old man, why would anyone hate him ;) ?
BUT, I do have to admit that I've always really been bugged by certain "fan" comments about XII's Iori. "Iori has no flames?? GAY!!!!" "No fireball? WTF SNK??" I think the reason these comments bugged me so much weren't just that the people were so resistant to change, but also that I really loved playing Claw Iori. It was like they were dumping on a character I liked just because he wasn't the same as a character they liked.
Ash
Yamamoto - Genie remains on the screen for a longer time. It may be interesting to use Genie as a wall of defense as Ventose can now be used while Genie is present. Although Sans Culotte scales more frequently, please try using Germinal as that no longer requires stocks itself.
I have a question to everyone who goes to tournament regulary.
I have seen in the stream that nobody sets a button to do both punches or both kicks or strong punch and strong kick, etc.
Is it because it is not allowed in tournaments or just cause they didn´t want to?
I am asking cause I play with pad, and usually use R1 & R2 for those type of things.
I'm pretty sure it's allowed, it's just that stick players don't want extra buttons they could accidentally press.
Besides i've heard that tournament players sometimes try to trick their opponents by mashing on deactivated buttons.
There are videos with clark supercancel?I don´t think there are videos yet, when they are, check Kusogaki vs TKO Supa. It was the match for 3rd place, took place right before the finals. They also use DLC Iori (both players).
Besides i've heard that tournament players sometimes try to trick their opponents by mashing on deactivated buttons.
That is true, I have fallen for that before and I do that sometimes too. That is why I prefer Online sometimes, I don't have to worry about the button press sounds. I know you can just ignore them, but to me is hard to do so, sometimes I react by instinct when I hear them.
Thanks everyone for clearing that up for me.There are videos with clark supercancel?I don´t think there are videos yet, when they are, check Kusogaki vs TKO Supa. It was the match for 3rd place, took place right before the finals. They also use DLC Iori (both players).
http://ja.twitch.tv/exdragonproject/b/298749122 (http://ja.twitch.tv/exdragonproject/b/298749122)
It's up actually
EX Command grab + EX super, that's gotta be up there towards 50% with Clark.
Kuso was puling of that new Clark supercancel (wonder if it works outside the corner).
Kuso was puling of that new Clark supercancel (wonder if it works outside the corner).
It works anywhere on the screen, the elbow drop puts them into grab range.
Kuso, thanks for having the guts to try out DLC Iori at the MCM, unlike most of the other bozos that just used their regular characters.
but can he DC from the regular grab on HD mode now?
kof13 ps3 version is in 9th place of preorder ranking of gamers.com.
http://buy.gamer.com.tw/atmItem.php?sn=10306 (http://buy.gamer.com.tw/atmItem.php?sn=10306)
gamer.com is the greatest video game community in Taiwan.
I'm pretty sure it's allowed, it's just that stick players don't want extra buttons they could accidentally press.
I don't think that's the common reason for not using combo buttons, i would assume that it is just out of habit and the fact that if you just learn to manage your regular buttons you've got all combinations available to you anyways.. Besides i've heard that tournament players sometimes try to trick their opponents by mashing on deactivated buttons.
hey fellas wich version of XIII was used in mcm because the game looked like it's ready to go gold if it hasn't already.
hey fellas wich version of XIII was used in mcm because the game looked like it's ready to go gold if it hasn't already.
They were using the 360 version of the game. It was the latest build and it wasn't installed on the HDD, that's why the load times are a bit long.
hey fellas wich version of XIII was used in mcm because the game looked like it's ready to go gold if it hasn't already.
They were using the 360 version of the game. It was the latest build and it wasn't installed on the HDD, that's why the load times are a bit long.
Though they seemed shorter than older non-installed builds.
Thanks man but i meant that the game looks like is ready to go, they were doing prety much all the stuff that would've slowed down the game before you know the guys did all the cancels,neomax,hyperdrive and all that good stuff and no slow down.
So it seem like it's ready to go as far as that.
Thanks man but i meant that the game looks like is ready to go, they were doing prety much all the stuff that would've slowed down the game before you know the guys did all the cancels,neomax,hyperdrive and all that good stuff and no slow down.
So it seem like it's ready to go as far as that.
They fixed that a while ago. IIRC in the past 3 events in which RSG showed the game, the game didn't had any slowdowns at all, only the loadtimes.
But for what it seems, this isn't the gold version yet, I bet they will call it gold ones we are around the 10th of Nov. They might still be doing some changes as we speak *cross fingers* (SNKP plz change the button config).
Thanks man but i meant that the game looks like is ready to go, they were doing prety much all the stuff that would've slowed down the game before you know the guys did all the cancels,neomax,hyperdrive and all that good stuff and no slow down.
So it seem like it's ready to go as far as that.
They fixed that a while ago. IIRC in the past 3 events in which RSG showed the game, the game didn't had any slowdowns at all, only the loadtimes.
But for what it seems, this isn't the gold version yet, I bet they will call it gold ones we are around the 10th of Nov. They might still be doing some changes as we speak *cross fingers* (SNKP plz change the button config).
Uh, I think the one at the MCM Expo HAD to be the Gold Version...I haven't heard of them putting achievements in for just builds.
Err, just for the notice fun, Frionel told me that in the jungle stage, SNKP added tails to the people in the background... in order to avoid racist accusations... " They're not real black people, they're little creatures of the jungle " haha.They already had tails.
And it seems that there was a KOF11 UM in production. With all the characters from 2003, the game system from kof11, and re arranged bonus character from NGBC ( the same that were in the console version of KOF11 ). Frio & Ken Bogard ( you know ) discussed this with Wata when they were in japan and they even got to see some photos. The game was supposed to be released in Xboxlive arcade but got canceled. Welp.
I got to play the game yesterday in Lille, it is more beautiful than the arcade version. The stages are incredible, the level of detail is amazing ( the frogs & lizards on the left side of the jungle stage just WOW ). I don't really have more to say because, well, it was just some random matches, plus there was some lag on the TV ( i really hope it was only the TV ) and it was kind of difficult to move around.
Err, just for the notice fun, Frionel told me that in the jungle stage, SNKP added tails to the people in the background... in order to avoid racist accusations... " They're not real black people, they're little creatures of the jungle " haha.
And it seems that there was a KOF11 UM in production. With all the characters from 2003, the game system from kof11, and re arranged bonus character from NGBC ( the same that were in the console version of KOF11 ). Frio & Ken Bogard ( you know ) discussed this with Wata when they were in japan and they even got to see some photos. The game was supposed to be released in Xboxlive arcade but got canceled. Welp.
On November 15th I will be revealing what kind of netcode KOF XIII will use.
On November 15th I will be revealing what kind of netcode KOF XIII will use.
On November 15th I will be revealing what kind of netcode KOF XIII will use.
On November 15th I will be revealing what kind of netcode KOF XIII will use.
You again with this bullshit man just keep it to yourself man, you said you would've told us OCT. 15 and now here you come again with the same song.
Why not right now since you already know and all, I remember people call you all kinds of names before and you said nothing you could've changed that by talking and yet you did and said nothing so i don't care what you say anymore to me is gonna sound like bullshit anyway so just keep it to yourself i'll wait for SNKP or ATLUS to officially do it themselves man you miss your chance dude.
I'm a sad panda with the KOF XI UM news
I'm a sad panda with the KOF XI UM news
I'm a sad panda with the KOF XI UM news
Me2, I was expecting MIRA to be the next port to xbla :(
Guys I am asking again since I got no response, which ports do I need to forward to my ps3 to be rdy for online?
Where do they have the game in Lille? I'm not that far from it.
I'm a sad panda with the KOF XI UM news
XI UM? where?
It's incredible to see the support KOFXIII is getting from the players at shoryuken.com. Every time a change list is posted on the homepage, a lot of players are impressed by the manner in which SNKP is rebalancing the game.
Honestly, the updates never fail to impress me. It's astounding that, not that long ago, we were unsure XIII would see a console release, and now we're seeing an amazing amount of effort being out into it.
Honestly, the updates never fail to impress me. It's astounding that, not that long ago, we were unsure XIII would see a console release, and now we're seeing an amazing amount of effort being out into it.
It's incredible to see the support KOFXIII is getting from the players at shoryuken.com. Every time a change list is posted on the homepage, a lot of players are impressed by the manner in which SNKP is rebalancing the game.
Honestly, the updates never fail to impress me. It's astounding that, not that long ago, we were unsure XIII would see a console release, and now we're seeing an amazing amount of effort being out into it.
Looks like the new president did an amazing job. If the netcode is playable SNKp and KOF are officially resurrected!
Btw the chill out warning was for me nilcam? Sorry but I asked 3 times and I didnt get an answer that's why I reposted.
Honestly, the updates never fail to impress me. It's astounding that, not that long ago, we were unsure XIII would see a console release, and now we're seeing an amazing amount of effort being out into it.
LOL remember this: http://dreamcancel.com/2011/01/18/masaaki-kukino-leaves-snkplaymore/ (http://dreamcancel.com/2011/01/18/masaaki-kukino-leaves-snkplaymore/)
All of these changes to the console version, has there been any word of an arcade patch or something? Or do you think SNKP might just focus on the console version?
Probably 10, that's my estimate. With pirating and cracking going on, they'll probably put the brunt of people who won't pay on the people who will.think that might be a little to much just for one character even more if you have the game on both consoles
That being said, that's why I assume it'll be 10 or close to it.
Kuso, thanks for having the guts to try out DLC Iori at the MCM, unlike most of the other bozos that just used their regular characters.
No probs, I had fun using him and I knew people wanted to see more footage of him so I spent most of my time trying to test him out.
I also picked Saiki as well in my semi finals match against MichelS, but for some reason it doesn't seem to be saved into the archived video. =_=
but can he DC from the regular grab on HD mode now?
As far as I could tell the cancel into his super is only possible with the EX grab-> elbow, I don't think the normal grab has any cancel properties.
just wanted to show a lil love for KOF XIII o yea and can someone point me to the thread with the tournament thats going to happen on console. I just got a new ps3 and im back on track
Here ya go (http://dreamcancel.com/forum/index.php?topic=1270.0).
Probably 10, that's my estimate. With pirating and cracking going on, they'll probably put the brunt of people who won't pay on the people who will.
That being said, that's why I assume it'll be 10 or close to it.
Here ya go (http://dreamcancel.com/forum/index.php?topic=1270.0).
Thanks for that Kane. Since the subject is up I might as well mention that sign-ups for this tournament have been going very well. It looks like there will be a very interesting mix of competition so it will most certainly be a tournament to remember.
For those who have already signed up I ask that you go back and check your posts. Some of you failed to mention your gamertag, what system you want to play on, or both. I really don't feel like sending a pm to every one who forgot so everyone please double check that all your information is there. Thanks.
@KusoGaki: You did a fantastic job man. Watching you kick ass with Clark was a real pleasure. I rooted for you till the end.
Hey madman I am from cyprus (south europe) am I allowed to sigh up?Anyone is welcome to sign up. Though if you are in Europe that does mean you'll have to stay up pretty late. If that's something you can deal with then sign up.
The DLC EX Team should cost no more than $10 and include all three characters. $8 each is insane; hell, $5 each is pushing it.thing about that is what if somebody only wanted 1 out of those 3 characters that would be a huge waste of 10 dollars
PSB: Online play is a crucial feature for fighting games nowadays. What improvements did you make over KOF XII in terms of netcode, matchmaking and online features?
Yamamoto: We received many comments from the players regarding the netcode. In order to improve the online performance, our netcode received a complete overhaul: we reexamined the threshold level, optimized the content of the transmitted data, and changed the way the game handled increased net traffic, among other things.
Add one more late hour. I'm in Turkiye / Adana and in the same time zone with with Eripio. We're extra one hour late from Central Europe. I would like to sign up but unfortunately I dont own a Ps3 yet. :/Hey madman I am from cyprus (south europe) am I allowed to sigh up?Anyone is welcome to sign up. Though if you are in Europe that does mean you'll have to stay up pretty late. If that's something you can deal with then sign up.
Thanks to Fersis on GAF For bringing this to attention:
PS Blog interview with Kei Yamamoto, Producer of KoF XIII (http://blog.eu.playstation.com/2011/11/01/the-king-of-fighters-xiii-interview-fighting-its-way-back-to-the-throne/)
Blazblue DLC characters cost $7 each. Includes Unlimited versions (essentially EX versions, for those who don't know), achievements and extra colors. I don't believe they have stories or challenges.Just a couple of points: Unlimited versions are more like broken boss versions than EX versions (banned in tournament play), and the DLC characters did have challenges. Also, considering the extra colors for other characters had to be bought (at something like $2 for each character, if I'm not mistaken), the DLC price is kind of bundling that with a $5 character.
I remember back in my day, you had to beat the game to unlock a character or whatever...Better than the timed unlocks that arcades used to have *laughs*
I remember back in my day, you had to beat the game to unlock a character or whatever...
I think KOFXIII should charge $5 bux, because we will only get trials, new stage and music out of it. Since I doubt they will implement them in the story.
I just hope they bundle the dlc together for 800 points for people who want all three, I really want to support their dlc, its one of the best I've seen for a fighterI hope they offer a form of bundle, too. And I hope they'd announce it before they release everyone. It's annoying to find out 6 months down the line that you could have saved 5 bucks (and possibly used them on other items for the same game).
Would I prefer there not to be any? Of course, I think they're a bad idea and only serve to annoy actual FG players, but that's not gonna stop them from making them.
Way I see it, there's only one way to take out DLC characters. Get Capcom to sell Megaman X as DLC for UMvC3, and then make it to where he sells terribly. If he can't move DLC units, no character will and companies will take note and stop the practice. Of course this will not be the case so just do what I do. Don't buy them, and find a friend who will so you can practice against the characters for tourneys. It's either that or try to convince all TO's to ban DLC characters in all games permanently.
Very understandable. You'd think someone would at least give us GAMEPLAY impressions. But I can see why they didn't want him on Camera or anything; it'd suck to have all this marketing and reveal stuff planned... only for one of your associates to ruin it all by letting the ball drop earlier than planned.
Getting to see Iori so in-depth kinda made up for it though. KINDA.
Nostalgia: Remember that gameplay demo of the arcade version WAAAAAAAAAAY back, where Saiki's name appeared in the opponents' team?
The interesting question is: Was the "reveal" of Nest/Ex Kyo intentional or not? On one hand, they took down the clip which is very telling. On the other hand, they purposely let Flame Iori beat him up and made sure he didn't move to not "reveal" anything on how he plays.
My money is on it being deliberately done.
That's hell unexpected. I'll start working on it once I get home unless someone gets there before me.
That's hell unexpected. I'll start working on it once I get home unless someone gets there before me.
Professor mentioned that tomorrow is a national holiday for Japan so they're releasing it early. *Looks at Duo Lon* =)
I don't like Yuri, DuoLon, K' and Kula buffs. These characters don't need any buff. As i said before, all this sounds like "let's buff everyone".I don't like Kula personally and want her damned to Hell but buffing characters a bit and changing up their tools is pretty cool to me. Much better than just a rebalance nerfing. I mean K' is pretty straight forward in arcade XIII, console K' is already more interesting because of these changes. I don't just view them as buffs but as changes that make the characters more interesting to play.
so, can DuoLon cancel qcf+AC and f+K without using Drive meter? :/
can anyone maybe explain exactly what they did to back dashes in more detail? im still a noob a mid high level tactics in fighting games so this is completely over my head
alrighty I was able to shake the cretins off. Commencing....
I'll post everything all at once.
SAB thanks for what looks like an awesome analysis, will check it out when I'm done :)
can anyone maybe explain exactly what they did to back dashes in more detail? im still a noob a mid high level tactics in fighting games so this is completely over my head
When they say you're in the air, will that mean sweeps miss, or will it mean that they're anti-airs instead of ground hits?
Thinking back to say Mary's mid counter, and how it could catch say, Terry and Leona's sweeps, but not sweeps of some other characters.
For characters without fully invincible Dragon punches, meaty moves on wakeup (moves that start right before you get up, but leave "attacking" hitboxes on the opponent, making them stand up and take a hit, if they don't block) can be a real pain. They either force you into blockstun, or hit you while you're standing on the ground, and start a new combo.Since the backdash still has 1 frame on the ground initially, I think a meaty attack (including meaty cr.B) should still beat it, unless SNK is secretly adding in some foot invincibility there or something. So, yeah, not quite as good as reversal backdash in games like GG, Garou, SF4, etc. where it has actual invincibility, but it's still a nice change and better than trying to reversal roll.
Being able to get into the air, and escaping so fast (as Diavle mentiones, 1f is basically instant), now lets you escape many pressure options on wakeup, and totally avoid low attack pressure when standing up.
Since the backdash still has 1 frame on the ground initially, I think a meaty attack (including meaty cr.B) should still beat it, unless SNK is secretly adding in some foot invincibility there or something. So, yeah, not quite as good as reversal backdash in games like GG, Garou, SF4, etc. where it has actual invincibility, but it's still a nice change and better than trying to reversal roll.
EDIT: @Omegaryuji: Hrm, I understood it as that backdashes are aerial on the first frame?The way I read it from BioBooster's translation is that the backdash has 1 startup frame, and then it's traveling in the air. Didn't watch the reference video (youtube blocked at work *laughs* ), though, so if it's showing something different there, all the better.
dont see any reason to make hangetsuzan unsafe on block, this basically means kim doesnt have any way to chipp safely without meter, thats just crazy.
The way I read it from BioBooster's translation is that the backdash has 1 startup frame, and then it's traveling in the air. Didn't watch the reference video (youtube blocked at work *laughs* ), though, so if it's showing something different there, all the better.Ah. From watching the video, I personally think it looks like Ryo gets a meaty on Kyo and he gets hit in aerial state. But I could be wrong of course.
EDIT: @Omegaryuji: Hrm, I understood it as that backdashes are aerial on the first frame?The way I read it from BioBooster's translation is that the backdash has 1 startup frame, and then it's traveling in the air. Didn't watch the reference video (youtube blocked at work *laughs* ), though, so if it's showing something different there, all the better.
dont see any reason to make hangetsuzan unsafe on block, this basically means kim doesnt have any way to chipp safely without meter, thats just crazy.Would air HGZan count as a safe way to land chip, with the solidified f,f+A? They even made Leona's options more open to counters, so I'm not too suprised for Kim (was it ever this safe before?) And it'll still probably be pretty safe at range.
Anyone else think this change comes straight out of the blue? I might get razzed if I can't land proper meaties, but sure they would not have gone that far....
Anyone else think this change comes straight out of the blue? I might get razzed if I can't land proper meaties, but sure they would not have gone that far....
dont see any reason to make hangetsuzan unsafe on block, this basically means kim doesnt have any way to chipp safely without meter, thats just crazy.
So back stepping is pretty much almost exactly like RB2 or MOTW now, thats pretty awesome.
So back stepping is pretty much almost exactly like RB2 or MOTW now, thats pretty awesome.
hangetsuzan has ALWAYS been safe in every game hes been in depending on spacing and strength of the move used. and just because some people found it hard to stop it doesn't mean the move was spammable, it just meant the person getting hit by the shit doesn't understand how to stop it. if somebody doesn't know how to avoid kens fb, it won't make the move that much better, it just means he sucks or isn't knowledgeable about the game. there's at least 5 different ways to stop the hangetsuzan, if the opponent doesn't know how that's his/her loss, in both ways. nerfing this move is one of the lesser thought out thing's ive seen snkp do, especially considering how good most of the rest of the balancing was handled. for me this is the first serious balance fuck up snkp put in the console.
Ahem, so back to backdashing on wakeup - maybe it might be worth compiling that list of air moves that are confirmed to work during backdash that I was asking about on the tech thread. That to me is pretty interesting if you could be in the air in 1F and you didn't get hit on wakeup. I think a number of characters could benefit. King comes to mind right off the top of my head if I'm imagining this correctly.
i hope so sharnt. it seems people ar quick to forget people like k and kyo have multiple safe options and even set ups as opposed to kim who only had hangetsuzan as a half safe way to end blockstring and set shit up afterwards. now he literally has nothing cept meter options, unless it's just 1 to 3 frames negative (which would only change his gameplan vs command throw characters). if it's punishable by dp's or normals, kim has pretty much turned shit tier with this nerf. his buffs will be insignificant if this turns out to be punishable by normals, but i doubt and hope snkp isn't that fucking retarded.
i agree to a degree sab, all the characters you mentioned still have at least 1 safe special for possibly ending blockstring with and possibly setting something up afterwards.
I think I found a typo in your translation for Kula BioBooster:
Kula:
-Recovery on df.B increased
*EX Ray Spin Sit recovery improved
One says increased, one says improved, both say 硬直時間を減少.
i agree to a degree sab, all the characters you mentioned still have at least 1 safe special for possibly ending blockstring with and possibly setting something up afterwards.
I would not include K' in that statement. In the latest tournaments for EXdragonproject, we've watched his Ein Trigger get stuffed, his minute > narrow spike being blocked lead into whiffed combos If you do Ein trigger real close, I'm pretty sure someone can poke you for it.
I think I found a typo in your translation for Kula BioBooster:
Kula:
-Recovery on df.B increased
*EX Ray Spin Sit recovery improved
One says increased, one says improved, both say 硬直時間を減少.
If they both are increased, I'd be so happy XD.
EDIT:
Also, did anyone catch the part where Maxima gets an Air Reset from a wire? That's just too dirty. He's gonna do a lot of damage with meter.
and a two hit standing D after which you can link more normals into further combos.For the far.D (it's not the stand one) it was actually the case on arcade, but the range is that tight it just NEVER used, unless for people who wants to optimize hd combo.
So now he has much better f,f+A, an ex air super and can combo for free after a super fast and excellent QCB+BD and you are going to sit there and bitch that he is shit tier without that QCB+B? Sure.
@SAB-CA: I don't know, but I'm certainly going to try. You could catch people in the air with EX Maxima press, but not after a wired attack. This means a counter hit Vapor cannon, Double Vapor Cannon (DM), or EX Vapor Cannon will breed results.
It also means if you do hcb + BD (Maxima Press EX), qcb+P (follow up), qcb+AC (EX Vapor Cannon) => You can follow up with EX Maxima press again.
Yeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Yeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
uh i think it would considering both of them didn't go to law school and hell kyo didn't even finish high schoolYeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Doesn't matter when they look like the best damn laywers of all time, Miles Edgeworth and Phoenix Wright (respectively).
uh i think it would considering both of them didn't go to law school and hell kyo didn't even finish high schoolYeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Doesn't matter when they look like the best damn laywers of all time, Miles Edgeworth and Phoenix Wright (respectively).
because im better than youuh i think it would considering both of them didn't go to law school and hell kyo didn't even finish high schoolYeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Doesn't matter when they look like the best damn laywers of all time, Miles Edgeworth and Phoenix Wright (respectively).
Why can't you let me have anything?
because im better than youuh i think it would considering both of them didn't go to law school and hell kyo didn't even finish high schoolYeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Doesn't matter when they look like the best damn laywers of all time, Miles Edgeworth and Phoenix Wright (respectively).
Why can't you let me have anything?
[spoiler](http://troll.me/images/bundy/thats-right-deal-with-it.jpg)
also al bundy for the fuckin win[/spoiler]
so uh mister ceo should you really be posting on game fansite? dont you have more pressing matters to attend to? like worrying about stocks and that affair with the hot secretary on the 3rd floorbecause im better than youuh i think it would considering both of them didn't go to law school and hell kyo didn't even finish high schoolYeah, and I saw a vid where Kensou had a 85% HD combo which only used meters for his NeoMax which would mean 85% for only 2 meters and full drive? Fun times?kyo and shen would make shitty lawyers
Also, Liz/Kyo/Shen is Team Ace Attorney. It shall take over all Fighting Games.
Doesn't matter when they look like the best damn laywers of all time, Miles Edgeworth and Phoenix Wright (respectively).
Why can't you let me have anything?
[spoiler](http://troll.me/images/bundy/thats-right-deal-with-it.jpg)
also al bundy for the fuckin win[/spoiler]
Whoa whoa whoa, you're better than me? I'm the President and CEO of IBTY Inc. By law that means I'm Better Than You.
You see, I'm so much better than you I can worry about stocks in the middle of laying the secretary while posting on here telling you how much better I am.well shit i guess i lose this fight then
]well shit i guess i lose this fight then
also sorry for the off topicness i know some of you are ready to say something
]well shit i guess i lose this fight then
also sorry for the off topicness i know some of you are ready to say something
O_o were both of yall high or something during that little back and forth thing?
Anyways, I can't wait to see the youtube archives of that unfinished EXDP tourney. I wish we would've seen the grandfinals before they had to GTFO.
I'm never high. I was completely sober for that, you got a problem with that?
I don't like Yuri, DuoLon, K' and Kula buffs. These characters don't need any buff. As i said before, all this sounds like "let's buff everyone".
so, can DuoLon cancel qcf+AC and f+K without using Drive meter? :/
no promises bro
I'm never high. I was completely sober for that, you got a problem with that?
Yeah, it was silly, no more off-topic weirdness please.
I think I found a typo in your translation for Kula BioBooster:
Kula:
-Recovery on df.B increased
*EX Ray Spin Sit recovery improved
One says increased, one says improved, both say 硬直時間を減少.
The overall changes to the characters are really sexy, it will give another kind of gameplay from the arcade version.
I wonder if the DLC characters will be allowed in tournaments.
The DLC EX Team should cost no more than $10 and include all three characters. $8 each is insane; hell, $5 each is pushing it.
EDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
OHOOOOOO?! nice :BEDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
LOL, WTH? We didn't even announce it yet? Where did you hear this from?
See, we do all kinds of stuff for XIII in Norcal, but nobody sprinkles any awesome sauce our way.
The real question is why have you been holding out on us Kane? You knew about something this cool and said nothing? I feel betrayed.EDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
LOL, WTH? We didn't even announce it yet? Where did you hear this from?
Ah. From watching the video, I personally think it looks like Ryo gets a meaty on Kyo and he gets hit in aerial state. But I could be wrong of course.Having watched the video, it does looks like that Ryo cl.D was meaty, so that means backdash is aerial on frame 1 (unless there's some weird mechanic of reversal backdash taking 1 invincible frame from wakeup or something...not sure if backdashes get the 1 extra frame of reversal timing that special moves get in most KOFs).
It's hard to say, but I think I'd prefer it the way you mentioned though. :)
Is it me or is Kane really screwed with the new back dash? Ppl can easily get out of the Chin high/low mixups now by the looks of it (take a single hit and be safe or eat a mixup and get comboed). It will also probably be a decent way to get out of hop attack and other forms of pressure, take a little damage in exchange for space and safety.It's looking bad for grapplers, too, since it seems like backdash will be immune to command grabs instantly. Pretty annoying, from the look of things.
i'm thinking of hitting practice mode to get the basics down and then playing random select from there on during matches. Is random select allowed in tournaments?Don't see why random select in tournament wouldn't be allowed, unless there's a chance of getting some banned character (which it doesn't seem like anyone will be). I guess the only other way it might be an issue is if the tournament uses ratioed character selections.
EDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
LOL, WTH? We didn't even announce it yet? Where did you hear this from?
Is it me or is Kane really screwed with the new back dash? Ppl can easily get out of the Chin high/low mixups now by the looks of it (take a single hit and be safe or eat a mixup and get comboed). It will also probably be a decent way to get out of hop attack and other forms of pressure, take a little damage in exchange for space and safety.
Anyone else having problem choosing who to main when the console version hits? I am having serious problems choosing, I look at the character select and want to use everyone.
It's looking bad for grapplers, too, since it seems like backdash will be immune to command grabs instantly. Pretty annoying, from the look of things.
Don't see why random select in tournament wouldn't be allowed, unless there's a chance of getting some banned character (which it doesn't seem like anyone will be). I guess the only other way it might be an issue is if the tournament uses ratioed character selections.
Less than a month away and I still have no idea.
The overall changes to the characters are really sexy, it will give another kind of gameplay from the arcade version.
I wonder if the DLC characters will be allowed in tournaments.
Yeah they will outside of being released like in the immediate vicinity to a tourney to where no one can really prepare or test out what they can do.
EDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
Uh, guys, Valle announced it...on Wednesday Night Fights, was I the only one watching it?apparently you were
Uh, guys, Valle announced it...on Wednesday Night Fights, was I the only one watching it?
Uh, guys, Valle announced it...on Wednesday Night Fights, was I the only one watching it?
Uh, guys, Valle announced it...on Wednesday Night Fights, was I the only one watching it?
LMAO! I stopped watching when they started SF4 :P
The real question is why have you been holding out on us Kane? You knew about something this cool and said nothing? I feel betrayed.EDIT: WOO, Level Up streaming November 14th at Atlus HQ for some Console Prerelease Stream Event...did we already know about this?
LOL, WTH? We didn't even announce it yet? Where did you hear this from?
Allright, I'm over it.
What's this about backdashing being invincible? I don't think it'll make a big difference, it's simply another option to keep in mind. I don't think it makes Grapplers less scary, so long as their grabs don't have long recovery frames in which case most SNK grapplers don't. Clark is still scary. As is Vice. Can't speak for the others.
*And if backdashing performs similarly to Garou than it's not something you can just mash out to avoid shit. It takes timing and a bit of Yomi to get it right.
What's this about backdashing being invincible? I don't think it'll make a big difference, it's simply another option to keep in mind. I don't think it makes Grapplers less scary, so long as their grabs don't have long recovery frames in which case most SNK grapplers don't. Clark is still scary. As is Vice. Can't speak for the others.
*And if backdashing performs similarly to Garou than it's not something you can just mash out to avoid shit. It takes timing and a bit of Yomi to get it right.
No invincibility, just conisdered to be in the air within 1 frame (which still screws over grapplers).I gotta say, though, it'll be pretty hype to see Raiden snatch someone with meaty anti-air bomber *laughs*
Uh, guys, Valle announced it...on Wednesday Night Fights, was I the only one watching it?
It's nice to know that the weeks until the next games come out will be filled.
November 8th is Ultimate Norcal vs. Capcom 2
This weekend is Canada Cup.
November 14th is the Prerelease Event.
Next day is the release of UMvC3 which has a tourney on stream the 19th (though it will probably be at Guard Crush/WNF on the 16th as well).
And of course, the next week is KOFXIII.
Filled couple of weeks. Good time to be a stream monster...or live in Cali.
It'll introduce a whole new mind game for sure, baiting backdashes and then punishing, or being baited into baiting a backdash and then getting punished back. I think its going to be fun.It's nice to know that the weeks until the next games come out will be filled.
November 8th is Ultimate Norcal vs. Capcom 2
This weekend is Canada Cup.
November 14th is the Prerelease Event.
Next day is the release of UMvC3 which has a tourney on stream the 19th (though it will probably be at Guard Crush/WNF on the 16th as well).
And of course, the next week is KOFXIII.
Filled couple of weeks. Good time to be a stream monster...or live in Cali.
Canada Cup is going to be so good, there are so many top class players attending its not even funny.
Yeah, I don't think the backdash change is a bad thing in general, just that it seems like it'll penalize grapplers more than other characters since it gives an option that avoids instant throws and quick pokes leading to non-"anywhere juggle" combos.
Just hope that SNK has considered how it'll work with air commands moves and specials. Being able to instantly go into BDC b+B with Iori, BDC d+C with Kyo, etc. seems like it'd let those characters fly away while being safe against throws and certain lows really easily. BDC divekicks might be annoying, too, depending on how it'd work.
BDC means backdash cancel, which I guess isn't something you see used as much in KOF notations as for other games, now that I think about it *laughs* .
BDC means backdash cancel, which I guess isn't something you see used as much in KOF notations as for other games, now that I think about it *laughs* .
Is it me or is Kane really screwed with the new back dash? Ppl can easily get out of the Chin high/low mixups now by the looks of it (take a single hit and be safe or eat a mixup and get comboed). It will also probably be a decent way to get out of hop attack and other forms of pressure, take a little damage in exchange for space and safety.
if chin does a crouching ;b and the opponent backdashes, i think chin might still be fast enough to quickly ;bk ;db ;dn ;df ;fd ;b to catch them and cancel that into his half bar combos if not more damage. they are safe for the overhead though.
Yeah, I don't think the backdash change is a bad thing in general, just that it seems like it'll penalize grapplers more than other characters since it gives an option that avoids instant throws and quick pokes leading to non-"anywhere juggle" combos.
minor nitpick i notice everyone calls Vice's arm grab Decide but it's Deicide (Killing God).
Yeah, I don't think the backdash change is a bad thing in general, just that it seems like it'll penalize grapplers more than other characters since it gives an option that avoids instant throws and quick pokes leading to non-"anywhere juggle" combos.
Remember, Dune noted that Goro's Super / Drive cancel grapple combos gave no meter to the opponents. If not a glitch, maybe it's a trade off to grapplers loss of on-wakeup throw situations?
If so, that might even be UNfair, lol.
minor nitpick i notice everyone calls Vice's arm grab Decide but it's Deicide (Killing God).I've seen it written both ways. For what it's worth, the katakana says "diisaido", which I'd tend to think is closer to "decide" since I'd think "deicide" would be "deisaido". But I don't really know japanese, just how to sound some stuff out *laughs* . Plus, Deicide makes sense with so many of her moves being named after bands.
Does anyone have an air special with startup invincibility? I could see backdash into that as a pretty effective wakeup,I think V-slasher's still invincible out the ass, and you might be able to do it with qcf,d/f,b~b+P. Maybe also Kim's air EX DM, and Mai and Andy can both neomax in the air (maybe others as well, but I remember those two for sure).
minor nitpick i notice everyone calls Vice's arm grab Decide but it's Deicide (Killing God).Well, SNKP has had it as "DeCide" in games before as well. But the latest Atlus movelist vid had it as Deicide, like you mention. That's close in concept to "God Slayer" as well, think they're making a reference to the old NES RPG they made, know in the west as "Crystalis"?
Does anyone have an air special with startup invincibility? I could see backdash into that as a pretty effective wakeup.Maxima EX Air Vapor has full body guardpoint. Leona could possibly V-Slasher? She might even be high enough off the ground to X-Calibur. Dunno about Mai, Kensou, Hwa, or Robert...
As long as clark is not screwed
So anyone seen the videos from elivepro? The ones with Frionel going over some changes with Team Japan and Gaoru...
http://orochinagi.com/2011/11/team-japan-and-garou-console-changes (http://orochinagi.com/2011/11/team-japan-and-garou-console-changes)
All I can say is that Goro's HD combo looks painful.
minor nitpick i notice everyone calls Vice's arm grab Decide but it's Deicide (Killing God).
Norcal refers to it as sleeves.
He shouldn't be. Matter of fact, if it lets a person hop and get insta-air moves, Clark might be the best to mix that up, with his lengthy full-body Guardpoint. Also, since he can cancel normals into hops, it should really help him follow up and keep the pressure in a unique way.I agree that the command hop should help Clark stop people from fleeing (unless they can fly like Iori), but how exactly does the frankenstein backbreaker do anything against backdashes, considering it'll whiff on airborne opponents?
I always called it Grabbing Hand. Though I can also see it being referred to as Scorpion's GET OVER HERE!I call it the goose, since back in 1996, it was funny to say "Geese got goosed".
It seems that retailers in Japan including major electronics outlet Sofmap have have now received notice and they're marking KOF13's release for December 1. SNKP will probably make a public announcement tomorrow or very soon.
Rising Star Games previously disclosed that Japan's release date is the same as Europe. So it's substantially a one-week delay for Japan, although SNKP's official stance has been that it'll be released "within 2011" in the country.
Note: This doesn't mean that the US' or Europe's release date has been effected.
I agree that the command hop should help Clark stop people from fleeing (unless they can fly like Iori), but how exactly does the frankenstein backbreaker do anything against backdashes, considering it'll whiff on airborne opponents?
He shouldn't be. Matter of fact, if it lets a person hop and get insta-air moves, Clark might be the best to mix that up, with his lengthy full-body Guardpoint. Also, since he can cancel normals into hops, it should really help him follow up and keep the pressure in a unique way.I agree that the command hop should help Clark stop people from fleeing (unless they can fly like Iori), but how exactly does the frankenstein backbreaker do anything against backdashes, considering it'll whiff on airborne opponents?I always called it Grabbing Hand. Though I can also see it being referred to as Scorpion's GET OVER HERE!I call it the goose, since back in 1996, it was funny to say "Geese got goosed".
The Goose? How exactly is it a Goose? It's a grabbing hand. Though to be fair, I always used Mature for the grabbing hand. Goose sounds silly.Some things are not meant to be questioned, is why *laughs*
The Goose? How exactly is it a Goose? It's a grabbing hand. Though to be fair, I always used Mature for the grabbing hand. Goose sounds silly.Some things are not meant to be questioned, is why *laughs*
so is there gonna be another sta ranbats soon? or are yall gonna wait till after the console version hits?
Professor from Mmcafe has something to say about the japanese release date:QuoteIt seems that retailers in Japan including major electronics outlet Sofmap have have now received notice and they're marking KOF13's release for December 1. SNKP will probably make a public announcement tomorrow or very soon.
Rising Star Games previously disclosed that Japan's release date is the same as Europe. So it's substantially a one-week delay for Japan, although SNKP's official stance has been that it'll be released "within 2011" in the country.
Note: This doesn't mean that the US' or Europe's release date has been effected.
So anyone seen the videos from elivepro? The ones with Frionel going over some changes with Team Japan and Gaoru...
http://orochinagi.com/2011/11/team-japan-and-garou-console-changes (http://orochinagi.com/2011/11/team-japan-and-garou-console-changes)
All I can say is that Goro's HD combo looks painful.
At least it is only one month later. I know a game that has change it's release date 5 times, and the actual release date was 3 years later than the first announced date. I don't think KOF will be this bad so be cool. I think we will get the game this year, in 2011, not 2012, or 2014.
And the others like Raiden and Vice still have good options too. I can only see it screwing over Goro Daimon and make his game even more riskier.
I know this is an old argument, but I would rather wait one month longer than to get a crappy game like XII.
I challenge your goose and call it a gander!Yeah, it's one of those things like how the players around here refer to Elizabeth as George Washington, Hinako's palm thrust as "no means no", Heidern as V-Akiha (or G.I. Joe, but that one's easy to get *laughs* )...just a weird joke that only makes sense to one person but somehow spreads *laughs* .
Geese got Gandered at by some hot woman.
Something to think about: If Japan is getting it Dec. 1 and Flame Iori is the DLC bonus, does that indicate the 2 are related? I would think so.
10$ for 1 character is bullshit.5 is the right price and no more.taking a break from battlefield?
We're still set for the 22nd, though that isn't necessarily set in stone. Things can happen at the last minute which can result in minor delays like this (nothing development-wise, obviously, since we're beyond that point). I'm not entirely sure why exactly Japan made the slight delay, but then again, they never gave a firm release date since the initial delay.
Um, option selects are in pretty much every fighting game. They're a way of twisting the game engine to work in your favor, just like canceling was way back in SF2:World Warrior.
The Beginner's Incomplete Guide to KOF (http://www.youtube.com/watch?v=Ye3KVgI1LvU#ws)Um, option selects are in pretty much every fighting game. They're a way of twisting the game engine to work in your favor, just like canceling was way back in SF2:World Warrior.
what os r in kof 98 ? and asking to ppl playing already the xiii there r os ? O_o
I'm pretty happy with what we got. I'm especially happy 2 of my characters got some significant buffs and chars I considered are stronger.
what os r in kof 98 ? and asking to ppl playing already the xiii there r os ? O_oHere's a very limited list of examples:
i am actually glad they buffed everyone a bit it's gonna be interesting to see who everybody uses
off topic: the modern warfare writers are crazy *spoilers ahead*
[spoiler]do i really need to see a child get killed in a car bombing fox news is gonna have a fuckin field day with this [/spoiler]
THE NUMBERS MASON WHAT ARE THE FUCKING NUMBERS, black ops campaign was pretty cool they didn't have to kill ice cube though *off topic mode off*i am actually glad they buffed everyone a bit it's gonna be interesting to see who everybody uses
off topic: the modern warfare writers are crazy *spoilers ahead*
[spoiler]do i really need to see a child get killed in a car bombing fox news is gonna have a fuckin field day with this [/spoiler]
Dude...it's literally a CoD Story. Only one that's actually decent is Black Ops and that's just because of how batshit insane it was. Plus you can't beat the fun of flashbacks. Too bad the rest of the game sucked.
Again off topic, Canada Cup in 3-4 hours, aw yeah.
On topic, can't...wait...much longer for the game.
what os r in kof 98 ? and asking to ppl playing already the xiii there r os ? O_oHere's a very limited list of examples:
-Hold back while pushing a fast normal against jumpin mixups. The video Rex Dart linked shows how that works.
-Every normal throw is an OS, especially if you have a good cl.C/cl.D like Kyo. Beats blocking, jump outs, and slow moves that are throwable.
-Anyone with an air throw and a good j.A or j.B but bad j.C and j.D can do j.AC/j.AD or j.BC/j.BD, respectively, while holding a direction. You either air grab if they jumped or get your j.A/j.B if they didn't.
-O.Chris: cl.D, hcf+AB...you get punch dance on hit from cl.D or qcf+A on block
yes those one r the few i knew and i watched the video rex dart posted long time ago ... but maybe i have a different idea of os ... technically u r right the ones u listed r os but i was talkng more in a shit fighter iv way ! which i would hope ll not be usable in that way in xiii
10$ for 1 character is bullshit.5 is the right price and no more.taking a break from battlefield?
it's all about the little people bro10$ for 1 character is bullshit.5 is the right price and no more.taking a break from battlefield?
yes. i didn't knew you cared ;)
XXOO
I doubt we'll see another delay. We're too close and too much PR is being done. I really do think the Japanese release date has a lot to do with DLC Iori, which is the preorder bonus. It would suck to buy a game and get the preorder bonus a week-and-a-half later.
They are re-using a lot of art assets, so I don't think they'll charge more then $5.
It's less work then making a BB character.
well if that happens to be true i guess im gonna have to stick to only buy this game on one consoleThey are re-using a lot of art assets, so I don't think they'll charge more then $5.
It's less work then making a BB character.
they're supposedly $8 they come with a stage and apparently other things relating to the character.
they're supposedly $8 they come with a stage and apparently other things relating to the character.
they're supposedly $8 they come with a stage and apparently other things relating to the character.
Source?
I'm pretty sure it was bullshit.prepare for the yellow light of death
There hasnt been any oficial info or even hint on the prices. Just speculations.
OFFTOPIC: I JUST GOT MY PS3!!! I am getting ready for November 22nd....
I'm no PS3 or console expert, but just don't play it to death and keep it in a cool place and you should be good.how is it gonna be unhype(not that i give 2 shits mind you)
Off topic: Man...they're really trying hard to make Canada Cup this year as unhype as possible.
I'm no PS3 or console expert, but just don't play it to death and keep it in a cool place and you should be good.how is it gonna be unhype(not that i give 2 shits mind you)
Off topic: Man...they're really trying hard to make Canada Cup this year as unhype as possible.
I'm no PS3 or console expert, but just don't play it to death and keep it in a cool place and you should be good.how is it gonna be unhype(not that i give 2 shits mind you)
Off topic: Man...they're really trying hard to make Canada Cup this year as unhype as possible.
The stream itself is completely awful. For those who didn't pay for the premium service, you get ads after almost every single match. The stream is laggier than usual, the audio cuts out, and the stream has crashed on at least 5 different occasions already.
I think the YLOD depends on how much you make your PS3 work (aka overheat), i've heard of 2006/2007 consoles still working to this day, only waiting for that inevitable day of yellow doom.
Both consoles need to be well ventilated. I have the 80gb model PS3 and have not had any problem at all. It's all about common sense. If you keep a PC in an enclosed space, it will die as well. I miss cartridge-based systems which were built like tanks.
Rminder: STA ranbats tomorrow.
Both consoles need to be well ventilated. I have the 80gb model PS3 and have not had any problem at all. It's all about common sense. If you keep a PC in an enclosed space, it will die as well. I miss cartridge-based systems which were built like tanks.
Rminder: STA ranbats tomorrow.
Cartridge based systems WERE built like tanks, too bad the cartridges themselves were so...damn...fussy.
Both consoles need to be well ventilated. I have the 80gb model PS3 and have not had any problem at all. It's all about common sense. If you keep a PC in an enclosed space, it will die as well. I miss cartridge-based systems which were built like tanks.
Rminder: STA ranbats tomorrow.
Cartridge based systems WERE built like tanks, too bad the cartridges themselves were so...damn...fussy.
i still have a working SNES and N64,
my favorite part about old consoles are the cartridges because it feels so nostalgic to go and and dust a game for a bit to get it to work.
The stream itself is completely awful. For those who didn't pay for the premium service, you get ads after almost every single match. The stream is laggier than usual, the audio cuts out, and the stream has crashed on at least 5 different occasions already.
Casual!Both consoles need to be well ventilated. I have the 80gb model PS3 and have not had any problem at all. It's all about common sense. If you keep a PC in an enclosed space, it will die as well. I miss cartridge-based systems which were built like tanks.
Rminder: STA ranbats tomorrow.
Cartridge based systems WERE built like tanks, too bad the cartridges themselves were so...damn...fussy.
i still have a working SNES and N64,
my favorite part about old consoles are the cartridges because it feels so nostalgic to go and and dust a game for a bit to get it to work.
Where you see nostalgia, I see a pain in the ass.
I know that is too early, but knowing the changes that all the characters had, plus some videos and the own experience from the arcade experience, could somebody guess how the tier list will look on the game?
Just guessing, not something that will be put as a fact since we don't had the game
Lucky (sort of). Sick of the damn ads.The stream itself is completely awful. For those who didn't pay for the premium service, you get ads after almost every single match. The stream is laggier than usual, the audio cuts out, and the stream has crashed on at least 5 different occasions already.
Funny thing is I'm watching the free version on Chrome and I think its showing the premium one because I almost never see any ads, when its they say its time for commercial I just see Chen and UltraDavid talk.
I've watched many a stream and even tournys where so call top players used Raiden only to abuse this move and then act like is all good, if you are a so call top player why play Raiden and abuse the move i mean where are the so call skills that you have as a top player, i remember a particular stream where the guy the answer was commentating and MR.KOF was playing vs BALA and all they did was pick and play a cheap ass Raiden both of them and i was like huh is this it, this is the so call skills that are suppose to impress me shit they play like a couple of scared rookies that day and they call themselves top players huh.
I've watched many a stream and even tournys where so call top players used Raiden only to abuse this move and then act like is all good, if you are a so call top player why play Raiden and abuse the move i mean where are the so call skills that you have as a top player, i remember a particular stream where the guy the answer was commentating and MR.KOF was playing vs BALA and all they did was pick and play a cheap ass Raiden both of them and i was like huh is this it, this is the so call skills that are suppose to impress me shit they play like a couple of scared rookies that day and they call themselves top players huh.
Umm... top players are there to win, not to show off "skills" or impress the crowd.
I've watched many a stream and even tournys where so call top players used Raiden only to abuse this move and then act like is all good, if you are a so call top player why play Raiden and abuse the move i mean where are the so call skills that you have as a top player, i remember a particular stream where the guy the answer was commentating and MR.KOF was playing vs BALA and all they did was pick and play a cheap ass Raiden both of them and i was like huh is this it, this is the so call skills that are suppose to impress me shit they play like a couple of scared rookies that day and they call themselves top players huh.
...Wow....
You realize you just more or less stated that there are no top players in any game, just a bunch of high-tier using bums, and that the REAL top players simply don't win tournaments. Which by general logic would make the REAL top players the bums in actuality, and the high-tier whoring bums the REAL top players.....So I actually..agree with you...?
O.Rugal
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.My body is ready.
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.My body is ready.
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
There's nothing wrong with that if two are into it ;)Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.My body is ready.
Mine too! *bro fist*
Wait... that sounds wrong...
There's nothing wrong with that if two are into it ;)Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.My body is ready.
Mine too! *bro fist*
Wait... that sounds wrong...
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
In some stores earlier. ;)
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I think it's possible to do it, but don't know if the fireball becomes unblockable when the opponent is between K' and the fireball.
My best guess is if K' doesn't do any kind of attack (even if it whiffs), then probably the fireball will hit.
If K' tries to attack (including whiff), then the opponent can block both the attack and the upcoming fireball.
I like this change in K' move, can't wait to see it being used in high level play.
I hope everyone got a chance to catch the tournament if you could. We hope you enjoyed it and congratulations to Jose for topping today.
yes those one r the few i knew and i watched the video rex dart posted long time ago ... but maybe i have a different idea of os ... technically u r right the ones u listed r os but i was talkng more in a shit fighter iv way ! which i would hope ll not be usable in that way in xiii
What do you mean the sf4 way?
Do you mean like for example you'll do like a cr. lk and a ultra on a persons wake up and if the back dash the ultra hits?
various talk of console robustnessYeah, I've had a 80 GB fatty PS3 since 2008 and absolutely no problems with it. Hell, still using my PS2 from 2001 as well, with only having had to once replace the laser (though the disc tray is kinda wonky now and I sometimes need to restart once or twice to get it to start reading a disc). If you can keep it in a clear space, no worries.
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.Great to hear! Going in for sure at NEC, then.
i mean like opponent is down i jump in imputting EX sleeves (using vice) if he back dash sleeves come out if he blocks nothing come outOh, I think what you're talking about is when you do a safe jump and then input something to happen if your attack doesn't hit or get blocked, right? You can do that in KOF as well, but I think blockstop tends to be shorter in KOF games compared to SF (could be completely off base on this, just going by gut feeling), and KOF has a big variety of wakeup timings (like in 02UM, there are 16 different wakeup speeds over a range of 23 frames [for a 66 character roster] based on the wiki here (http://dreamcancel.com/wiki/index.php?title=King_of_Fighters_2K2UM#Miscellaneous)), so learning to do frame-tight input timings across the whole cast with 3 different characters...it's possible, but very time consuming, prone to mistakes, and frankly, there are a lot of things that you need to be really good at doing first before something like that really makes a difference in your play.
i would prefer shit like this r not included in kof
this is the best november in the history of november's but my wallet says otherwise
What do you mean the sf4 way?
Do you mean like for example you'll do like a cr. lk and a ultra on a persons wake up and if the back dash the ultra hits?
i mean like opponent is down i jump in imputting EX sleeves (using vice) if he back dash sleeves come out if he blocks nothing come out
i would prefer shit like this r not included in kof
Quotevarious talk of console robustnessYeah, I've had a 80 GB fatty PS3 since 2008 and absolutely no problems with it. Hell, still using my PS2 from 2001 as well, with only having had to once replace the laser (though the disc tray is kinda wonky now and I sometimes need to restart once or twice to get it to start reading a disc). If you can keep it in a clear space, no worries.Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.Great to hear! Going in for sure at NEC, then.i mean like opponent is down i jump in imputting EX sleeves (using vice) if he back dash sleeves come out if he blocks nothing come outOh, I think what you're talking about is when you do a safe jump and then input something to happen if your attack doesn't hit or get blocked, right? You can do that in KOF as well, but I think blockstop tends to be shorter in KOF games compared to SF (could be completely off base on this, just going by gut feeling), and KOF has a big variety of wakeup timings (like in 02UM, there are 16 different wakeup speeds over a range of 23 frames [for a 66 character roster] based on the wiki here (http://dreamcancel.com/wiki/index.php?title=King_of_Fighters_2K2UM#Miscellaneous)), so learning to do frame-tight input timings across the whole cast with 3 different characters...it's possible, but very time consuming, prone to mistakes, and frankly, there are a lot of things that you need to be really good at doing first before something like that really makes a difference in your play.
i would prefer shit like this r not included in kof
It's doable, but for the sake of comparison, Guilty Gear (a game with every bit of the technical OCD syndrom of KOF where you had to learn a ton of character-specific timings for almost anyone you wanted to play) had about 13 different wakeup timings, which you only had to learn to deal with using 1 character, and even top players don't do wakeup traps perfectly close to 100% of the time in that game.
Edit: Also, considering stuff in KOF usually doesn't have invincibility through the active frames unless you spend meter, there's not as much of a need for the sort of OS you mentioned. Meaty j.CD or cr.B blow up most "DP on wakeup" tactics.
it wasnt an os to cover dp wakeups but it covers perfectly the backdash optionWell, the example you gave sounded like the typical anti-DP/backdash OS in SF4, which is why I focused on that. The reason why it works in that game is because you do the input at such a time that you will be in uncancelable frames if the first attack connected (due to hitstop or blockstop [where the game pauses for dramatic effect] extending the animation time) and in a neutral state if it whiffed due to the opponent doing something invincible. The same approach won't work in KOF since backdashes have no invulnerability and a lot of cancelable normals can also cancel on whiff.
the example i mentioned with vice would kick backdash option very easily since u get an airborne status, sleeves would catch u for free. what u have to do is just jump in and see how the opponent reacts : he blocks ? ok sleeves dont come out and u r in a same position if he backdash u catch him with sleeves without any need of reactions or imput at the last time. considering u can os anytime and not just in wake up situation i would just prefer they r not into it to leave the game more 'human' and less 'automathic' . safe jumps , frames ... these r other stuffs which u have to know to improve ur game ok but doesnt impact heavily the practical part of the game
thats what i mean ... of course this is my opinion ! lots of ppl loves os but kof must be fast practical intuitive ... and RAW to me !
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
Some good news for us impatient players: KOFXIII is street dated! THis means the game will be in-store on 11/22.
In some stores earlier. ;)
I hope everyone got a chance to catch the tournament if you could. We hope you enjoyed it and congratulations to Jose for topping today.
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I don't think it works that way, K' can be punish during Blackout so I don't think it will be very useful outside of a wake up situation or even then.
I hope everyone got a chance to catch the tournament if you could. We hope you enjoyed it and congratulations to Jose for topping today.
Bring Jose to SCR =)
it wasnt an os to cover dp wakeups but it covers perfectly the backdash optionWell, the example you gave sounded like the typical anti-DP/backdash OS in SF4, which is why I focused on that. The reason why it works in that game is because you do the input at such a time that you will be in uncancelable frames if the first attack connected (due to hitstop or blockstop [where the game pauses for dramatic effect] extending the animation time) and in a neutral state if it whiffed due to the opponent doing something invincible. The same approach won't work in KOF since backdashes have no invulnerability and a lot of cancelable normals can also cancel on whiff.
the example i mentioned with vice would kick backdash option very easily since u get an airborne status, sleeves would catch u for free. what u have to do is just jump in and see how the opponent reacts : he blocks ? ok sleeves dont come out and u r in a same position if he backdash u catch him with sleeves without any need of reactions or imput at the last time. considering u can os anytime and not just in wake up situation i would just prefer they r not into it to leave the game more 'human' and less 'automathic' . safe jumps , frames ... these r other stuffs which u have to know to improve ur game ok but doesnt impact heavily the practical part of the game
thats what i mean ... of course this is my opinion ! lots of ppl loves os but kof must be fast practical intuitive ... and RAW to me !
I just saw that they're doing a $500 Pot Bonus for KOFXIII at NEC.send me half of it and ill stop saying bad things about you
Now I'm winning that shit lol. I don't care, I'll win that crap.
I just saw that they're doing a $500 Pot Bonus for KOFXIII at NEC.send me half of it and ill stop saying bad things about you
Now I'm winning that shit lol. I don't care, I'll win that crap.
so how are we going to get more people to get into kof once 13 comes out?well do what you can cause any little bit helps just dont try to shove the game down peoples throats
are there going to be more tutorial vids like dandy j's coming from DC on how to play?
i just figure that it is kind of important to get the word out about this game, so that it can have a long lifespan like some of its predecessors as a great kof game and fair better than some other games that only stayed competitive for a year or so.
so how are we going to get more people to get into kof once 13 comes out?
are there going to be more tutorial vids like dandy j's coming from DC on how to play?
i just figure that it is kind of important to get the word out about this game, so that it can have a long lifespan like some of its predecessors as a great kof game and fair better than some other games that only stayed competitive for a year or so.
so how are we going to get more people to get into kof once 13 comes out?Play the game. Encourage others to play it. Explain why it's awesome. Show some hype stuff. Tell them where to find more info (dreamcancel.com is a good place to start ;) ).
are there going to be more tutorial vids like dandy j's coming from DC on how to play?
i just figure that it is kind of important to get the word out about this game, so that it can have a long lifespan like some of its predecessors as a great kof game and fair better than some other games that only stayed competitive for a year or so.
so how are we going to get more people to get into kof once 13 comes out?Play the game. Encourage others to play it. Explain why it's awesome. Show some hype stuff. Tell them where to find more info (dreamcancel.com is a good place to start ;) ).
are there going to be more tutorial vids like dandy j's coming from DC on how to play?
i just figure that it is kind of important to get the word out about this game, so that it can have a long lifespan like some of its predecessors as a great kof game and fair better than some other games that only stayed competitive for a year or so.
Optionally, take to wearing half of a Mr. Karate mask and calling yourself the phantom of the KOFfers. Bonus points if you can also find a tuxedo with a knee belt.
my post was mean't was more or less about me wondering if the DC community planned on doing things like Master Classes and a tutorial about how to play the game and such.
however i'll definitely get at least a few people to get this game and enjoy it.
and a general tutorial
so am i gonna be the only one who sits and the front page and waits for the counter to hit all 13?
well you people are lame as hell!so am i gonna be the only one who sits and the front page and waits for the counter to hit all 13?
...Yeah, most likely.
enjoy that one second of glorywell you people are lame as hell!so am i gonna be the only one who sits and the front page and waits for the counter to hit all 13?
...Yeah, most likely.
well you people are lame as hell!so am i gonna be the only one who sits and the front page and waits for the counter to hit all 13?
...Yeah, most likely.
well you people are lame as hell!so am i gonna be the only one who sits and the front page and waits for the counter to hit all 13?
...Yeah, most likely.
>_> What do you mean "You People"?
Kyokuga master?????
Eh...what?
Kyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I don't think it works that way, K' can be punish during Blackout so I don't think it will be very useful outside of a wake up situation or even then.
i already explained that this is very impractical in my post, what i was wondering was if it would set up a tricky mix-up or even an unblockable if it was timed well.
please dont congratulate gametrailers on anythingKyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
Bigger character diversity would've been icing on the best cake of a preview I've ever seen for KOF in America. GT mentioned more than half the stuff that's got us hyped for the game, showed mid-to-high level gameplay, showed cutscenes and console characters, and spoke like they actually did their homework when it came to the game. Bravo to GT!
And yeah, that might be the best looking FG lobby I've seen in this generation yet.
please dont congratulate gametrailers on anythingKyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
Bigger character diversity would've been icing on the best cake of a preview I've ever seen for KOF in America. GT mentioned more than half the stuff that's got us hyped for the game, showed mid-to-high level gameplay, showed cutscenes and console characters, and spoke like they actually did their homework when it came to the game. Bravo to GT!
And yeah, that might be the best looking FG lobby I've seen in this generation yet.
they're just as bad anyone that gives kirby's epic yarn the best graphics of the year award has more than a few screws loose(not saying that epic was is a bad game cause its totally not) and ive pretty much been living on that site for like 4 years so i pretty much know all the stunts they are going to pullplease dont congratulate gametrailers on anythingKyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
Bigger character diversity would've been icing on the best cake of a preview I've ever seen for KOF in America. GT mentioned more than half the stuff that's got us hyped for the game, showed mid-to-high level gameplay, showed cutscenes and console characters, and spoke like they actually did their homework when it came to the game. Bravo to GT!
And yeah, that might be the best looking FG lobby I've seen in this generation yet.
Look on the bright side. They aren't IGN.
they're just as bad anyone that gives kirby's epic yarn the best graphics of the year award has more than a few screws loose(not saying that epic was is a bad game cause its totally not) and ive pretty much been living on that site for like 4 years so i pretty much know all the stunts they are going to pullplease dont congratulate gametrailers on anythingKyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
Bigger character diversity would've been icing on the best cake of a preview I've ever seen for KOF in America. GT mentioned more than half the stuff that's got us hyped for the game, showed mid-to-high level gameplay, showed cutscenes and console characters, and spoke like they actually did their homework when it came to the game. Bravo to GT!
And yeah, that might be the best looking FG lobby I've seen in this generation yet.
Look on the bright side. They aren't IGN.
you dont even go for the general gaming section shame on you son all though it would be nice to have some of you guys around gt for when kof hits i have a below average knowledge of fighting games so i cant be much of a teacher if someone needs help and it be nice to see someone who just doesn't play sf or tekkenthey're just as bad anyone that gives kirby's epic yarn the best graphics of the year award has more than a few screws loose(not saying that epic was is a bad game cause its totally not) and ive pretty much been living on that site for like 4 years so i pretty much know all the stunts they are going to pullplease dont congratulate gametrailers on anythingKyokuga master?????
Eh...what?
Anyone catch the bit about a revamped lobby? Other than that and Kyokuga master, was an excellent clip that really did the game justice.
Wonder why they didn't show a more diverse set of chrs in gameplay.
Bigger character diversity would've been icing on the best cake of a preview I've ever seen for KOF in America. GT mentioned more than half the stuff that's got us hyped for the game, showed mid-to-high level gameplay, showed cutscenes and console characters, and spoke like they actually did their homework when it came to the game. Bravo to GT!
And yeah, that might be the best looking FG lobby I've seen in this generation yet.
Look on the bright side. They aren't IGN.
Which is why gamers should only trust their own criticisms for games, and not "official reviewers". Or at the least, trust your friends, or the friends that aren't too afraid to say bad on a certain game.
Official reviewers tend to overhype games previous to release, and then only notice flaws afterwards. Not to mention, if a certain publisher's pockets are deep enough they never have to worry about getting a bad review for a game.
Of course, I don't really go to GT for reviews, I go to GT for...well, trailers, and their fun side projects, and soon, for Skullgirls Friday Night Fights. So idk how bad or good their reviewers are or how much they're..."influenced" but it's usually the same song and dance for every reviewer.
A photo of the 13:13:13:13 moment should be taken, for the memory of future generations.
SHIT I MISSED IT RESET THE TIMER!A photo of the 13:13:13:13 moment should be taken, for the memory of future generations.
I second this.
SHIT I MISSED IT RESET THE TIMER!A photo of the 13:13:13:13 moment should be taken, for the memory of future generations.
I second this.
lol, i think we all missed it.
And previous posts reminded me the year that Gametrollers gave COD MW2 the GOTY award in everything: Best PS3 game, Best 360 game, Best PC game,etc. Oh i remember the rage and shitstorm of those days in the site.
lol, i think we all missed it.
And previous posts reminded me the year that Gametrollers gave COD MW2 the GOTY award in everything: Best PS3 game, Best 360 game, Best PC game,etc. Oh i remember the rage and shitstorm of those days in the site.
Well all I know is, if Arkham City don't get a GOTY award somewhere, my rage will be unparalleled.
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I don't think it works that way, K' can be punish during Blackout so I don't think it will be very useful outside of a wake up situation or even then.
i already explained that this is very impractical in my post, what i was wondering was if it would set up a tricky mix-up or even an unblockable if it was timed well.
(was really interested in figuring this out too)
Hmm... doesn't appear possible at all from this vid given the time you can start moving and the steadily increasing speed. Doesn't look like blackout would catchup.
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=4m1s
and again at 1:07:12
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=1h7m12s
Goes right into narrow spike from minute spike, fast but not even close.
Still looks fine in terms of running after it to create pressure.
I hereby declare Xxenace and Saitsuofleaves the King and Queen of off topic posts! I'll let you sort it out between the 2 of you which one is which.
Anyhow, that gametrailers preview was nice. The small mention they made of the netplay sounds promising.
Well, the game will be released the same day that I had my last exam, so that 's a point on favor
I still want to see what kind of things you can make with color edit, at least to see if you can make some reetooling of some chars
Also, still want to know if the tutorial combos will be practical or not
Ok now i'm definitely going to pre-order at Futurezone in Holland. I know from previous experiences that they sell fighting games earlier than the actual release date but the 18th is too sweet, that means 10 days to go!
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I don't think it works that way, K' can be punish during Blackout so I don't think it will be very useful outside of a wake up situation or even then.
i already explained that this is very impractical in my post, what i was wondering was if it would set up a tricky mix-up or even an unblockable if it was timed well.
(was really interested in figuring this out too)
Hmm... doesn't appear possible at all from this vid given the time you can start moving and the steadily increasing speed. Doesn't look like blackout would catchup.
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=4m1s
and again at 1:07:12
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=1h7m12s
Goes right into narrow spike from minute spike, fast but not even close.
Still looks fine in terms of running after it to create pressure.
yeah well it's still seems like it will be an interesting change.
thanks for the clip to show it.
Ok now i'm definitely going to pre-order at Futurezone in Holland. I know from previous experiences that they sell fighting games earlier than the actual release date but the 18th is too sweet, that means 10 days to go!
18/11/11? That's serious? Oh man, this week is packed so time should flow and then i can just count the days! Do you think this is real?
i've got a question...
since the new change for k''s ex fireball starts slow and gets progressively faster as it goes, does that mean that a player can do an ex fireball and use blackout to setup an unblockable from the other side?
of course the opponent could roll or jump to get away ( and it cost a meter ), but i'm just wondering if thats the case.
I don't think it works that way, K' can be punish during Blackout so I don't think it will be very useful outside of a wake up situation or even then.
i already explained that this is very impractical in my post, what i was wondering was if it would set up a tricky mix-up or even an unblockable if it was timed well.
(was really interested in figuring this out too)
Hmm... doesn't appear possible at all from this vid given the time you can start moving and the steadily increasing speed. Doesn't look like blackout would catchup.
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=4m1s
and again at 1:07:12
http://www.youtube.com/watch?v=lGGNbDsRlAw&#t=1h7m12s
Goes right into narrow spike from minute spike, fast but not even close.
Still looks fine in terms of running after it to create pressure.
yeah well it's still seems like it will be an interesting change.
thanks for the clip to show it.
'Tis a pleasure ;)
Your theory fighting is stronger than mine, cool that you picked up on that possibility.
Will be cool to mix in the EX from time to time I think. Will get back to you if I can conjure up any other applications as I think SNKP had something specific in mind with that change.
Ok now i'm definitely going to pre-order at Futurezone in Holland. I know from previous experiences that they sell fighting games earlier than the actual release date but the 18th is too sweet, that means 10 days to go!
Considering their usual releases i think it's quite realistic. Their website says 18-11-11 but i left a message on their fb just in case. Still i'm pretty sure that this date is correct, i mean SF4 and other FG were shipped a week prior to the release date so anything's possible.
Ok now i'm definitely going to pre-order at Futurezone in Holland. I know from previous experiences that they sell fighting games earlier than the actual release date but the 18th is too sweet, that means 10 days to go!
18/11/11? That's serious? Oh man, this week is packed so time should flow and then i can just count the days! Do you think this is real?
Considering their usual releases i think it's quite realistic. Their website says 18-11-11 but i left a message on their fb just in case. Still i'm pretty sure that this date is correct, i mean SF4 and other FG were shipped a week prior to the release date so anything's possible.
The biggest thing to me with waiting for almost any game is the fact that people overthink things about characters and mechanics way too much, at least new ones.
Now KOFXIII seems to have avoided this for the most part since we have KOF-i for Billy...and I guess no one really thinks much about Saiki. Person taking the biggest part of this is obviously EX Iori, but even then he's grounded in reality. But I think most people just get so excited for certain things that they just completely overthink it. Hell, even I got overexcited about EX Iori's j.4b even though I've seen it a hundred times in every other game Iori's in.
XIII should avoid most of it since...well, we're only getting 5 new characters (lol at me saying only), and we've played them in previous games. Idk, I guess I'm a bit annoyed about another certain game coming out within the next week and people COMPLETELY overthinking how some new characters should be played.
Also, off topic question again guys, but what do you think I should do? Wait and hope for a dualmodding station at NEC, or just attempt to get the really expensive Fusion stick?
It was something new and I saw it as "evolution". Going back to basics is noble, but I want long running series' to try something new.
And the roster is disapointing for me. I liked the variety of the roster in XI (and no Mai... except in console version). SNKP should be brave and just leave some popular character out of the game (KOF game without K' team... what a dream). XIII's roster is just boring for my perspective.
But of course I hope the game will crush my scepticism. Probably not going to get on day one (no console and I don't buy consoles just for one game).
I pre-ordered mine from Gamestop too, for I can just pick it up after my classes on Tuesday. It brings back memories to buy a game from a store and run back home anxious as hell to play it.
Just wanted to let people know that Amazon.com is now offering release-day delivery for XIII. This means that Amazon Prime members can get the game delivered November 22nd for no extra cost.
They also offer free trials of Amazon Prime. Might be worth it to avoid GameStop and (potentially) avoid sales tax. :)
RIP full-color, nicely produced game manuals.
my post was mean't was more or less about me wondering if the DC community planned on doing things like Master Classes and a tutorial about how to play the game and such.
however i'll definitely get at least a few people to get this game and enjoy it.
and a general tutorial
I think the training mode in the game will feature a good beginners tutorial mode on how to play.
I also think helping players out directly in form of them recording their own gameplay and having people critique it (or break it down Kane317 and Metaphysics analysis style) would help better than just a tutorial video.
But you never know, once the game comes out people will be making and creating their own videos to help themselves and others.
Ill watch that later, but I REALLY hope the netcode is up to par.funner isn't a word bro
02UM is just so...UGH with that netcode. Literal 5 second delays.
Though Ryo is funner than I thought.
Ill watch that later, but I REALLY hope the netcode is up to par.funner isn't a word bro
02UM is just so...UGH with that netcode. Literal 5 second delays.
Though Ryo is funner than I thought.
Ill watch that later, but I REALLY hope the netcode is up to par.funner isn't a word bro
02UM is just so...UGH with that netcode. Literal 5 second delays.
Though Ryo is funner than I thought.
The bit in the tutorial about Mai made me wonder: for as much as people demand and clamor for her, does anyone actually pick her? Or is it "NO MAI, NO BUY!" *then picks K'*
http://imageshack.us/photo/my-images/521/37683210150354417519331.jpg/ (http://imageshack.us/photo/my-images/521/37683210150354417519331.jpg/)
Look what's on the European cover of Neo magazine... No, it ain't Ultimate Marvel vs. Capcom 3. :D
I was expecting the reveal of EX Kyo and MR Karate on this last update of SNK blog not a video about replay features. :(
Maybe they reveal it next week i hope so.
i pre- ordered from amazon so i'm getting it somewhere from december 1-8 it'll be a long wait.
i pre- ordered from amazon so i'm getting it somewhere from december 1-8 it'll be a long wait.
A word of advice for those who are preordering through Amazon. Go to your order summary page right now and change the shipping speed to "release date shipping" if you haven't done so already. You will only be charged 99 cents for shipping with this option
You don't have to have Prime for this. For only a dollar it would be silly to stick with your current shipping option.
Thanks for that Kusanagi. It's almost like a dream, the amount of media attention KOF is getting.
Guys I've ordered from amazon.co.uk 2 weeks ago and my card is not charged yet. Do they charge it on dispatch date or I am doing something wrong?
mhhhh, replay data is like other games always only for the online match? :\
Tears is known as the best them in KOF, how dare you take that away from him?funny coincidence
That's it, we need a poll, we must find out once and for all which theme rules all.
Best KOF theme was WWIII. Sadly, it's doomed to obscurity because 99 was bad.
as good as that was, standard ast tears is better imo. also if we get the console version next friday, which other territories will also have it then? we could test out the connection.
Hey, Tears was 99 as well and that didn't stop that.Tears made it out of 99 to KOFs that weren't ass. Pretty sure WWIII didn't, somehow (though the ikari team war guitar theme in 2002 is decent as well).
And what made 99 so bad? Like I figure it is since I can't find any match videos for it, but like what made it the usual (meh...this isn't an even number year, let's half ass it) meh?
Correction, nothing on the fighting games genre has something to do against Sadistic Eyes AST.
Main Track: Tears
Alternative Track: Goodbye Esaka
Those themes are not only iconic with kyo, but with the whole SNK if you consider how things went with them
I like to think that all the themes of kyo represented the state of the company (except funky esaka because at least for me is lama)
Esaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
I want this version of TEARS:
kof tears (http://www.youtube.com/watch?v=8S1EAAAiSEY#)
Esaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.you mean Osaka right? esaka was the name of a train station in osaka
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
http://imageshack.us/photo/my-images/521/37683210150354417519331.jpg/ (http://imageshack.us/photo/my-images/521/37683210150354417519331.jpg/)Yep goin outside across the road to buy that NOW
Look what's on the European cover of Neo magazine... No, it ain't Ultimate Marvel vs. Capcom 3. :D
Nope nothing new to report besides the Magazine giving it 4.5 stars out of 5
And it seems RSG is working very closely with the Magazine itself
Esaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.you mean Osaka right? esaka was the name of a train station in osaka
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
dunno if your exactly right unless you can prove me wrong snk's hq is located in suita city in northern osaka and as far as i can tell there isn't any area called esaka(cept for the train station and a few hotels that have it in there names) also im not to sure if the esaka train station was named after the song(though i might be wrong as i cant seem to find the date when it first opened) but im more than willing to be proven wrongEsaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.you mean Osaka right? esaka was the name of a train station in osaka
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
Um, and where do you think the name of the train station came from? :P
C'mon, people. Osaka is the name of the city. Esaka is the area where SNK is located.
@Phoenixazure: Are you sure about that? That's pretty cool if true. I'll definitely look forward to hearing that in-game then.
I'd be careful with that statement. While people do (or at least SHOULD) believe that Kyo is the main character of the KOF series, calling something of his representative of the company is shaky ground considering Terry Bogard and Ryo Sakazaki exist and backlash tends to happen.
dunno if your exactly right unless you can prove me wrong snk's hq is located in suita city in northern osaka and as far as i can tell there isn't any area called esaka(cept for the train station and a few hotels that have it in there names) also im not to sure if the esaka train station was named after the song(though i might be wrong as i cant seem to find the date when it first opened) but im more than willing to be proven wrongEsaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.you mean Osaka right? esaka was the name of a train station in osaka
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
Um, and where do you think the name of the train station came from? :P
C'mon, people. Osaka is the name of the city. Esaka is the area where SNK is located.
@Phoenixazure: Are you sure about that? That's pretty cool if true. I'll definitely look forward to hearing that in-game then.
http://www.ogaming.tv/ (http://www.ogaming.tv/)
Is this the same as the eLive Pro Stream? Either way... KoF XIII Console: 360 version streaming now!
(Thanks for link from Edgeward on Neogaf)
My PS3 is at my cousins house atm.
Anyone know if the 360 version is region free? If not anywhere where this info can be obtained asap? thx
dunno if your exactly right unless you can prove me wrong snk's hq is located in suita city in northern osaka and as far as i can tell there isn't any area called esaka(cept for the train station and a few hotels that have it in there names) also im not to sure if the esaka train station was named after the song(though i might be wrong as i cant seem to find the date when it first opened) but im more than willing to be proven wrongEsaka is where the company headquarters are, so I've always seen Esaka as the theme of SNK in general, more than just Kyo specifically. "Goodbye Esaka" is the only song to directly reference the state of the company, however.you mean Osaka right? esaka was the name of a train station in osaka
Tears is a great Kyo theme. I prefer Goodbye Esaka. But there are lots other good ones. I'm fine with whichever one SNK picks. Although the XII version of Esaka would be a good choice, just because it's a great one that's never been used in-game. It really shouldn't go to waste.
Um, and where do you think the name of the train station came from? :P
C'mon, people. Osaka is the name of the city. Esaka is the area where SNK is located.
@Phoenixazure: Are you sure about that? That's pretty cool if true. I'll definitely look forward to hearing that in-game then.
No, no, no. I never meant that the station was named after the song. The station was named after the place. Just think about all the stages in KOF games that are NAMED Esaka. Not all of them feature train stations, right? Some of them feature arcades, for example!
Suita-ku is a ward of Osaka. Big Japanese cities are broken up into multiple wards. I might be more accurate to call Esaka a neighborhood of Suita-ku, but the English translation is a little fuzzy here.
For another example, Akihabara is located in Chiyodu-ku (TECHNICALLY Taitou-ku), which is a ward of Tokyo city. Esaka is located in Suita-ku, part of Osaka.
@Delta: Wow, that's awesome. The presentation looks excellent. Thanks for the scans. If I was in the UK, I'd definitely pick up a copy.
FOOLS
The HQ is in Dotonbouri, Shinsaibashi aint it? :I
Thats what Gunsmith told me.
Returning to EX-KYO theme, SNKP can give him the same one they gave him on KOF XI:
The King of Fighters XI - Esaka? (Ex-Kyo Kusanagi's Theme) (http://www.youtube.com/watch?v=0W5Jf-rhir0#)
Nothing new on the news, so I bring the topic back. lol
Three different publishers: Atlus, SNK, and RSG. All for different regions. I am pretty sure it's going to be region locked.
Three different publishers: Atlus, SNK, and RSG. All for different regions. I am pretty sure it's going to be region locked.
Actually, it could go either way because the most probable reason for snkp using multiple publishers is that it just puts less strain on a now relatively small company. Hopefully online is region free though having it locked should atleast help keep some laggy games away i guess.
http://www.youtube.com/watch?feature=player_detailpage&v=-S19VfY7Bro#t=102s (http://www.youtube.com/watch?feature=player_detailpage&v=-S19VfY7Bro#t=102s)Three different publishers: Atlus, SNK, and RSG. All for different regions. I am pretty sure it's going to be region locked.
Actually, it could go either way because the most probable reason for snkp using multiple publishers is that it just puts less strain on a now relatively small company. Hopefully online is region free though having it locked should atleast help keep some laggy games away i guess.
This is stupid.If you buy the game from another region you SHOULD be able to connect to whoever you want based on the connexion bars(like 99% of games on the market today ...except mk).I will be getting the us version ... so what's the idea me not being able to play someone in the same game based in europe but with a region 2 disc? I hope they do not do this idiotic thing.
The game clearly states "Worldwide netplay" on like... every single company website and packaging scan available. How often has anyone seen region-locked online play?
The Blog update from this very week even says we have the option to select a region filter, right? Why would anyone think the online play would be region locked?!?
The only thing that could be region locked is the game disk itself (and mostly on 360, since most PS3 games are region free.)
The game itself being region locked to consoles of different regions, wouldn't be too suprising though. Especially if each region had some specific translation work done, or if they just want to keep members of each region from trying to buy other regions editions, to get foreign preorder /special edition bonuses. But we won't know details on that until release, or near it.
I can't think of one fighter I've played this generation... or even the last one, really, that had region locked online play. I remember lagging with the Japanese players on DOA, screaming in horror at foreign play on Hyper Fightings atrocious netcode, being fairly impressed with them on HD Remix, and meeting people from all areas of the world on NGBC and 2K2UM online...
Read my post. MK has multiplayer locked on region(i think some genius at NR thought it will be a brilliant idea!!!! ).I have a region 1 disc and i cannot play someone with a region 2 disk here in europe (when me or him send an invite to play and accept it... it says please insert MK disk!) this is why i asked
Hope what you guys said it's true
Read my post. MK has multiplayer locked on region(i think some genius at NR thought it will be a brilliant idea!!!! ).I have a region 1 disc and i cannot play someone with a region 2 disk here in europe (when me or him send an invite to play and accept it... it says please insert MK disk!) this is why i asked
Hope what you guys said it's true
Ahhh, so you're saying it was a Europe-only style issue. Yeah, I skimmed, lack of sleep! :( Anywho, hope that doesn't happen for you guys. Was there a difference in content (like some kinda censorship) in the European edition? Or a difference in the Hertz the games run at or something? That's a pretty odd issue.
did anything interesting happen on that stream?
dumb discussions are also needed in times of draught.
I'm really looking forward to Joe. I feel he's a little weak and limited in 2002 so 13's version is getting me excited to play him. I'm also really hoping that canceling his slide into Bakuretsu Ken won't require using turbo anymore.when i slide as soon as i press the kick button i do a couple of punches, and then once it connects do a few more.
A question for pad users.
I've been playing fighters on keyboard for the longest time but now, having bought a PS3 in anticipation of XIII, I'll have to learn playing on a controller (unless there is some easy way to play using a keyboard on PS3?).
Is there any generally accepted control scheme(s) when using a controller for KOF? One that is intuitive and gives easy access to multiple button presses? Also, is it considered okay to map multiple button press actions (like Hyper Drive, EX moves etc) to the should buttons or is that considered cheating?
A question for pad users.it's fine to map button presses to a single button and i dont think ive ever heard of anybody calling that cheating
I've been playing fighters on keyboard for the longest time but now, having bought a PS3 in anticipation of XIII, I'll have to learn playing on a controller (unless there is some easy way to play using a keyboard on PS3?).
Is there any generally accepted control scheme(s) when using a controller for KOF? One that is intuitive and gives easy access to multiple button presses? Also, is it considered okay to map multiple button press actions (like Hyper Drive, EX moves etc) to the should buttons or is that considered cheating?
Three different publishers: Atlus, SNK, and RSG. All for different regions. I am pretty sure it's going to be region locked.
Actually, it could go either way because the most probable reason for snkp using multiple publishers is that it just puts less strain on a now relatively small company. Hopefully online is region free though having it locked should atleast help keep some laggy games away i guess.
This is stupid.If you buy the game from another region you SHOULD be able to connect to whoever you want based on the connexion bars(like 99% of games on the market today ...except mk).I will be getting the us version ... so what's the idea me not being able to play someone in the same game based in europe but with a region 2 disc? I hope they do not do this idiotic thing.
i play both ( mostly pad) i normally use the standard layout where face buttons are punches and kicks. About using shoulder buttons, it isn't considered cheating as far as i know and if you look at the kof 13 button config it has multiple buttons mapped to one. however i would encourage you if you want to get better execution and such not to.
it's fine to map button presses to a single button and i dont think ive ever heard of anybody calling that cheating
i play both ( mostly pad) i normally use the standard layout where face buttons are punches and kicks. About using shoulder buttons, it isn't considered cheating as far as i know and if you look at the kof 13 button config it has multiple buttons mapped to one. however i would encourage you if you want to get better execution and such not to.
I don't mind on a keyboard (where I use no shortcuts at all) or a stick but with a controller not so much, since you gotta do everything with one thumb. I'll still give it a shot but I'd rather not go through the frustration if it turns out to be an issue.
That's good to hear, thanks.
Three different publishers: Atlus, SNK, and RSG. All for different regions. I am pretty sure it's going to be region locked.
A question for pad users.There is no real "standard" button layout unless you use the deault altough I would say in most games I would recommend going into practice mode and just mess around with different layouts with the shoulder buttons and stuff like that since some inputs like ;b+ ;c can be hard to do with the default layout and I also find that each person is different and what feels right to you might not feel right to someone else and vice versa.
I've been playing fighters on keyboard for the longest time but now, having bought a PS3 in anticipation of XIII, I'll have to learn playing on a controller (unless there is some easy way to play using a keyboard on PS3?).
Is there any generally accepted control scheme(s) when using a controller for KOF? One that is intuitive and gives easy access to multiple button presses? Also, is it considered okay to map multiple button press actions (like Hyper Drive, EX moves etc) to the should buttons or is that considered cheating?
A new stream with the ON crew
http://ja.twitch.tv/thepeoplesstream (http://ja.twitch.tv/thepeoplesstream)
A new stream with the ON crew
http://ja.twitch.tv/thepeoplesstream (http://ja.twitch.tv/thepeoplesstream)
They are not playing online right?
A question for pad users.I know someone who uses a keyboard modded to work on PS2 and can try to put you in touch with him, if you want.
I've been playing fighters on keyboard for the longest time but now, having bought a PS3 in anticipation of XIII, I'll have to learn playing on a controller (unless there is some easy way to play using a keyboard on PS3?).
Is there any generally accepted control scheme(s) when using a controller for KOF? One that is intuitive and gives easy access to multiple button presses? Also, is it considered okay to map multiple button press actions (like Hyper Drive, EX moves etc) to the should buttons or is that considered cheating?
and terrible news for PS3 owners that have reliable friends, no more gamesharing between 5 PS3's anymore (these fucking ass selling dicksuckers, hope their CEO's all die of horrible deaths this month). it's only possible to gameshare between 2 home consoles in the near future. they just had to fuck it up these greedy ass bitches.
What do you mean?
You mean when you buy something and then use the same account on another ps3 to get the same thing for free, or are you talking about something else? Sorry, I am still a total noob with next gen consoles.
other gaming related news, arksys is releasing a BB game worthy of my money (if its worth my doe, its worth yours). the games called BLAZBLUE?CONTINUUM SHIFT EXTEND and features all 19 or so released characters and all that goodness and extras. thinking bout getting it myself, just hope the gamespeed is faster this time around, which i doubt btw.
;c ;d
;a ;b
C is HP and D is HK, while A is LP and B as LK. it's the original neo geo cd lay out on pad and it works the best imo. only problem would be B+C but you can just assign that to R1 or some shit. remember X is A and O is B on PS3 pad, you should understand what C and D are.
;c ;d
;a ;b
C is HP and D is HK, while A is LP and B as LK. it's the original neo geo cd lay out on pad and it works the best imo. only problem would be B+C but you can just assign that to R1 or some shit. remember X is A and O is B on PS3 pad, you should understand what C and D are.
That is the config we use at arcades here and that is the most accesible way of pressing B + C, I dunno why you say it can be a problem, try it, it's the most comfortable.
Yeah, the issues I foresaw are ones where you would have to press either square+circle or x+triangle. Very uncomfortable imo, the rest are okay.
Well the way I play is, I tap the buttons with the tips of my fingers with my fingers in vertical above them, so it isn't hard for me. Pressing X from that position with your fingers is harder though, since it isn't comfortable to maintain your thumb near it while you maintain the fingers like that on the other buttons.
With the left hand.
I apologize if this was asked already. Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately
http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded# (http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded#)!
This game looks familiar
http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded# (http://www.youtube.com/watch?v=LsK-mtsj-RI&feature=player_embedded#)!
This game looks familiar
...
Looks like an Iphone game. But I fear what the Mugen guys are going to do with those sprites.
You do realize that if MW3 turns out as hated and unloved that people like to claim it will be, all the 12 year olds will get off of it, and guess which game they'll be going to if that's the case?no they wont if seen cod kids play the bf games the dont know what the meaning of teamwork is so high chance one or 2 people are always pulling the weight in the match there have been plenty of time where i get the highest score in a match and get no kills just because im not running around like a headless chicken
It's a catch 22.
And the stream is 8PM PST...
anyone exactly know what streaming site the stream will be on? just in case i need to hand out links to other people on various sitesheres the link http://www.leveluplive.tv/ (http://www.leveluplive.tv/)
Less than a week left before i can get my hands on this game!
Less than a week left before i can get my hands on this game!
I HATE YOU! I've ordered it from amazon.co.uk and even with the highest possible delivery it will be in my hands 26-29 of nov :( And I payed 40 eu for the game + 40 eu for the fast delivery :( Unfortunately risingstargames are not supported in Cyprus so they won't bring it here :( Plus I won't get the bonus tracks while amazon.fr gives the preorder bonus :(
Wow you paid 80 euros and still have to wait that long?
videogamesplus.ca would've been a good alternative for you.
I still think i will get the game this Friday because Futurezone never failed me before.
what time does the stream start tomorrow and where can i watch it at?One of my best friends works at Infinity Ward. Trust me, he is just as sick of making CoD games as you are of playing them. But it's his job so he will make them as long as he has to. The execs at activision are the only ones to blame here. They got such a great dev team at Infinity Ward yet they waste that talent on making the same game over and over.
offtopic: i seriously need to get rid of mw3 the amount of stress that game causes is not worth the 60 dollars it cost, honestly i think i've been grinding my teeth together for the last half hour the people at infinity ward, treyarch and activison can all suck dicks,thanks god i still have battlefield to play now even more that all the little dumb ass 12 year olds dont play it anymore. /end rant
I'd advise against the Madcatz fightpads. The D-pads on those things are stiff as hell. I'd recommend anything made by Hori.
I apologize if this was asked already. Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately
Yeah, they were doing that in the stream yesterday.
snk has been pretty quiet about iori but i guess we could possibly find out something new during tonights streamI apologize if this was asked already. Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately
Yeah, they were doing that in the stream yesterday.
Thanks for the responce. Has there been any word on whether '98 Iori will available for DLC the day of console release to North America?
Hell, I'd advise against Madcatz ANYTHING other than their TE's. Everything else they make is complete junkware and has no business being sold.
I apologize if this was asked already. Has it been confirmed if you can do 1vs1 in versus mode instead of always doing 3vs3? it would be a good way to practice each character seperately
Yeah, they were doing that in the stream yesterday.
Thanks for the responce. Has there been any word on whether '98 Iori will available for DLC the day of console release to North America?
That's true, i've seen the same pads go for less than half the prices on ebay and other websites, but that was years ago. Perhaps you can try them SF pads?
Ohhhh shit man i just got a call today from the store i usually buy games from and they told me they'll be getting the game this saturday, but only the game no bonus CD.
I had already preorder at the cave where the devil himself takes the biggest dumps or as the call it ( GAMESTOP ) shit man i fucking hate that place, but i had no choice because it was either them or amazon for the preorder and the thing with amazon is that for some reason they never deliver on time.
I preorder 2 copies of the game one for me and one for my best friend so i call him up and asked him what he thought about it and he said that he be too busy all weekend working so i could just cancel my preorder and we can still keep his so that way i can play the game this weekend and we can still get the CDs.
Shiiiit man the thought of me playing the king this weekend is just fucking awesome oooohhhhhh yeahhh bitchessssssss.
It's call Gameworld up in NYC. They get the games early so if you are up in the NY area the Bronx to be specific they'll hook you up no problem, but remember it's the game only no CDs.
It's call Gameworld up in NYC. They get the games early so if you are up in the NY area the Bronx to be specific they'll hook you up no problem, but remember it's the game only no CDs.
Buh! I'm in Texas, so that wouldn't work. =(
Oh well, will have to wait for Tuesday.
While I, and everyone would PREFER netcode that's better than SF4s...as long as it gets on that level, at least they can get rid of some of the memories of their...other...netcode projects, I still have nightmares of 02UM.yup though thats the first time ive ever had lag that bad in a while
I'm not gonna lie, for what seems to be Valle's first time with the game he did decently. EX Iori Overhead into Maiden Masher was nice lol.
If and when he learns the game, he could be deadly.
Watching the archive of the stream now. So bad ass. So hype for this shit.
Two quick questions:
Can Clark use his Command Grabs on wakeup? And if he can I assume his Autoguard would work just as well, right?
What's the best thing King can do on wakeup aside from Wakeup super?
I know they're scrubby questions, but I'm curious. Especially with Clark.
Thanks. But can Clark do the Autoguard version of his grab on wakeup or does he have to use the EX version?
Thanks. But can Clark do the Autoguard version of his grab on wakeup or does he have to use the EX version?
Thanks. But can Clark do the Autoguard version of his grab on wakeup or does he have to use the EX version?
He should be able to do it, his AutoGuard Grab is just his C version of his grab. His EX doesn't have AutoGuard for what I know.
Thanks. But can Clark do the Autoguard version of his grab on wakeup or does he have to use the EX version?
He should be able to do it, his AutoGuard Grab is just his C version of his grab. His EX doesn't have AutoGuard for what I know.
I think it's the A version, but I'm pretty sure you can do it on wake-up.
Cool event. Disappointed to see nobody picked up Mai. Waiting for that announce on SNKP website.
And for all those are going to get the game this weekend, ENJOY IT! :)
Hmmm... Tomorrow there will be "surprise" in the Atlus update website? Hmm...
Damdai was hired to work and collaborate on KOF XIII's netcode.Okay, I have no clue on who is Damdai
Damdai was hired to work and collaborate on KOF XIII's netcode.
I dont understand how the japanese are getting their games last...
Japan release date is 1st of Dec.
Though I shouldnt even care. Anyone know why thats the case?
Nah, I doubt that's the case considering he doesn't get released for another 5 days afterwards.that's it. Iori will be released on 6th (maybe in Japan it will be released before, but let's say he's released on 6th too). What did happen if japanese version get released on 22nd? 6th would look too far away. But releasing the game on 1 december, 6th doesn't look that far.
Damdai was hired to work and collaborate on KOF XIII's netcode.
Assuming the first two are NESTS Kyo and Mr. Karate, what (or who) could the other three be for?
Anyone else notice on the Atlus KOF page that they've got 5 coming soon slots for future videos?
Check here (http://www.atlus.com/kofxiii/).
Assuming the first two are NESTS Kyo and Mr. Karate, what (or who) could the other three be for?
If that were the case that would be the best cherry on top of the cake just before release date. One couldnt ask for anything more!Anyone else notice on the Atlus KOF page that they've got 5 coming soon slots for future videos?
Check here (http://www.atlus.com/kofxiii/).
Assuming the first two are NESTS Kyo and Mr. Karate, what (or who) could the other three be for?
Maybe Nameless,Oswald and Bao (i wish).
Damdai was hired to work and collaborate on KOF XIII's netcode.
By the way... In Europe, the game is delayed AGAIN. To the 30th November this time... :(WHAT!?!
I have no conclusive proof to speak of, only a chat log, but the person who gave me the information is very trustable for me. I'm not the only one that knew this though, many site admins and other people knew too, before I did.Nice! Thanks for sharing. :)
I guess you can try asking damdai himself.
I'm glad you guys enjoyed the stream and the event overall, it was a big team effort and everybody came through to make this event epic. I was really nervous at the beginning of the stream but as I got comfortable, I think I did better, I don't do this much so if you have some feedback for me is welcome. I really enjoyed being a part of this but all the credit goes to "That ni66a Metaphysics" for coming up with this idea, you rock man!
We tried having some character variety, I hope everybody had a chance to check out their favorite character and we did our best to show some of the new characters too.
I can't wait for this game to come out and I look forward to playing as many of you online weather on Xbox Live or PSN.
Remember SCE2011 is around the corner and if you want to be apart of a bigger event than what you saw last night try to come, cause I'll be there along with the rest of the DC and TC family.
Thank you Atlus, LevelUp, DreamCancel, Team Chaos and all the stream monster who supported this event!!!
By the way... In Europe, the game is delayed AGAIN. To the 30th November this time... :(WHAT!?!
I haven't seen anyone mention this. Do you have a source? :(
http://twitter.com/# (http://twitter.com/#)!/risingstargamesAh, I see. Thanks.
But i made a mistake, it's only in France it seems.
( fuuuuuu... )
I'm glad you guys enjoyed the stream and the event overall, it was a big team effort and everybody came through to make this event epic. I was really nervous at the beginning of the stream but as I got comfortable, I think I did better, I don't do this much so if you have some feedback for me is welcome. I really enjoyed being a part of this but all the credit goes to "That ni66a Metaphysics" for coming up with this idea, you rock man!
We tried having some character variety, I hope everybody had a chance to check out their favorite character and we did our best to show some of the new characters too.
I can't wait for this game to come out and I look forward to playing as many of you online weather on Xbox Live or PSN.
Remember SCE2011 is around the corner and if you want to be apart of a bigger event than what you saw last night try to come, cause I'll be there along with the rest of the DC and TC family.
Thank you Atlus, LevelUp, DreamCancel, Team Chaos and all the stream monster who supported this event!!!
i would never skip school for a video game....
i consider getting those grades a bigger priority.
Yeah, don't skip school due to a game. Skip because you forgot to do a paper B).
i would never skip school for a video game....
i consider getting those grades a bigger priority.
whatever happened to the good looking japanese PS3 cover?
A user in Atlus forums (C-Sword) uploaded this pic.
(http://desmond.imageshack.us/Himg535/scaled.php?server=535&filename=kofxiiic.jpg&res=medium)
Lucky bastard.
this one is done by the NGBC artist, the other one looked like hiroaki? the 02um artist. the 360 cover seems to be done by him as well.
iirc this was the japanese PS3 one before they changed it.
http://www.luckygg.com/wp-content/uploads/2010/10/kof_xiii_poster1.jpg (http://www.luckygg.com/wp-content/uploads/2010/10/kof_xiii_poster1.jpg)
A user in Atlus forums (C-Sword) uploaded this pic.
(http://desmond.imageshack.us/Himg535/scaled.php?server=535&filename=kofxiiic.jpg&res=medium)
Lucky bastard.
(http://www.ropanostra.com/upload/imagenes/productos/1303503129_Fuu-Plantilla.jpg)
*Plays AC:Revelations and UMvC3* >:(
Hey, are there any KOF13 avatars on PSN?not yet i hope some will be up there soon cause psn is seriously lacking in the avatar department
Hey, are there any KOF13 avatars on PSN?Man I hope so. I would kill for a Kula avatar (Yeah say whatever you want about her, I don't play her cause she's good, I actually like the character. Her being good is just a bonus:) ).
i almost wish some high profile game would be coming out this tuesday so i could maybe get kof at a midnight release
Hey, are there any KOF13 avatars on PSN?not yet i hope some will be up there soon cause psn is seriously lacking in the avatar department
i know it's just an opinion but i think the ps3 cover looks pretty damn nice on par with the xbox one
not trying to be a debbie downer or anything but marvel is probably gonna win but anyway fuck the vga's
not trying to be a debbie downer or anything but marvel is probably gonna win but anyway fuck the vga's
I doubt it. Mortal Kombat is on it.
And it IS Spike.
Tangent: WHAT THE DEUCE?! Gamestop KOFXIII tournament?! https://twitter.com/#!/Man_Chest/status/136471713323032577 (https://twitter.com/#!/Man_Chest/status/136471713323032577)
as you can see in those early comments...
not gonna happen
Tangent: WHAT THE DEUCE?! Gamestop KOFXIII tournament?! https://twitter.com/#!/Man_Chest/status/136471713323032577 (https://twitter.com/#!/Man_Chest/status/136471713323032577)
I voted; I just feel Capcom will sponsor/bribe them. Either way, if it does win, that's major exposure.
Can the rest of the world vote? Or just America?
P.S. Do you guys realize that the game is not even officially out and it was nominated?!
While that is true. KOF XIII has been out longer than all these games on the list (obv on arcade). That should be taken into consideration IMHO.P.S. Do you guys realize that the game is not even officially out and it was nominated?!
Yeah I actually didn't think of that and I suppose thats a good sign since the other unrelaeased games that were nominated are all major games.
While that is true. KOF XIII has been out longer than all these games on the list (obv on arcade). That should be taken into consideration IMHO.P.S. Do you guys realize that the game is not even officially out and it was nominated?!
Yeah I actually didn't think of that and I suppose thats a good sign since the other unrelaeased games that were nominated are all major games.
You guys better be voting NOW!!!!Thks Darkaoz! Voted! :)
http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game (http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game)
(thanks for the tip DarKaoz)
I really love the fact that the game includes a full colour manual, something that is rarely seen these days. That alone deserves some praise.
SNK taking it back to the old skool.
SMH at these comments..
Jo commented | 3 hours ago
The King of Fighter still exists? KoF used to be my favorite fighting game. It deserves nothing anymore. This game started screwing on KoF 99. It's not good anymore. MK FTW!
MKRayden commented | 3 hours ago
off course mk9 must be best fighting game of year and exactly kof deserve nothing.
also on full color manual.......... I LOVE YOU ATLUS XD+1
You guys better be voting NOW!!!!Thks Darkaoz! Voted! :)
http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game (http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game)
(thanks for the tip DarKaoz)
And my copy (PS3) is coming, I recive it tomorrow! (sooooo happyyyyy) :)
And waiting my RSG EU pre-order (360)...
So, where is the GT/PSNID section to test online between US/EU?? xD
loool, any ppl are getting their too!You guys better be voting NOW!!!!Thks Darkaoz! Voted! :)
http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game (http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game)
(thanks for the tip DarKaoz)
And my copy (PS3) is coming, I recive it tomorrow! (sooooo happyyyyy) :)
And waiting my RSG EU pre-order (360)...
So, where is the GT/PSNID section to test online between US/EU?? xD
What?! HOW?! WHY?!?!?!?!
Yeah guys, what's up with that attitude. Is not about weather we win or lose, is to help bring exposure to the game. Do your part and VOTE!Hell if it gets enough votes, It might get others to check it out if it's a runner-up or (!)If it wins. Besides, it never hurts to click a button.
You wanna keep it real? I'm game, shit I think MK is going to win but that doesn't stop my from telling every single person in this world that I know that plays KOF to vote.
P.S. Do you guys realize that the game is not even officially out and it was nominated?!
http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/ (http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/)
I really hope it will function properly.
Yeah, actually that is odd that they would nominate it when it's not out yet. It's not like there's a dearth of FG's from this year. Well actually, now that I think about it, there was. I mean, AE and BB:CS2 were just updates and I guess they wouldn't count it so it left them shorthanded?
Anyway yeah, XIII won't win, even if it was popular because...hell, most people voting haven't even had the chance to play it yet.
http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/ (http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/)
I really hope it will function properly.
*Dramatic music*
Here we go!Yeah, actually that is odd that they would nominate it when it's not out yet. It's not like there's a dearth of FG's from this year. Well actually, now that I think about it, there was. I mean, AE and BB:CS2 were just updates and I guess they wouldn't count it so it left them shorthanded?
Anyway yeah, XIII won't win, even if it was popular because...hell, most people voting haven't even had the chance to play it yet.
KOFXIII could has been easily replaced by Arcana Hearts 3, which was released this year. But no, KOF XIII got picked as a nominee for a reason, even if it hasn't been released yet.
http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/ (http://shoryuken.com/2011/11/16/king-of-fighters-xiii-will-be-using-gss-netcode/)
I really hope it will function properly.
Just out of curiosity from anyone that played it, how was kof12's netcode after they patched it? Was it like 98/2k2 UM where it had tons of input lag?
I thought pablofsi said it was some other netcode?
I thought pablofsi said it was some other netcode?
I thought pablofsi said it was some other netcode?
Damn Mantiquilla and his lies. BAN HIM! BAN HIM!
I thought pablofsi said it was some other netcode?
Yeah!was Pablofsi lying to us?!
My only problem with that SRK post is that the Siliconera post it references doesn't state where they got that information from.
Until they clear that up, no use getting up in arms about it.
Also, the first line of that SRK post is hilarious. Wasn't it clear from Yamamoto's presser at Evo that KOFXIII wasn't going to use GGPO? The author is treating it as if that's new information.
mmm, don't know, this is the first negative post against XIII from a very long time, all the other entries were really positive and hyping the gamewell it doesn't bother me none though the article does seem really suspect
It seems that I will be getting the game tomorrow :)
loool, any ppl are getting their too!You guys better be voting NOW!!!!Thks Darkaoz! Voted! :)
http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game (http://www.spike.com/events/video-game-awards-2011-nominees/voting/best-fighting-game)
(thanks for the tip DarKaoz)
And my copy (PS3) is coming, I recive it tomorrow! (sooooo happyyyyy) :)
And waiting my RSG EU pre-order (360)...
So, where is the GT/PSNID section to test online between US/EU?? xD
What?! HOW?! WHY?!?!?!?!
Look here:
http://neo-arcadia.com/forum/viewtopic.php?f=5&t=28220&sid=fba704bc9877b17b402318bf8b2f05c2&start=3100 (http://neo-arcadia.com/forum/viewtopic.php?f=5&t=28220&sid=fba704bc9877b17b402318bf8b2f05c2&start=3100)
with the first impressions (sorry but its in French)
(oh GT/ID section founded ;) )
So uhm. Am I the only one recalling that they already mentioned that they're building upon XII's netcode?i remember hearing something like that aswell
I can't remember where I got that from, but I'm pretty sure that they've said it.
Maybe I was dreaming?
i remember hearing something like that aswell
They did say that, months ago. I just always held out hope that maybe they'd switch it up or something but meh.Ok. Good to hear I'm not the only one.
btw has anyone confirmed whether or not damdai worked on the netcode.
I actually believe that this is the case as well.
No confirmation, of that yet. But here is the scenario I see, SNKP is using GSS as their netcode source, but they might had hired Damdai to supervise and make the netcode better, that is a possible scenario.
i looked on his website and it appears that no one has tried asking him about it, i would but i don't know password for supercade.btw has anyone confirmed whether or not damdai worked on the netcode.
No confirmation, of that yet. But here is the scenario I see, SNKP is using GSS as their netcode source, but they might had hired Damdai to supervise and make the netcode better, that is a possible scenario.
Just wait a couple of days, we'll all know then. Aram already said the netcode was going to be good and even competitors wouldn't have anything bad to say about it (paraphrasing).
Then don't watch the VGA's for the actual VGA's? Watch them for the World Premiere Trailers we always get there.it was just a quick question
Also, we do have an Off-Topic Thread...that you created...
On topic...yeah, I got nothing.
any way on topic: blah blah KoF blah blah blue mary blah blah OK! blah blah
(http://cdn.randomfunnypicture.com/pictures/%5B342%5Dnegative%20bear.jpg)any way on topic: blah blah KoF blah blah blue mary blah blah OK! blah blah
C'mon SNKP, give us Vanessa for DLC.
I really hope gets out in front of the netcode freakout. Hype is at a record high and needs to be maintained. If damdai did work on the netcode or of it's related to the NGBC or 96 netcode, now would be a good time to say it.
To those who have played (and have been following) the console version, does anyone have any guesses/predictions about who the new top five will be?
My guesses (in no particular order) are K', Kyo, Billy, Saiki and Clark.
What the hell does Mantiquilla mean?
From what the person told me, the netcode includes rollbacks technology, I think I've said this many times already, no one remembered. I'm gonna redouble my bet and say that it has nothing to do with 96's or much less NGBC's netcode and is superior to both.
May god want it to be that way, for everyone's good.
I find it strange too, the person told me that he was told there would be beta tests where select people would participate about the time Evo was starting, and that there would be results during the course of it, but later I asked him if they had taken place and he told me that they hadn't, at least to his knowledge. I also find weird that SNKp practically said it would have the best netcode of all fighting games and that they were aiming at a top quality product on all fronts, but haven't said this mouth is mine about the netcode issue until now and the game is about to come out.
I can't really say much about the selection aside from Clark. He's gonna be a beast, no doubt. K' hasn't had much exposure in terms of competitive play. Most MCM, EXDRAGONProject streams they're as clueless about the changes as we are till they're reported on. Billy I can see being pretty crazy. I don't know if his moves extend his hitbox, but he's going to be a crazy poke character. The range on his neutral CD is pretty boss as well. What made Kyo good in arcade is not so much in console though and that might not make him top tier. Saiki...I dunno o.o
I can't really say much about the selection aside from Clark. He's gonna be a beast, no doubt. K' hasn't had much exposure in terms of competitive play. Most MCM, EXDRAGONProject streams they're as clueless about the changes as we are till they're reported on. Billy I can see being pretty crazy. I don't know if his moves extend his hitbox, but he's going to be a crazy poke character. The range on his neutral CD is pretty boss as well. What made Kyo good in arcade is not so much in console though and that might not make him top tier. Saiki...I dunno o.o
If that's true i'm already hatin' him, just like i hate his 2002 version.
What made Kyo good in arcade is not so much in console though and that might not make him top tier.
My guesses though are: Terry, Andy, Kensou, Ash, and Clark
Hi everybody!could you please tell us how the online is once you get around to it?
First, sorry for my english, i'll try post without translator :)
I'm one of Neo-Arcadia french player which had his copy yesterday. In Paris, we had 2 shop which receive canadian copy for PS3 (360 come tomorrow) that's why some lucky guys (like me) had already the game. I don't play much but, I can say it is FANTASTIC! The game is full of things to do, to unlock, the new background are really great. I didn't try the online mode for the moment... Loading with install are short (without, they are a bit long) Unlock Billy is to easy and I unlock him in 10 min, in arcade mode, don't still have to meet saiki but it is the same way, just have to meet and beat him.
If you have any questions, I shall try to re-lay there...
Hi everybody!could you please tell us how the online is once you get around to it?
First, sorry for my english, i'll try post without translator :)
I'm one of Neo-Arcadia french player which had his copy yesterday. In Paris, we had 2 shop which receive canadian copy for PS3 (360 come tomorrow) that's why some lucky guys (like me) had already the game. I don't play much but, I can say it is FANTASTIC! The game is full of things to do, to unlock, the new background are really great. I didn't try the online mode for the moment... Loading with install are short (without, they are a bit long) Unlock Billy is to easy and I unlock him in 10 min, in arcade mode, don't still have to meet saiki but it is the same way, just have to meet and beat him.
If you have any questions, I shall try to re-lay there...
What made Kyo good in arcade is not so much in console though and that might not make him top tier.
My guesses though are: Terry, Andy, Kensou, Ash, and Clark
Kyo's only big nerf (I believe) is that his hcb+K is unsafe on block. But I think being able to more easily connect his qcf+K at mid-screen is a much bigger buff. His damage and HD combos are just as good as before, I believe. His EX Air Orochinagi gives him more options, but probably won't affect his combos too much.
Andy and Kensou I could see being top. Why did you pick Terry and Ash?
in my opinion Terry is close to dead last, He has almost no new options game play wise aside from the new chain, and his buffs are minimal when compared to other characters. He's either in the same spot as before, which was mid low, or just straight up one of the last characters this time around
The game still is the most balanced KOF ever--there I said it.
I don't find HUD option... And, I think I'll try the online this evening (here, it is 7.30 am...)Hi, I'm in France too, if you want test the online this evening I'm ok!
dont get y people talk about tiers when u kno who ur already gonna use no matter how garbage a character is its up to the player to make em god like (i hate talkin bout tiers....)rather agree... tiers is to SF stalking... hahaahaaa lol
dont get y people talk about tiers when u kno who ur already gonna use no matter how garbage a character is its up to the player to make em god like (i hate talkin bout tiers....)
dont get y people talk about tiers when u kno who ur already gonna use no matter how garbage a character is its up to the player to make em god like (i hate talkin bout tiers....)rather agree... tiers is to SF stalking... hahaahaaa lol
KOF dont need that desagrement! xD
KOF also tends to do Ratio Tourneys, so Tiers actually do need to be established for that.
I don't find HUD option... And, I think I'll try the online this evening (here, it is 7.30 am...)Hi, I'm in France too, if you want test the online this evening I'm ok!
I will add you on PS3!
J'ai checké N-A, aussi et pris ma copie à répu. également! ;)
Je ne suis pas sur N-A, mais je t'adicionerais si tu vx, histoire qu'on teste le online!
KOF also tends to do Ratio Tourneys, so Tiers actually do need to be established for that.
Personally I think the gap's too small to ever do a ratio tourney for console edition--that balanced.
in my opinion Terry is close to dead last, He has almost no new options game play wise aside from the new chain, and his buffs are minimal when compared to other characters. He's either in the same spot as before, which was mid low, or just straight up one of the last characters this time around
I'm still gonna put the fool on my team regardless. :)
I hope snkp has put some limitations in the color edit mode. I dont wanna face ppl online who are completely blue, pink, red. I mean the whole sprite being one color even the face and hair.I hope they have a very short timer when you pick characters online. . . I don't wanna wait the maximum time every match watching ppl pick their colours. . . even if they have preset options available, make the timer short online.
Guys if I have nat type 3 on my ps3 will I have input lag or nat type 3 is just blocking features like tlking with microphone etc.
New Blog Update!OMFG this vid made me even more hype for custom colours!!!
http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2011/11/post_51.html (http://game.snkplaymore.co.jp/official/kof-xiii/blog/archives/2011/11/post_51.html)
13 min gameplay video with it Custom Colors galore??
KOF XIII対戦動画 (http://www.youtube.com/watch?v=X9Vw8LxJNFI#ws)
I don't care about tiers or anything of the sort, I just play with who I like.Good attitude to have ;)
New Blog Update!
13 min gameplay video with it Custom Colors galore??
KOF XIII対戦動画 (http://www.youtube.com/watch?v=X9Vw8LxJNFI#ws)
(My copy is here)Awesome! Thanks for the impressions. :)
Ok guys thats it:
Its very simple, THE BEST 2D FIGHTING GAME of universe is called KOF XIII ! simple like that!
OMFG, is so wonderful, so magic, so... no, its too much! haha!! lol
And I have done one match vs an UK player (I'm in France), well what can I say is:
NO WORRIES, ONLINE ITS OOOOOKKKKKKK!!!!! (similar to SF4, but keep in mind I've only done 1 match (nobody ATM online))!
And color edit, and arcade mode, and... fuuuuuu too many modes... lol
BEST KOF EVER!
c u soon guys! ;)
That's a promising sign, but I'd want to see more impressions, preferably by more known players, before worrying less.of course, and you are right!
(no offense intended, I just don't know if you're someone who can tell lag. Some folks can't tell lag if unless it hits them in the face- I've known folks who defend pre-patch KOFXII netcode)
I hope more folks agree with you though, if that's the case then SNK pulled this out.
That's a promising sign, but I'd want to see more impressions, preferably by more known players, before worrying less.of course, and you are right!
(no offense intended, I just don't know if you're someone who can tell lag. Some folks can't tell lag if unless it hits them in the face- I've known folks who defend pre-patch KOFXII netcode)
I hope more folks agree with you though, if that's the case then SNK pulled this out.
Oh another thing: Loadings are nothing comparable, with we see till now!
the old big loadings about 20to40 secs, now are like 3/4 secs with install and 5/6 secs without install
and old little loadings (between rounds for exemple) about 10 secs before, now are 0,5/1 (lol) secs with install and 2/3 secs without install.
:)
Never cared for tiers. I like playing characters that appeal to me in terms of looks and style.+1 it would be nice if a lot of people thought this way too
(My copy is here)
Ok guys thats it:
Its very simple, THE BEST 2D FIGHTING GAME of universe is called KOF XIII ! simple like that!
OMFG, is so wonderful, so magic, so... no, its too much! haha!! lol
And I have done one match vs an UK player (I'm in France), well what can I say is:
NO WORRIES, ONLINE ITS OOOOOKKKKKKK!!!!! (similar to SF4, but keep in mind I've only done 1 match (nobody ATM online))!
And color edit, and arcade mode, and... fuuuuuu too many modes... lol
BEST KOF EVER!
c u soon guys! ;)
Played 3-4 hrs last nite with a friend who usually has a shit internet connection.
No drops, no lag.. all in all was pretty good until he got dropped and then
I was unable to create another room after that for some unknown reason so we called it a nite.
Its so worth the 50 bucks. Just wished the CD package was abit better lol.
I laughed at the Asuka-colored Kula.
I wanna try and make a Monkey costume for Kensou or Raiden xD
Clark = THE INFRAGGABLE CRUNK. Now he just needs Andy as Val Hallen and Ryo as Major Glory to team with him.
The Justice Friends FTW
I wanna try and make a Monkey costume for Kensou or Raiden xD
Clark = THE INFRAGGABLE CRUNK. Now he just needs Andy as Val Hallen and Ryo as Major Glory to team with him.
The Justice Friends FTW
Or an Agent Honeydew Vice lmao
Cant waitttttt
we should make a topic for custom colors ;)
Mina Mai was also quite well done; and I rather liked the players gameplay, also. They really used her normals to zone and frametrap wonderfully.I disagree... but at least they won with her :P
I FINALLY HAS THE GAME ON MY HANDS : D
Just 3 more hours until I could play it
we should make a topic for custom colors ;)Yeah great idea! With pics too!
Yeah I guess.I wanna try and make a Monkey costume for Kensou or Raiden xD
Clark = THE INFRAGGABLE CRUNK. Now he just needs Andy as Val Hallen and Ryo as Major Glory to team with him.
The Justice Friends FTW
Or an Agent Honeydew Vice lmao
Cant waitttttt
Kensou, because Monkey ain't fat, and Kensou kinda acts like a monkey anyways xD
Agent Honeydew... she's that fine bitch that's always with Monkey right?
I FINALLY HAS THE GAME ON MY HANDS : D
Just 3 more hours until I could play it
I hate you!!
enjoy it ;)
LolMina Mai was also quite well done; and I rather liked the players gameplay, also. They really used her normals to zone and frametrap wonderfully.I disagree... but at least they won with her :P
LolMina Mai was also quite well done; and I rather liked the players gameplay, also. They really used her normals to zone and frametrap wonderfully.I disagree... but at least they won with her :P
That ending seemed so staged :p
And what Mai colour is that supposed to be?
And what Mai colour is that supposed to be?
We already made that thread like 6 months ago, people should search in this or the second page of the sub forum
Hmm I'm just thinkin how I would show off the colours.
Might just have to take a photo of the screen =_=;
Nice.
Darkaoz should copy and paste it into the OP of the new thread
Nice.
Darkaoz should copy and paste it into the OP of the new thread
That sounds great! So should I keep the thread I did and add that info? Because some people think it was unnecessary and I think it was just to keep it clean and easier to find ideas/examples of Colors Edits.
Nice.
Darkaoz should copy and paste it into the OP of the new thread
That sounds great! So should I keep the thread I did and add that info? Because some people think it was unnecessary and I think it was just to keep it clean and easier to find ideas/examples of Colors Edits.
I think you should. It should more of a showcase thread if anything.
I'd suggest adding all images of the (notable/best)designs to the OP posts(just so there arent too many designs). reserve some posts or suttin on the 1st page.
and when each person uploads their designs they could do it with a layout like..
1-(Picture) within certain small dimensions
2-(character ref if intended) -Possible URL link of character / Inspiration of design
3- THE ANSWERS' suggested palette layout
EG.
(http://media.tumblr.com/tumblr_lrmj3gBQCY1qbpm24.jpg)
-Fei Long- http://fightingstreet.com/folders/artworkfolder/artworkpics/sf_art/sfiv_art/SF_IV_Concept_Art/SFIV_PC_Concept_Art_Fei_Long_01.jpg (http://fightingstreet.com/folders/artworkfolder/artworkpics/sf_art/sfiv_art/SF_IV_Concept_Art/SFIV_PC_Concept_Art_Fei_Long_01.jpg)
-01/33, 02/12 .....etc
so is the shirt removed on kensou? because it looks like he still has it, but the color is changed to a skin looking color.
Idk, I hope Fei Kensou is possible so that way I can focus on what to do for Saiki, King and Hwa.
@THE ANSWER: On my way, let me clean it up a bit. lolso is the shirt removed on kensou? because it looks like he still has it, but the color is changed to a skin looking color.
You know what, you are right about Kensou. That is a PC LEAK MOD, so we don't know if it's possible in the Console Version or not. Well we saw Naked Shirt Terry today on the SKNP Blog, so I assume it's possible. But we might better yet be sure and not post any of the PC LEAK MODs for now.
Idk, I hope Fei Kensou is possible so that way I can focus on what to do for Saiki, King and Hwa.
For Saiki you can make him as Remi from SF3. Saw that color edit in a video, forgot which one, but it was recent.
Ah
True
Hopefully it would just be a matter of changing all the sections on his costume to the same colour no?
Since his muscle tonal structure is all visible through his outfit anyway
*fingers crossed*
I disagree... but at least they won with her :P
Of course, the thing most important in that video is Mai comboing neomax after her 2C. The rest is fine and some nice colore edits :P And I noticed Mai say something to Andy when she finishes neomax. I think it wasn't necessary talk to andy, but I liked how it sounds. she has a very nice new voice.
Can't wait to have this game, and 25th looks so far... :(
That shirtless Kensou looks boss, and thanks SAB for the color references from the video, the only one i could guess was Kula as Asuka and it was because i read it before watching it.
I noticed Mai say something to Andy when she finishes neomax. I think it wasn't necessary talk to andy, but I liked how it sounds. she has a very nice new voice.
Can't wait to have this game, and 25th looks so far... :(
mmm, so info about online
Not players yet
Ranked had 4 modes, quick match, custom match, arcade and training mode, a good detail this
Don't know how to unlock colours : (
EDIT: Just 1 vs 1 online matches
By the time we finish, it'll be Tuesday of next year.like we cant go back in time to the release date of KoF
Anyway, atleast we're getting some good info.
How I can unlock saiki?
Some cool effect that I jsut noticed
I you pick the manual, and change pages quickly (like how you animate a cartoon), you can see mai doing a jump while she hits you with her fan
Trial mode is incredible hard if we compare it wih other fighters, since the first trial you has to do some things that beginners maybe couldn't do at first
In custom you can save a team for online
If you ask me, Justin should just stick to SF and Marvel.
In custom you can save a team for online
http://twitter.com/?photo_id=1# (http://twitter.com/?photo_id=1#)!/orochinagicom/status/137076108834254850/photo/1
I'm gonna say...Ryan Hart..
I would like to see Mago return to KOF it was the series he originally started playing competitively.
Ok something random, I was playing my 10th player match, and suddenly esaka 96 appeared
It's a cool stage, even has a night version where a crossdresser appears lol
Ok something random, I was playing my 10th player match, and suddenly esaka 96 appearedHuh, that's pretty cool.
It's a cool stage, even has a night version where a crossdresser appears lol
yep onlineAlright, that's pretty awesome. :)
Ok something random, I was playing my 10th player match, and suddenly esaka 96 appeared
It's a cool stage, even has a night version where a crossdresser appears lol
Ok some online impressions
- I was playing against a chilean friend who lives at 30 km from me (don't know how many miles are that, I think that maybe 20 miles)
- The game felt a bit laggy, but even though I was the host, he didn't dropped almost any combo, we had 3 bars, while the maximum is 4
- Now here is the deal,
1) we don't have the super connections that maybe lots of north americans had
2) He was using wifi AND the pc which his wife was using
So overall, I couldn't yet give a proper impression
About the interface, well, in player match, select stage is random, you never pick it, that's why I was able to play on Esaka 96, this stage is cool, looks exactly like the original one, even the screens where the players appeared was replaced for the actual artwork of the game. And no, nobody purchased it since there is no dlc on the marketplace
You can save your replays on your own HD, which is nice since you could later upload them using some video-cable
You don't had titles, only icons, you had to unlock them
Even in player matches, you can upgrade your ranking, ala blazblue
and that's it, I hope to test it with northamericans, I had the feeling that will run better than against some chileans (IN sf IV I had a friend which opur matches are incredible laggy, but with other countries run fine)
And please no use wifi : (
nothing bad at least for me
The true test will happen when everyone gets the game and goes online with it. It probably feels good because not alot of people are online right now for obvious reasons. Until then, I'm still going to be cautious. It does put my fears to rest a little bit after hearing the good impressions though, just a little.
Also, that combo video is scaring a few people off. Some of my friends and people I know feel it is broken due to what they saw. Last comment I read from my friend thinks that UMVC3 is more balanced than this.
I know exactly what I saw in that video and understood what was going on, but it feels like I'm talking to a brick wall if I try to explain what was going on to them.
Anyone else order from shopto.net hoping they deliver early!Yep! I'm gonna check my orders and e-mail multiple times a day. :)
From that submission from the french guy, when he says "all my combos came out!" it effectively means that this game has some type of delay hiding technique. Congrats SNKp...Hrm. Would you say that this could be a bad thing if it's the case?
Hi, have a few questions on some modes of the game.
1) How to complete 100% story mode? I'm still stuck at 91% after trying out all the selected routes and a deliberate lost.
2) How to unlock Billy Kane? I understand that to unlock these characters, you need to beat them when they challenge you. So far I have gotten Saiki and I always encounter Saiki during the character challenge.
3) How to unlock colours and more icons?
4) Anyone manage to unlock 100% for the invitation for the gallery mode?
5) Anyone mind sharing color codes for character customization? I'm pretty bad at mixing colours.
PS: This game really rocks!! (Mod please delete this post if it can't be posted, TIA)
Hi, have a few questions on some modes of the game.
1) How to complete 100% story mode? I'm still stuck at 91% after trying out all the selected routes and a deliberate lost.
2) How to unlock Billy Kane? I understand that to unlock these characters, you need to beat them when they challenge you. So far I have gotten Saiki and I always encounter Saiki during the character challenge.
3) How to unlock colours and more icons?
4) Anyone manage to unlock 100% for the invitation for the gallery mode?
5) Anyone mind sharing color codes for character customization? I'm pretty bad at mixing colours.
PS: This game really rocks!! (Mod please delete this post if it can't be posted, TIA)
The King of Fighters XIII: Console Combo Showcase (http://www.youtube.com/watch?v=mkWclyTo7Gw#ws)
Which vid
I believe the game is already out. It had broken street date, I was surprised by this too when I was walking past a game store and saw it on sale. No offence. ;)
stores gotta be careful about breaking street date though people get a pretty big fine for doing that or so ive heardI believe the game is already out. It had broken street date, I was surprised by this too when I was walking past a game store and saw it on sale. No offence. ;)
Mods at ATLUS are all saying the game isn't suppose to be out yet. Those who broke street date aren't suppose to do so. So the game "officially" it isn't out yet. Lucky for you to have a store that broke street date close to you.
nothing bad at least for meBut there was some right? How long did it take for your moves to register?
Now, (I remind: I'm in France and my copy is PS3 version)
Like I said I played vs an UK player, and NO noticable lag!
And this last point was literally shocked me!
I play vs a Saoudian, with 1 bar (red connexion)
and 50% time, the game runs properly, practically normal (without lag), and others 50% lag present, but, how to say... no cuts/jerks, the effects of lag are something very smooth, like a replay... like speed only slows down, but how incredible it is, all my commands and combos came out!!! o_O
to be honest, before match starting, and when i saw 1 bar (red), I expected someething ala SF4, cuts, or deconnection, but nothing!!! and we were able to finish match quietly... AMAZING!!
Just letting you guys know ahead of time. If possible; I'm going to troll online with Nude Clark.Wow. The game isn't even out yet and people are already thinking about making nude characters.
THXThe King of Fighters XIII: Console Combo Showcase (http://www.youtube.com/watch?v=mkWclyTo7Gw#ws)
Which vid
also have i seen you post on another site before? that name seems really familiar
The best possible thing that we can expect, and I'm seeing it happen.Ah! I kinda misunderstood your first post. But this sounds good.
13smc13: Is not hard but is not retarded like XII, something that pissed me of in XII is that the AI did sometimes really stupid shit, but here it feels like doesn't read your inputs, I at times do perfect and stuff, the bosses could be a bit of a challenge, but now I will play on very hard, so maybe we will see something more interesting
Yep, is exactly like the arcade version
I will play on very hard to see what's going on
anybody here think we should send SNK and atlus a giant thank you card?
thats doesn't sound like much of a thank you but whatevsanybody here think we should send SNK and atlus a giant thank you card?
I am willing to send them my KOF XII used/in good condition for free DLC for XIII
@sibarraz - thanks
How many available languages are there in American version? including Chinese? Thanks
nice~Thank you very much.How many available languages are there in American version? including Chinese? Thanks
If im not wrong
-English
-Spanish
-French
-Korean
-Japanese
-Chinese
If somebody could write chinese on chinese (lol) I could tell you
I assume we're all talking about Mandarin, right?
thats doesn't sound like much of a thank you but whatevsanybody here think we should send SNK and atlus a giant thank you card?
I am willing to send them my KOF XII used/in good condition for free DLC for XIII
@sibarraz - thanks
Getting the game tomorrow afternoon just got the confirmation call, and now everything is good with the world.
and so there is finally something i can tell someone here, something that i've been keeping inside for a long long time but no more and here it goes.
FUCK YOUUUUUUUUUU you here me FUCK YOUUUUUUU you can mock me no more you merciless bastard so FUCK YOUUUUUU countdown timer i fucking win im getting the game before you run out hahahahahahahah
i hope that many of you brothers and sisters get the game soon take it easy.
As the Prof notes on MMCafe, PSNProfiles has full sized version of the Trophy / Achievement images from the game. You can clearly see, now, that SNKP at least made a single sprite frame for each of these characters, which is pretty cool!
(http://psnprofiles.com/lib/img/games/cbc72f/trophies/3L702abf.png) Rose(http://psnprofiles.com/lib/img/games/cbc72f/trophies/12L7be064.png) Adel
(http://psnprofiles.com/lib/img/games/cbc72f/trophies/44Le304e4.png) Mukai(http://psnprofiles.com/lib/img/games/cbc72f/trophies/30L6e7069.png) Shion
(http://psnprofiles.com/lib/img/games/cbc72f/trophies/16L5852d7.png) Heidern(http://psnprofiles.com/lib/img/games/cbc72f/trophies/4L748892.png) Magaki
(http://psnprofiles.com/lib/img/games/cbc72f/trophies/28Lbc8c0c.png) Nest Kyo(http://psnprofiles.com/lib/img/games/cbc72f/trophies/29Laa72d8.png) Botan
(http://psnprofiles.com/lib/img/games/cbc72f/trophies/41L32fea4.png) Rimelo and Shroom(http://psnprofiles.com/lib/img/games/cbc72f/trophies/6L1fa6cb.png) Mr. Karate
I think I remember reading somewhere that they used 3D models as the basis for their sprites, then retouched them to look more hand-drawn.Close, but wrong. ;)
I think I remember reading somewhere that they used 3D models as the basis for their sprites, then retouched them to look more hand-drawn.Close, but wrong. ;)
They used 3D models as references, and then drew them all out. They don't look hand-drawn, they are hand-drawn.
Getting the game tomorrow afternoon just got the confirmation call, and now everything is good with the world.
and so there is finally something i can tell someone here, something that i've been keeping inside for a long long time but no more and here it goes.
FUCK YOUUUUUUUUUU you here me FUCK YOUUUUUUU you can mock me no more you merciless bastard so FUCK YOUUUUUU countdown timer i fucking win im getting the game before you run out hahahahahahahah
i hope that many of you brothers and sisters get the game soon take it easy.
This man needs a timeout. And hot milk.
Are you familiar with the process of rotoscoping (http://en.wikipedia.org/wiki/Rotoscoping)? Well, it's when "animators trace over live-action film movement, frame by frame." (Thanks, Wikipedia!) This technique has also been used in video games, such as the original Prince of Persia (most famous example), but also by SNK for Art of Fighting 3. Anyway, I don't know if SNK's approach has a special name, but it's a similar concept.
Esaka 96 and Iori 95 are already in the disk for player matches
Music selection must be choosen on the options menu, y can't do like the arcades where you can change track before the matches start
I believe one would say in this situation "I just got told". Touche, good sir, touche.
Ok, for the one who asked, Haohmaru appears in the esaka stage after the 4th round
In ranked, you can search matches for region, skill level, and ping level
Song selection, how does it work?
Is it like in arcade when you have to hold down a certain button? Or is there an option that lets you choose what songs come up?
WHAT?! The KOF96 Esaka stage is already included???? Or was it from a preview build?
Ohhhh, they are either planning KOFXIV dreammatch to include them as playables or they are already in the process of being developed as playable DLC!!!!! (I can at least see Botan and Shroom+Rimelo being added to KOFXIII, but no one really knows how far along those characters are ready for either DLC or a KOFXIII/XIV expansion. I don't think those single sprites are just for icons, they could hint at future plans. ). Other companies get away with reselling updated versions of their fighting games so I wouldn't mind if they offer these characters through a separate version, or DLC characters, either way they should be added as playables, and the rest of those icon hints too (like Heidern, Adelheid, Mukai, etc.)
Usually KOF dreammatches bring back villains/characters from those in the saga. so it's really possible they might make previous unplayable story characters playable in a new KOFXIII version or the KOFXIV version that includes just about every major story character from Ash Saga as playables! :)
I think I remember reading somewhere that they used 3D models as the basis for their sprites, then retouched them to look more hand-drawn.
If that's true perhaps there are models of everyone you posted... which means maybe it's feasible to make them into real playable characters in an update or future installment.
Esaka 96 and Iori 95 are already in the disk for player matches
Music selection must be choosen on the options menu, y can't do like the arcades where you can change track before the matches start
You couldn't select your track period. It was based on the challenger's first character and what team they were from.
Of those characters, I have to wonder. While Rimelo and Shroom are somewhat possible, I don't see them as becoming fighters, personally. They seem more like pestering nuisances, rather than actual fighters. Botan I could possibly see, her puppetmaster abilities could be much like a mix of Chizuru + the partners of Igniz. I'm kinda suprised to see Magaki and Shion, but maybe Botan could bring them back, much as how Igniz uses Krizalid, even after he was killed offscreen in the past (-_-; )
Esaka 96 and Iori 95 are already in the disk for player matches
You couldn't select your track period.
I'm cool with not picking the stage and have the game randomly pick it for me, you see there's not a stage that I don't like and they all look prety impressive so is all good, plus this means more time fighting and less time waiting for the player host to pick the stage.
The DLC stages are only avaliable for online matches, if you want them for versus or training they don't appear
This happens since in ranked and player matches you can't select the stage
Yep, has more animations, is a beautiful stage, specially the SNK building at night
The best part is that even in the highway part there is people walkin and cars running
speaking of trials
do you think they will add trials for the dlc characters?
speaking of trials
do you think they will add trials for the dlc characters?
It's confirmed that they will have Trials
I've read those stages are good for online matches, because it makes the match smoother for being plain stages.
Don't know if true tho.
Anyways those stages are good to analize moves, like range and stuff like that.
I've read those stages are good for online matches, because it makes the match smoother for being plain stages.
Don't know if true tho.
Anyways those stages are good to analize moves, like range and stuff like that.
Ok, for those who want to use color edit but don't want to pay for unlock the colours, you need to fight 40 matches per character on ranked, player, or versus matches to unlock them all
If you for example play 40 matches with Andy/Ryo/Yuri, you will unlock all the colurs for them no matter if you don't used one of them or not
I'm not looking forward to playing on Dark Ash's stage, with the (mostly) pure white background. It's an okay stage for the final battle, but playing an actual fight on it sounds dreadful. I can only hope it's not included in the random stages online.
Nagare: Wait, you can unlock the extended intro? The one where elisabeth cries?
I love that stage. The sound design on it is amazing.Likewise. Also, having a plain background like that means less visual distractions, which is nice.
oh anyone know why Clark Steel has been called "Still" since KOFXII? Wasn't it originally Steel?Yeah, it was once Steel. I don't know why they changed it. Maybe just something that they messed up translating all along, like Lay Spin.
What did Lay Spin used to be?
What did Lay Spin used to be?
Ray Spin, since Japanese doesn't have "L" sounds.
Yeah, it was once Steel. I don't know why they changed it. Maybe just something that they messed up translating all along, like Lay Spin.
@sibarraz Okay someone probably already asked this and I just missed it but what kind of options does practice mode have? and do you think it is comparable to other current fighters in this mode?
oh anyone know why Clark Steel has been called "Still" since KOFXII? Wasn't it originally Steel?
BWAHAHAHA :)What did Lay Spin used to be?
Ray Spin, since Japanese doesn't have "L" sounds.
So I guess they never had to hold dat L on their chests.
Personally, I don't like since is a complete mess, I was expecting something more depth a la blazblue
Personally, I don't like since is a complete mess, I was expecting something more depth a la blazblue
I couldn't stand blazblue's story mode it was so boring, plus all of those little match conditions and weird crap made it annoying...
LoL So who's hype for the last arcade ranbat this Sunday Sunday SUNDAY?!?!?!?!I thought Cali usually gets games early, no one's selling?
^ They do, but for high profile games. Sucks that this guy experience is ok, he says its between SF4 and MvC3. But people are over reacting in SRK. =/They kinda have a right to tbh.
oh anyone know why Clark Steel has been called "Still" since KOFXII? Wasn't it originally Steel?
Generally, it's said that it changed because Clark Steel was too close to "Clark Kent, the Man of Steel".
I'm not sure if DC ever commented / saught action on it, but I do remember people complaining about the name being changed, and being suprised anyone would notice a little company like SNKP making such a semi-sly joke / tribute.
^ They do, but for high profile games. Sucks that this guy experience is ok, he says its between SF4 and MvC3. But people are over reacting in SRK. =/They kinda have a right to tbh.
It's still scary. What they do say is right, SF4 netcode is bare minimum of good.It didn't seem too bad from the video, though.
It's still scary. What they do say is right, SF4 netcode is bare minimum of good.It didn't seem too bad from the video, though.
Yes, and he did mention there was delay, though he is playing on a 3 bar connection.It's still scary. What they do say is right, SF4 netcode is bare minimum of good.It didn't seem too bad from the video, though.
You cannot judge netcode solely from watching. Biggest mistake EVERYONE makes. Lack of visual lag does not mean there is a lack of input delay.
Officially worried now.Why, you could play SF4 online, right?
Man alive, one person writes an article and everyone's ready to jump off a cliff? Just calm down for a few more days and test the damn thing yourselves.
Even if it's biased in some way, we still have to take it into account. I mean, we can say 3 bar connection all we want, but we won't know how often "optimal" connections will take place.You can search for only 4 bar matches.
It's all a matter of wait and see at this point. Hey, wait, it's Friday, shouldn't Muso have gotten XIII by now?
Even if it's biased in some way, we still have to take it into account. I mean, we can say 3 bar connection all we want, but we won't know how often "optimal" connections will take place.You can search for only 4 bar matches.
It's all a matter of wait and see at this point. Hey, wait, it's Friday, shouldn't Muso have gotten XIII by now?
Officially worried now.Why, you could play SF4 online, right?
Man alive, one person writes an article and everyone's ready to jump off a cliff? Just calm down for a few more days and test the damn thing yourselves.
You act like anyone over here is gonna cancel their preorders. We're all still buying the game.
I'm not overly worried now. Local impressions were that it was a bit better then SF4 from those who got it early.
Also- you could tell the SRK video they weren't too familiar with KOF, so they could have blamed things on lag.
I think at worst we'll get something playable , which is what matters. The point of netcode is that you can have fun at 5am instead of having to wait for friends.
Quite the opposite. I don't think anyone here who's placed a preorder is going to cancel it at this point, which is why it's kind of irritating to see doomsaying and whining when people will buy it and try it for themselves anyway.Man alive, one person writes an article and everyone's ready to jump off a cliff? Just calm down for a few more days and test the damn thing yourselves.
You act like anyone over here is gonna cancel their preorders. We're all still buying the game.
Also, hello everyone at Dream Cancel. I'm honored to be a part of this community.Welcome aboard :) . Feel free to introduce yourself in the Meet'n'Greet (http://dreamcancel.com/forum/index.php?board=9.0) area, when you get a chance.
got some games in myself today and I gotta say that its pretty playable sometimes there is delay but it isnt something that will make your combos drop its better than kof12/vanilla mvc3 but I would say its about equal or abit worse than ssf4ae
was playing with a friend he lives about 15 miles away only reason it was delay for me is because I left the stream running lol but I paused it and it was no lag I say its equal to sf4
its actually better than he described i played with a guy in soCal and im now in Hawaii and he said it was pretty good, only minor input lag he said....mind u it was only 2 bars, now i played UMVC3 with 4 bars and that #### lagged throught out the match....KOF13 netcode is fine....waaay better than KOF12
sf4 level of netcode isn't really all that bad, it may actually be better than ggpo on average.what
I plan on doing a bunch of online test with different people to see if there is any huge difference. That's for both 360 and PS3 since I have both systems. I'll probably be waiting like most people until it's released.
If you're game for testing out a JPN connection, let me know. The latest I should get the game is by the 4th of next month.
Not trying to pick on you but saying SF4 is better than GGPO is really a WTF statement. Better than 3SOE is debatable, but let's wait until Skullgirls and see if a competent company can do better.
A HK player also got the game.
http://bbs.kofunion.net/read.php?tid=171067&page=e&#a (http://bbs.kofunion.net/read.php?tid=171067&page=e&#a)
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff or Dustloop for Atlus games. I just don't get SRKs members.
@sibarraz, saw your post at MMcafe earlier. There is record and playback mode in training mode, you need to set the record, pause and playback button manually.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff or Dustloop for Atlus games. I just don't get SRKs members.Meanwhile dreamcancel will probably mainly get people interested in the game that want to discuss it and so all is fine. Adding to that, there will probably be a fair deal of people who migrate here post release as they get into the game.
Whenever I enter srk their main page lags and freezes my browser for over 1 minute before unfreezing and letting me click on anything. What's up with that.
How? I can't find the option
About netcode, at 3 bars there is some delay, but I play with people that I always had horrible lag in SSF IV, so comparing it with SSF IV, I hink that both are in the same level, maybe XIII a bit better
probably going off topic but in the console version will there be a macro feature in the practice modes like in 2k2um to test things out? In 2k2um that really helped out and made it easier to test invincibility frames at least.
Also how much are the DLC chars. . . I hope it ain't 400ms each or something.
probably going off topic but in the console version will there be a macro feature in the practice modes like in 2k2um to test things out? In 2k2um that really helped out and made it easier to test invincibility frames at least.
Also how much are the DLC chars. . . I hope it ain't 400ms each or something.
Macro as in recording the moves of the characters? There is a recording function.
Oh this function, remember using it in '98 UM. Nope, its not there, how I wish its there too so I can't breeze thru some of the trial mode.Oh I see. Thx for the fast replies.
probably going off topic but in the console version will there be a macro feature in the practice modes like in 2k2um to test things out? In 2k2um that really helped out and made it easier to test invincibility frames at least.during the stream one of the atlus guys said ex iori was 5 bucks (400 msp) so i guess your SOL
Also how much are the DLC chars. . . I hope it ain't 400ms each or something.
Just played KOF XIII with a friend and no lag at all. Best netcode so far.
Also how much are the DLC chars. . . I hope it ain't 400ms each or something.
^ So they were laggy? If so, how bad with 1 bar?
i don't even have a scene that likes kof ( they like mvc3 and i only like mvc2 out of all of those type of games ) and i spend more time offline than online. mostly because i enjoy playing the computer more than people who don't understand the game. I wish we still had arcades in the US :(Wow that pretty much sum me up in a nutshell. Upstate scene are really hard headed.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff or Dustloop for Atlus games. I just don't get SRKs members.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff or Dustloop for Atlus games. I just don't get SRKs members.
SRK represents the Capcom community. SNK has, until Dreamcancel, not been represented well by its sites- which have either been mostly dead, or Smashboards-level drivel, so many of the intelligent SNK fans used SRK despite its bias.
I do think the younger crowd isn't as attached to Capcom as the older crowd though, they haven't had that 10+ years of being told that SNK sucks.
Also are the trial comboes viable in a actaul match or is it just to improve you execution?
It's not a good sign if SRK happens to be one the main sites for someone to get into KOF. DC is a good step forward. Didn't this site establish itself because of SRK? Like they wouldn't do this or that for the KOF forums? Either way I think it's much better this way.SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff or Dustloop for Atlus games. I just don't get SRKs members.
SRK represents the Capcom community. SNK has, until Dreamcancel, not been represented well by its sites- which have either been mostly dead, or Smashboards-level drivel. Also, the tone of the community was often anti-competitive pre-Dreamcancel. I think the newer school fans don't appreciate sometimes how much better the scene is due to having a site like DC.
EU got delayed, i would have loved to give you guys a hardcore, critical yet unbiased review for the online but im sol 2.
some things though, ssf4 is to this day the best netcode ever made for fighters, but it still sucked imo (not even comparable to offline). i don't knot if 13 netcode is truly only as good as sf4, but if so its kind of embarrassing theres still no better netcode available imo. at least it will be playable this time around.
also don't play on samsung leds, they lag as hell (like during some 13 eu show).
Ok fellas here is something i just found there is a podcast from Gametrailers.com called invisible walls they are talking about KOF XIII in this weeks episode check it out if you feel like it.im glad that IW is giving some praise to KoF doesn't change the fact that i think they are all stupid as hell
They talked about UMVC3, SoulcaliburV and KOFXIII now the cool thing is that they start talking about XII and how incomplete it was which is something we can all agreed is true, that said they talked about all the improvements and how complete XIII feels over XII they dont really say anything bad about the game other than the fact that its more technical than your average fighter, which is something we can all agreed with as well they even say that the netcode is improved over XII.
Now this is not the site i would go to find out about a fighter as it seems only 2 of the guys played the game and they are telling the others how it feels to play XIII, but if you listen to what they are saying and how they describe the game, saying that there is a lot to like here and that they had a very good time playing it that is pretty cool.
Now if a site like this one is saying good things about XIII which does not surprise me not even a little bit because i now that this game is the real deal, it will probably help those still in the fence about it and just pick it up, this site is not known for fighters at all and if even them are giving props to XIII that is cool with me
I dont want every site to just bend over and start kissing KOFXIII ass but at least i like the fact that they showed respect for XIII both as a fighter and as a product.
he does have a pointEU got delayed, i would have loved to give you guys a hardcore, critical yet unbiased review for the online but im sol 2.
some things though, ssf4 is to this day the best netcode ever made for fighters, but it still sucked imo (not even comparable to offline). i don't knot if 13 netcode is truly only as good as sf4, but if so its kind of embarrassing theres still no better netcode available imo. at least it will be playable this time around.
also don't play on samsung leds, they lag as hell (like during some 13 eu show).
Best netode i experienced would be like this (i use cable internet decent speed nothing too fancy)
Blaze Blue + Arcana Heart 3
UMVC3
SSF4
If XIII is below SSF4 ... we have a problem.When i get the game i will make a non bias lag test like i did with XII and SSF4 - i will be comparing UMVC 3 and XIII.I specially do not trust fanboy opinions like some people here claimed XII is playable even after i made a video comparing it with ssf4 and the obvious almost 400-500 ms imput lag.I do not expect XIII netcode to be perfect on launch date but i want it to be better thank mk9 so i can believe in a quick patch improvement.I think that guy's opinions are fairly resonable and the game might have some lag depending on the other persons connection (he said he didn t knew what internet was the other person using)
Stop bitching and acting like hungry wolves on any critical opinion about XIII ... when most of you haven't even played the online.... the only hypocrites here are you.
Now run along and praise that color edit mode and all that nonsense
That said, a playable netcode is the best practice I can get when it's 5am, I feel like playing, and it's really rude to call someone at 5am just to play videogames.
I thnk that the problem with the SRK article, is that how can you post an article with only one impression, before the game gets street dated, and overall, give a judgement just like that^
People here says that the netcode is awesome, others than is not that good, we just could tell after the game is released
Personally, I don't care if i'm not considered a reasonable person for a guy which only purposes here is troll and post that he is playing bf3 when nobody gives a crap
I thnk that the problem with the SRK article, is that how can you post an article with only one impression, before the game gets street dated, and overall, give a judgement just like that
People here says that the netcode is awesome, others than is not that good, we just could tell after the game is released
Personally, I don't care if i'm not considered a reasonable person for a guy which only purposes here is troll and post that he is playing bf3 when nobody gives a crap
and here i was thinking i was bout to get the nicest guy in the world award...., asshole i surely didn't deserve though.
also i thought you was older than that running wild. in my days sf2 and later on ss2 where basically the mw games of that era. i think sf2 was the reason for the rise of fighters and the cult statis it got, and at the same time the reason for it's demise with all the updates instead of a true sequel. good thing almost 20 years later people got even more retarded than the 90's and re still buying every little sf update and even costumes to boot. ignorance is bliss like they say.
too bad im stuck posting here instead of playing XIII, so expect more bitching and moaning till next friday.
and here i was thinking i was bout to get the nicest guy in the world award...., asshole i surely didn't deserve though.
also i thought you was older than that running wild. in my days sf2 and later on ss2 where basically the mw games of that era. i think sf2 was the reason for the rise of fighters and the cult statis it got, and at the same time the reason for it's demise with all the updates instead of a true sequel. good thing almost 20 years later people got even more retarded than the 90's and re still buying every little sf update and even costumes to boot. ignorance is bliss like they say.
too bad im stuck posting here instead of playing XIII, so expect more bitching and moaning till next friday.
and here i was thinking i was bout to get the nicest guy in the world award...., asshole i surely didn't deserve though.
also i thought you was older than that running wild. in my days sf2 and later on ss2 where basically the mw games of that era. i think sf2 was the reason for the rise of fighters and the cult statis it got, and at the same time the reason for it's demise with all the updates instead of a true sequel. good thing almost 20 years later people got even more retarded than the 90's and re still buying every little sf update and even costumes to boot. ignorance is bliss like they say.
too bad im stuck posting here instead of playing XIII, so expect more bitching and moaning till next friday.
It's easier to do harm than good.
also i thought you was older than that running wild. in my days sf2 and later on ss2 where basically the mw games of that era.
I don't know if this has been mentioned yet, but XIII supports custom music on the PS3. Just thought I'd throw that out there for anyone who cares.
I don't know if this has been mentioned yet, but XIII supports custom music on the PS3. Just thought I'd throw that out there for anyone who cares.
I don't know if this has been mentioned yet, but XIII supports custom music on the PS3. Just thought I'd throw that out there for anyone who cares.
^ I assume it allows it to have it like most games, by the use of XMB and not using a in-game option.
thats just lovely, i can actually pick terry and kick ass on ff team ast from 95 or 96. also is there a possibility that XIII online on ps3 > 360?
google galbadia hotel to dl ast's straight from ps3 browser to hdd, oshaaa.
not surprised by this, xii had it.
I wish it has more play options though
I don't know if this has been mentioned yet, but XIII supports custom music on the PS3. Just thought I'd throw that out there for anyone who cares.
and KBN, my bf3 and mw3 ranks must be banging. some of the fighters in my ps3 list where quit impressed with it. i think they don't have a clue they playing with my lil bro and not me.
Ok fellas i got the game, but before i start playing it i like to do something first, i am a long time SNK fan and i date back to the early 90's so to finally have this game in my hands means the end of a very long journey of waiting.
Now that i dont have to wait anymore to play i like to say something to the DC community and that is thank you very much for everything you guys have done since the game was first announced, thank you for all those vid,trailers,streams,info,posters,big announcements and small, for your informative reports and all things KOFXIII as a fan of this series and franchise for a long time it is nice to now that there are places like this where i can come and interact with other fans of this great fighting franchise.
I know that this may be off topic but i would have felt like a complete and total asshole if i did not give props to this site and others like it so to every single person that has to do with DC thank you very much and keep up the good work guys, i wish that the game does well in sales because i think its a great fighter and any fighting fan will probably find something that he or she might like about KOFXIII see you all online.
Ok fellas i got the game, but before i start playing it i like to do something first, i am a long time SNK fan and i date back to the early 90's so to finally have this game in my hands means the end of a very long journey of waiting.
Now that i dont have to wait anymore to play i like to say something to the DC community and that is thank you very much for everything you guys have done since the game was first announced, thank you for all those vid,trailers,streams,info,posters,big announcements and small, for your informative reports and all things KOFXIII as a fan of this series and franchise for a long time it is nice to now that there are places like this where i can come and interact with other fans of this great fighting franchise.
I know that this may be off topic but i would have felt like a complete and total asshole if i did not give props to this site and others like it so to every single person that has to do with DC thank you very much and keep up the good work guys, i wish that the game does well in sales because i think its a great fighter and any fighting fan will probably find something that he or she might like about KOFXIII see you all online.
that sucks for you running, never having the chance to play in a competitive arcade really sucks. but at least you understand the concept, most newer generation people have missed out on the glory days back then.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff.Because this site is full of naive and ignorant fanboys who have a warped since of reality. Personally I would trust Zerp's opinion of the online more than anyone who posts on this forum.
I don't know if this has been mentioned yet, but XIII supports custom music on the PS3. Just thought I'd throw that out there for anyone who cares.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff.Because this site is full of naive and ignorant fanboys who have a warped since of reality. Personally I would trust Zerp's opinion of the online more than anyone who posts on this forum.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff.Because this site is full of naive and ignorant fanboys who have a warped since of reality. Personally I would trust Zerp's opinion of the online more than anyone who posts on this forum.
So any word on how to unlock Billy and Saiki?i was about to ask the same thing im guessing by maybe finish a certain number of matches with SDM/exSDM's?
So any word on how to unlock Billy and Saiki?i was about to ask the same thing im guessing by maybe finish a certain number of matches with SDM/exSDM's?
well im cool wit that just as long as they dont get to annoying in the later stagesSo any word on how to unlock Billy and Saiki?i was about to ask the same thing im guessing by maybe finish a certain number of matches with SDM/exSDM's?
Based on what Sibarraz said a while ago, it depends on how many CHALLENGES (the little challenge that appears on the left side) you do in Arcade Mode. If you do not do many, you will get Billy, if you do a lot, you will get Saiki to challenge you. But this is not 100% confirmed yet.
SRK(or at least its members) talking Ish about KOF's netcode, but half of them have never even been on this site or have seen or experienced what we have with this game. I always wonder why people trust SRK over this site for KOF stuff.Because this site is full of naive and ignorant fanboys who have a warped since of reality. Personally I would trust Zerp's opinion of the online more than anyone who posts on this forum.
So I guess we can confirm it just has a basic recording and playback feature with no edit option adjustment of the frames? Or is that not there either? Sorry just want to confirm thx.Just to update, other forums confirmed no basic recording/playback feature either.
WTF, no command record??? I'm not feeling that.
You have to go into the options and set replay buttons to your controller, to be able to record actions. A very weird way, but that's how it'd done!
Hey Running, I'm free next weekend or whatever for a set at your place. *
No problem. So hype for this shit on Tuesday. Does anyone know if you can set music to play for a certain character on PS3? Because I want to use the Robocop theme for Clark.
There is basic recording that lasts 10 seconds in practice mode
The frame by frame option is not avaliable though
I got a question, How can you config the buttons on the select screen?
WTF, no command record??? I'm not feeling that.
SAB mentioned this at NeoGaf.QuoteYou have to go into the options and set replay buttons to your controller, to be able to record actions. A very weird way, but that's how it'd done!
This is not the final build of the game.
Thanks Darkaoz, I think that this confirms my theory
This is not the final build of the game.
I said this because there is no button to config buttons (Yeah) on the select screen
Maybe the month delay that we got will appear in the form of a patch, maybe here some issues will be fixed, let's how this turns out
Supercade has been down all day, first down period that I remember during all this year.
Thanks Darkaoz, I think that this confirms my theory
This is not the final build of the game.
I said this because there is no button to config buttons (Yeah) on the select screen
Maybe the month delay that we got will appear in the form of a patch, maybe here some issues will be fixed, let's how this turns out
Well supposedly there is no option telling you that, you press B or O to get out of Character Select screen. A window will pop saying Control Configuration, Return to Menu and something else.
When it comes to online tests, I only trust my own experience. There are far too many factors which play into online play. I don't believe in perfect netcode; online games are only as good as the weakest connection.
The thing is, I pressed all the buttons and nothing happened
The thing is, I pressed all the buttons and nothing happened
Weird, but another question, you did this during Local Versus or Online? I assume it only works in Local Versus.
The thing is, I pressed all the buttons and nothing happened
Weird, but another question, you did this during Local Versus or Online? I assume it only works in Local Versus.
I tried on local
^ Ok, at least we know the PS3 version has it...
I was able to get button config on by pressing O and highlighting it...
I was able to get button config on by pressing O and highlighting it...
Good deal. Now only if it was push-button...
Idk how relevant this is, but apparently Kayane has signed with eLive.pro.
And I'm a bit confused on how, wasn't she part of Team Madcatz, could've sworn she signed at the same time as Ryan Hart.
Both console can change buttons. Has to be done before anyone selects a character has to be done by the first player. Everybody breathe now.
Word of advice to all those players who did not play the game in the arcades, spend some time in practice mode because this game handles a bit different than any KOF you played before.
Like most of you i did not get a change to play the game in the arcades, and i have played every single entry of the KOF games before also like most of you i spend the days before i got the game playing 02UM and now im playing XIII, i played for a few hours yesterday and i gotta tell you fellas at first i was not able to get anything to come out, me being a vet in this game i thought that maybe there was something wrong either with me or the game but it was simply the flow of the game is quite different than other KOFs ive played before, by the end of my time with the game i was able to get things to come out much better and i know that the more i play and the more used to the system i get things will get better.
So for those of you who have played KOF before but have not played XIII at all give yourself sometime to get used to the flow of the game, as it has its own rhythm. see you guys online.
Truth be told, I'm more interested to know if it's possible if SNKP plans on updating their previous released games on Live with this netcode. Reason I ask is becuse I read somewhere that SNKP has used the same netcode infrastructure around a lot of their games since supposedly the PS2. But hre's to some hopeful wishing.
And if it is based around the same idea, I wouldn't worry much since the netcode improved so much from KOF12 to the release of NGBC onbox Live who a lot of people don't believe has one of the best online netcodes available.
Oh well, 2 more days for me since I pre ordered it with the soundtrack. Mr Zyn Cobra, I'm assuming you got your copy from that ol trusty mom and pop shop down in the city where they are always selling games 1-2 weeks before due date?
One step at a time...don't want to overload those developer minds with too much common sense.
i think Kane said it wasn't in console.
i think Kane said it wasn't in console.
That's a relief for Claw players. Already going to be too many people hopping on the Flame bandwagon as is.
Word of advice to all those players who did not play the game in the arcades, spend some time in practice mode because this game handles a bit different than any KOF you played before.
Like most of you i did not get a change to play the game in the arcades, and i have played every single entry of the KOF games before also like most of you i spend the days before i got the game playing 02UM and now im playing XIII, i played for a few hours yesterday and i gotta tell you fellas at first i was not able to get anything to come out, me being a vet in this game i thought that maybe there was something wrong either with me or the game but it was simply the flow of the game is quite different than other KOFs ive played before, by the end of my time with the game i was able to get things to come out much better and i know that the more i play and the more used to the system i get things will get better.
So for those of you who have played KOF before but have not played XIII at all give yourself sometime to get used to the flow of the game, as it has its own rhythm. see you guys online.
Just to point out something that Musolini said. If you can indeed pull off the hard combos in KOF98 and 2k2, it should be no problem doing the ones in this game. To me, the games feels just a little bit more strict than KOFXI. And if you guys played XI, one of the things it was praised for was that it was easier to do the heavy combos in that game compared to the previous entries.Yes, it was easier. Since I have been playing that until recently (always on team vs, no tag bullshit for me) it is kinda hard to adjust but just takes time.
a question (a little off topic). i m going to get a ps3 and kof13 (both of them hk vers (i m in china)). my wifi key has 7 numbers, it will a problem for the ps3?
My wifi router's password has 53 characters (including letters and numbers, yeah, i'm kinda paranoid) and i don't have any problems with the online in my PS3.damn, 53 characters to make sure your neighbours dont use your wireless. out of curiosity, how many characters is your DC password.
My wifi router's password has 53 characters (including letters and numbers, yeah, i'm kinda paranoid) and i don't have any problems with the online in my PS3.how do you remember all that shit?
My wifi router's password has 53 characters (including letters and numbers, yeah, i'm kinda paranoid) and i don't have any problems with the online in my PS3.how do you remember all that shit?
maybe but i do know a few people who have multiple 20 plus character passwords so i wouldn't be to surprised if he remembered all thatMy wifi router's password has 53 characters (including letters and numbers, yeah, i'm kinda paranoid) and i don't have any problems with the online in my PS3.how do you remember all that shit?
He doesn't, I bet he has it written down somewhere. lol
lol, i'm not memorizing anything, i just look at my keyboard, and type "qwertyasdfgh...." etc or something like that, following the keys in an specific (easy to remember) order, like the first 6 keys of the first row (qwerty), then the first 6 keys of the second row (asdfgh) , and so on, i hope you get the idea.brb haxing all yur accountz nao lol good job n00b :3
And since the PS3 has a qwerty "keyboard" when putting passwords , i don't have much problem there.
Then the numbers is something simple like pick an N number and type such number N times, like "9 times 9" (999999999) or "12 times 12" (12121212.....)
And you know what, i think you made me realize this is too much hassle XD.
@Musolini
My DC pass is 17 characters, but this time i got it memorized, like other of my passwords, it's the name of some Movie/Game/Place/Song/Music Band/etc.
Hope you guys watched, watch, or thought about the ranbats today! Either way, it was an amazing experience.
Hope you guys watched, watch, or thought about the ranbats today! Either way, it was an amazing experience.
I certainly did! I loved that fight where you took out Kyo and K' with Maxima as your final character. Maxima is so much fun to watch.
It's easier to get pissed at Capcom because they're 100 Million+ company and SNKP is... Not.
Are all the other characters where in the disk besides Scarlet?
As for Marvel I think an update was needed but not a completely new game imo. The game was pretty much figured out and the only thing that needed adjustment where dhc glitch and phoenix.
I like to think that the characters are worth the purchase, still hate that the character themselves are already on the disk but w/e.
KOF may get that pass, but MK doesn't for one reason. Getting an update 9 months later wasn't really expected of MvC3 early, even if it seemed...incomplete (honestly, I didn't get that rep other than Spectator Mode being absent), in which case, why did people rage over that over MK?
No, my friend has the both games with Jill and Shuma. If they're installed no need to repurchase the characters.KOF may get that pass, but MK doesn't for one reason. Getting an update 9 months later wasn't really expected of MvC3 early, even if it seemed...incomplete (honestly, I didn't get that rep other than Spectator Mode being absent), in which case, why did people rage over that over MK?
I'd written something really long to answer this, but I'll just summarize and say this: can't speak for MK, but with KOF DLC, you get a character (so far, old/alternate characters people did wish to see) along with a stage, music, and extra offline contect for said character. Vanilla or Ultimate, you get Jill or Shuma with their extra outfits(beating out lots of other, more desired characters), maybe more on the way, but also a slight fear in that U might not be the last disc version to come.
From a record of experience, SNK gets more leeway now for me.
PS, with Ultimate, if you bought Jill and Shuma in Vanilla, did you have to re-buy them in Ultimate?
I can't believe!!Well there's practically no gameplay with Nest Kyo and Mr Karate. And I'm pretty sure ppl talked about Flame Iori.
No discussion about the EX chars!!! wooow o_O
(anyone knows, how to unlock them? xD)
Kohou = dp+C (ex)Dreamed with it, log time ago, allways hoped... AND NOW! SNK did it!! xD
is it true you can record replay after a match online? :)If you mean save replays from online matches, then yes.
If so I will be having a live stream, answering questions and playing online follow me on tweeter and I'll let you guys know for sure. Also add me on XBL THE ANSWER KOF if you wanna get some games on the stream.
esaka 94 is by far the best kyo stage
they should have remade that one instead
If so I will be having a live stream, answering questions and playing online follow me on tweeter and I'll let you guys know for sure. Also add me on XBL THE ANSWER KOF if you wanna get some games on the stream.
You sure that ain't gonna slow down your connection playing and streaming at once?
If so I will be having a live stream, answering questions and playing online follow me on tweeter and I'll let you guys know for sure. Also add me on XBL THE ANSWER KOF if you wanna get some games on the stream.
You sure that ain't gonna slow down your connection playing and streaming at once?
I upgraded my internet just for this ;) 25 down 5 up!
If so I will be having a live stream, answering questions and playing online follow me on tweeter and I'll let you guys know for sure. Also add me on XBL THE ANSWER KOF if you wanna get some games on the stream.
You sure that ain't gonna slow down your connection playing and streaming at once?
I upgraded my internet just for this ;) 25 down 5 up!
Then you shouldn't have problems. Are you going to do PSN sessions too?
I think I will be sick tomorrow ( ;) )
esaka 94 is by far the best kyo stage
they should have remade that one instead
That stage is really awesome, but I think it's tied with 96Esaka because it has great view of traffic (and now people on the streets too) great spectators. Although 94Esaka felt like there were more crowds watching in the background, and nice view of the buildings and stuff, I think 96Esaka overall had better views from the spectators, buildings, traffic, etc. So yea they are about tied, but I don't now how a 94Esaka remake could top KOF96Esaka Remake stage with day and night variations.
96Esaka overall looks like the better spot for fighting and view of the city (also the large Monitors are also nice touches for more KOF activity. Even though they don't show the current fighters on the monitors like in the original (the original had monitor portrait for every single fighter, even bosses.), they still look very active with effects.)
esaka 94 is by far the best kyo stageBest thing about Esaka 94 is that awesome policeman walking back and forth during the match. Dude was fucking HYPE.
they should have remade that one instead
I can't call a sick day tomorrow, but I REALLY wanna.
I can't call a sick day tomorrow, but I REALLY wanna.
I can't call a sick day tomorrow, but I REALLY wanna.
...but you can't help it if you ate some bad food tonight and get food poisoning.
I can't call a sick day tomorrow, but I REALLY wanna.throw yourself down some stairs bro
^ Nah, best Japan stage is the NeoGeo Land one. Opinions FTW!
^ Nah, best Japan stage is the NeoGeo Land one. Opinions FTW!
I must concur. Neo Geo Land from '95 was so badass back then, would look even better if they made it as big and lively as from the Fatal Fury movie, or like this:
(http://img137.imageshack.us/img137/6241/027iq.jpg)
sucks that orochinagi is the ex dm for kyo nests. mu shikii would have been way sweeter.
can you see it guys, yamazaki standing in front of the entrance of ngland. man its like they only finished kof 12 with all the rest of the unused data instead of adding more new characters (yamazaki). i hope they can get some new team members if 13 is a big enough succes so we can see yamazaki again in hd. also i hope ill have the game tommorow. the wait is killing. and its even more depressing every time i turn on the ps3 i get invites for ssf4.
without shades.
yamazaki with or without that huge white furr coat? for that matter with shirt or sweater/vest?
Nests Kyo doesn't use the Mu Shiki.Nests Kyo also can't land Aragami from lights. What's your point? He's not a carbon copy of NESTS Kyo? It doesn't matter. He has a bit of Orochi/NESTS/Ash Kyo in him.
Nests Kyo doesn't use the Mu Shiki.
First Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
First Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
hey i know something, why doesn't everyone just call them the way they want? like what's happening already, thank uz.BAMF Kyo. Done.
First Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
The magazine Games TM reviewed it as well, giving it an 8.
In the same issue they gave UMVC3 a 7 and games like Uncharted3 a 9 so I think 8 is pretty damn good.
Don't care about reviews but good word of mouth via reviews is always good.
Now let's talk about a very pressing subject...
Does K' look better with or without his Shades on?
i just find it funny that they said that mw3 pushes the boundaries of graphics in gamesFirst Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
I'm surprised EGM didn't talk about the gameplay at all...
First Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
The magazine Games TM reviewed it as well, giving it an 8.
In the same issue they gave UMVC3 a 7 and games like Uncharted3 a 9 so I think 8 is pretty damn good.
Don't care about reviews but good word of mouth via reviews is always good.
8.5, but I agree all things considered, if they gave UMvC3 a 7, Uncharted3 a 9, then 8.5 is respectable.
not trying to hate or anything but i think the umvc score is just about right the game as a whole really didn't do much but fix characters and make the online less shitty
i wasn't second guessing anything brobro and ive always been the type of person to voice opinions on anything or anybody luckily i haven't had to do that here yetnot trying to hate or anything but i think the umvc score is just about right the game as a whole really didn't do much but fix characters and make the online less shitty
It's fair, but at least stand up for your beliefs. Honestly, if that's what you think, than the score should be lower.
Never second guess yourself when it comes to your opinions.
Question to anyone who can answer it: how big is the install? I'm cleaning up the 360.
Question to anyone who can answer it: how big is the install? I'm cleaning up the 360.
Someone on neogaf said a little over a gig.
Question to anyone who can answer it: how big is the install? I'm cleaning up the 360.
Someone on neogaf said a little over a gig.
8
http://www.neogaf.com/forum/showthread.php?t=452790 (http://www.neogaf.com/forum/showthread.php?t=452790)
Yeah, now let's see if you actually put up more of a fight.im ass at fighting games but at least ill try a bit harder with this
a very well said something on those forums:arkham asylum was bad ass dude havent played arkham city yet but pretty much everyone says its even better im gonna guess you dont like this because batman wears a skin tight suit
KOFXIII is a big improvement over a terrible game that was released two years ago.
Ultimate Marvel is a marginal improvement over an okay game that was released like 8 months ago.
from a poster btw.
also i agree vwith most of their reviews. dont see how batman got a 9 though, uncharted ok, but fucking butman.
Anybody else witnessed the end of the countdown? Feels good, man.i was gonna watch it then i watched the clarkinator vid and missed it lol
I guess the game is officially out, get hype.
10 AM...Fuck that, I'll be there at 9:30 camping out the front door.
Store Owner: Look at that peculiar black man waiting at the door...Should we call the police?
Store clerk: No, that's James, he's waiting for us to open the door.
Store Owner: Maybe I should open the door just a lit...
Store clerk: NO! Don't! If you do, he'll throw money at us for this KOF XIII game and we'll break street date and be forlorned.
Store Owner: ...Throw money you say?
The game sold out at Play Asia.
The game sold out at Play Asia.
For just PS3 or 360 too? Even if it's just PS3, that's awesome!
The game sold out at Play Asia.
First Review?
http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/ (http://www.egmnow.com/articles/reviews/egm-review-the-king-of-fighters-xiii/)
The magazine Games TM reviewed it as well, giving it an 8.
In the same issue they gave UMVC3 a 7 and games like Uncharted3 a 9 so I think 8 is pretty damn good.
Don't care about reviews but good word of mouth via reviews is always good.
8.5, but I agree all things considered, if they gave UMvC3 a 7, Uncharted3 a 9, then 8.5 is respectable.
8
http://www.neogaf.com/forum/showthread.php?t=452790 (http://www.neogaf.com/forum/showthread.php?t=452790)
The game sold out at Play Asia.
That's nice :), do you have any Idea how many copies we are talking about 100K, 200K or maybe 300k or more?
Also, has Atlus said anything about the sells here in the US?
Those are good numbers, maybe not good enough for SNKP, but they're decent. A lot more than I expected that's for sure.The game sold out at Play Asia.
That's nice :), do you have any Idea how many copies we are talking about 100K, 200K or maybe 300k or more?
Also, has Atlus said anything about the sells here in the US?
>100K preorder in US
>50k preorder in Europe
It's just preorders. We have to wait atleast a week to see who else might buy the game and see if there's immediate returns for it. There's going to be streams all over the place and reviews have been popping up with numbers that even out do Marvel.I know but I think its nice to have some numbers to play around with. And immediate returns(blows raspberry) who would do that?
EDIT:Now that is ...unexpected.
http://shoryuken.com/2011/11/22/king-of-fighters-xiii-snk-playmore-gets-it-right/ (http://shoryuken.com/2011/11/22/king-of-fighters-xiii-snk-playmore-gets-it-right/)
Even SRK is giving them props..
Solidshark, you should do what I'm doing and ignoring that IGN review. IGN=:\
Yeah I know but look at the reasons they gave for the low score. I mean, if someone is generally interested or even casually interested and checks out what they gave it the negative marks on, they can decide whether that's a huge issue for them or not. UMVC 3, unfortunately, is a capcom game, and those always ALWAYS have to score good(yes if I remember correctly, network was never brought up).Solidshark, you should do what I'm doing and ignoring that IGN review. IGN=:\
Wish I could ignore them; if only the didn't speak to a lot of potential customers (i.e. growing competition). And also, wanted to see how much content they skipped or skimmed on (color edit, trial, etc.) and compare it to the 8.5 review UMVC3 got; I don't think netcode was even mentioned there.
I don't like where this is going with IGN. The soundtrack got a bad score? The netcode brought down the score in 3 different sections? And the bosses are cheap? This review is not serious, can't be. There's too much emphasis on the netcode, cheap bosses, and how "convoluted" the story is.See they can't even properly defend their score. They lower the score hugely for such small things, it's like they're looking too give it a bad score.
Then they go on to say the story is short! OBJECTION!
I just don't understand how you dock it down twice for the same thing with such a contradiction. How can a story be short and convoluted at the same time?
I just don't understand how you dock it down twice for the same thing with such a contradiction. How can a story be short and convoluted at the same time?I think they're just nitpicking. I take this as good news as it seems they can't seem to find what to dock points on.
Anyway, another solid score for XIII via the Japanese magazine Famitsu, it gave 8, 9, 8, 9 (total 34/40).(claps hands) very nice, if everyone else keeps this up, IGN's score will look like the unreliable ugly duckling in the group of good scores.
I don't give two shits about what IGN has to say after the 3 they gave to God Hand (the best goddamn action game ever made).